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Posted (edited)

Hello, everyone!

 

I'm a forum lurker, and have been reading a lot of great comments on gravity 'trollers and the darkness affinity (DA) secondary.  I'm currently leveling up my Grav/Dark, mostly solo, as I intend to make him my main (badge hunter, do it all, etc.).  My build focus was to be solo capable, team friendly, recharge focused (and, by extension, defense oriented), and capable of locking down targets and arresting them fairly quickly.  I went with the DA secondary so that I could eventually take on AVs and, possibly, GMs.  I grabbed the Sorcery power pool to help with Singy and, since I invested in it, picked up arcane bolt.  Anyway, with that all said and without further ado, here's the current build iteration (using the very latest Mids):

 

NOTE:  I reverted and used an older version of Mids to post the build--see a few posts down for the complete build!

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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image.thumb.png.9fd2a0abf75e64b1448134de4f7ffc93.png

 

I'm trying to figure out how to export the build using the new Mids...sorry!

 

Monochromy - Controller (Gravity Control - Darkness Affinity).mbd

 

Edited by wRECk69
Added a screenshot.
Posted

Hey buddy, I'm afraid I get an error when I try to open the attachment.

 

Try this: File >export >forum export > Yes (to full build) > leave the default options selected and "export now"

Then just paste it into your post. It will be a giant post and there is probably a more efficient option but that will post the data chunk that ppl can copy and open in mids.

 

Here is a grav/dark build I've been working on, it's an adaptation of my fire/dark and its very tanky but I think I need to adjust it to give more slots to wormhole and maybe work Crush or Dimensional Shift into the mix. Not sure yet, It's a work in progress, I haven't built it yet, just theorizing.

 

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Natural Controller
Primary Power Set: Gravity Control
Secondary Power Set: Darkness Affinity
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Lift

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (3) Superior Winter's Bite - Damage/RechargeTime
  • (3) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (25) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (29) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (39) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 1: Twilight Grasp

  • (A) Siphon Insight - ToHit Debuff
  • (5) Siphon Insight - Accuracy/ToHit Debuff
  • (5) Siphon Insight - Accuracy/Recharge
  • (15) Siphon Insight - ToHit Debuff/Endurance/Recharge
  • (40) Siphon Insight - Accuracy/Endurance/Recharge
  • (42) Siphon Insight - Chance for +ToHit

Level 2: Gravity Distortion

  • Hamidon Origin:Endoplasm Exposure
  • (7) Lockdown - Chance for +2 Mag Hold
  • (7) Gladiator's Javelin - Chance of Damage(Toxic)
  • (19) Impeded Swiftness - Chance of Damage(Smashing)
  • (36) Ghost Widow's Embrace - Chance of Damage(Psionic)

Level 4: Hasten

  • (A) Recharge Reduction IO
  • (9) Recharge Reduction IO

Level 6: Darkest Night

  • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (9) Dark Watcher's Despair - To Hit Debuff
  • (31) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (42) Dark Watcher's Despair - To Hit Debuff/Recharge

Level 8: Crushing Field

  • (A) Ragnarok - Damage/Endurance
  • (11) Ragnarok - Damage/Recharge
  • (11) Ragnarok - Damage/Recharge/Accuracy
  • (15) Ragnarok - Recharge/Accuracy
  • (43) Ragnarok - Damage
  • (43) Superior Overpowering Presence - RechargeTime/Energy Font

Level 10: Super Speed

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 12: Boxing

  • (A) Empty

Level 14: Tar Patch

  • (A) Recharge Reduction IO
  • (21) Recharge Reduction IO

Level 16: Shadow Fall

  • (A) Reactive Defenses - Defense
  • (17) Luck of the Gambler - Defense/Endurance
  • (17) Reactive Defenses - Scaling Resist Damage
  • (19) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 18: Howling Twilight

  • (A) Recharge Reduction IO

Level 20: Fade

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (21) Luck of the Gambler - Defense/Endurance/Recharge
  • (23) Reactive Defenses - Defense/RechargeTime
  • (23) Reactive Defenses - Defense/Endurance/RechargeTime

Level 22: Propel

  • (A) Apocalypse - Chance of Damage(Negative)
  • (27) Apocalypse - Damage/Endurance
  • (27) Apocalypse - Recharge/Accuracy
  • (29) Apocalypse - Damage/Recharge/Accuracy
  • (37) Apocalypse - Damage/Recharge
  • (40) Apocalypse - Damage

Level 24: Gravity Distortion Field

  • (A) Basilisk's Gaze - Accuracy/Recharge
  • (25) Basilisk's Gaze - Recharge/Hold
  • (31) Basilisk's Gaze - Endurance/Recharge/Hold
  • (31) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold

Level 26: Wormhole

  • (A) Sudden Acceleration - Knockback to Knockdown
  • (33) Stupefy - Accuracy/Recharge

Level 28: Soul Absorption

  • (A) Doctored Wounds - Heal/Recharge
  • (33) Performance Shifter - EndMod/Recharge
  • (34) Performance Shifter - EndMod/Accuracy/Recharge

Level 30: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (36) Reactive Armor - Resistance/Endurance
  • (40) Steadfast Protection - Resistance/+Def 3%

Level 32: Singularity

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (34) Expedient Reinforcement - Accuracy/Damage
  • (34) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (37) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (45) Expedient Reinforcement - Damage/Endurance
  • (46) Expedient Reinforcement - Endurance/Damage/Recharge

Level 35: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Luck of the Gambler - Defense
  • (37) Kismet - Accuracy +6%
  • (45) Luck of the Gambler - Defense/Endurance

Level 38: Dark Servant

  • (A) Cloud Senses - Chance for Negative Energy Damage
  • (39) Cloud Senses - Accuracy/ToHitDebuff
  • (39) Cloud Senses - ToHit Debuff
  • (50) Cloud Senses - Accuracy/Endurance/Recharge

Level 41: Fire Ball

  • (A) Bombardment - Chance for Fire Damage
  • (43) Bombardment - Damage/Recharge
  • (46) Bombardment - Accuracy/Damage/Recharge
  • (48) Bombardment - Accuracy/Damage/Recharge/Endurance
  • (49) Bombardment - Accuracy/Recharge/Endurance

Level 44: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (47) Luck of the Gambler - Defense/Endurance

Level 47: Fire Shield

  • (A) Unbreakable Guard - +Max HP
  • (47) Unbreakable Guard - Resistance/Endurance
  • (48) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (50) Unbreakable Guard - Resistance

Level 49: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 1: Containment 


Level 1: Brawl

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

SCRAPPER: Sir Kit Breaker-Elec/Shield *DumDum Pounder-WM/Shield *Snoglobe-Claws/Ice *Ice Flow Joe-Axe/Ice *TANK: Gamma Goon-Rad/Rad *Bernjamin Tanklin-fire/claws *Skullgrin Von Killjoy-Invul/SS *Frozen Snowshoo-Ice/Ice Quarry Goon-Stone/SS *BRUTE: Megahertz Donut-EM/Shield *Ohm Ahgerd Stone/Elec *Shadow Goon-Dark/Dark *Devilaint Le'Z-Rad/Fire *STALKER: Double OHM 7-EM/EA *Sir Kit Interupt-Elec/Shield *TROLLER: Chilly Lilly-Ice/Rad *Chlorophyllis Vance-Plant/Storm *Mechamoo-Elec/Cold *Johnny Burnsalot-Fire/Kin *Countess Gone-Ill/Dark *Lady Gone-Dark/Dark *Calpernia Tomik-Ill/Rad *Porkchop Scallywag-Fire/Nat *Gone Daddy-Plant/Dark *Merrie Melody-Symp/Dark *Toot Sweet-Fire/Dark *Lord Gone-Grav/Dark *Misty Burnsalot-Fire/Storm *Maddie Burnsalot-Fire/Rad *DOM: Scorched Eartha-Earth/Fire *Gazebo Malarkey-Dark/Psi *Clawsin Bloom-Plant/Savage *Diatomaceous Earl-Plant/Thorn *Permafrostasha-Plant/Ice *Corn Cob Earth/Earth *MM: Stupid Robot-Bot/Elec *Dark Leader-Demons/Dark *Silas Greenback-Thugs/Time *FENDER: *Dr. Gone-Dark/Dark *BAG3L-FF/Sonic *BLASTER: PinPointress-Arch/TA *Shimmy Burnsalot-Fire/TA *Lil Beefy-Ice/Fire *H0TT-fire/fire *CORRUPTOR: Shady Burnsalot-Fire/Dark *Kinetic Koala-Ice/Kin *Atmospheric Hazel-Water/Storm *Hami Dum-Seismic/Nature *MiHami Heat-Fire/Nature *SOA *Big Gravy-Crabbermind *Sentinel: NP Seymour-Elec/Regen

Posted
18 minutes ago, mistagoat said:

Hey buddy, I'm afraid I get an error when I try to open the attachment.

 

Try this: File >export >forum export > Yes (to full build) > leave the default options selected and "export now"

Then just paste it into your post. It will be a giant post and there is probably a more efficient option but that will post the data chunk that ppl can copy and open in mids.

 

 

Thank you for the build and response, mistagoat.  Unfortunately, the latest version of Mids no longer has the Forum Export feature.  I'm going to try and get a previous version up-and-running so that I can rebuild my character in it and then export the build.  I'm guessing the new .mbd format doesn't work in the older Mids (which used the .mxd format).  I am a little amazed that they removed the Forum Export feature.  The new Share Build feature, which I believe will replace the old Forum Export feature, is currently disabled.

Posted
1 minute ago, wRECk69 said:

 

Thank you for the build and response, mistagoat.  Unfortunately, the latest version of Mids no longer has the Forum Export feature.  I'm going to try and get a previous version up-and-running so that I can rebuild my character in it and then export the build.  I'm guessing the new .mbd format doesn't work in the older Mids (which used the .mxd format).  I am a little amazed that they removed the Forum Export feature.  The new Share Build feature, which I believe will replace the old Forum Export feature, is currently disabled.

Oh wow! Sorry, I didn't know that. Yeah it seems a real shame to ditch a tried and true system.

SCRAPPER: Sir Kit Breaker-Elec/Shield *DumDum Pounder-WM/Shield *Snoglobe-Claws/Ice *Ice Flow Joe-Axe/Ice *TANK: Gamma Goon-Rad/Rad *Bernjamin Tanklin-fire/claws *Skullgrin Von Killjoy-Invul/SS *Frozen Snowshoo-Ice/Ice Quarry Goon-Stone/SS *BRUTE: Megahertz Donut-EM/Shield *Ohm Ahgerd Stone/Elec *Shadow Goon-Dark/Dark *Devilaint Le'Z-Rad/Fire *STALKER: Double OHM 7-EM/EA *Sir Kit Interupt-Elec/Shield *TROLLER: Chilly Lilly-Ice/Rad *Chlorophyllis Vance-Plant/Storm *Mechamoo-Elec/Cold *Johnny Burnsalot-Fire/Kin *Countess Gone-Ill/Dark *Lady Gone-Dark/Dark *Calpernia Tomik-Ill/Rad *Porkchop Scallywag-Fire/Nat *Gone Daddy-Plant/Dark *Merrie Melody-Symp/Dark *Toot Sweet-Fire/Dark *Lord Gone-Grav/Dark *Misty Burnsalot-Fire/Storm *Maddie Burnsalot-Fire/Rad *DOM: Scorched Eartha-Earth/Fire *Gazebo Malarkey-Dark/Psi *Clawsin Bloom-Plant/Savage *Diatomaceous Earl-Plant/Thorn *Permafrostasha-Plant/Ice *Corn Cob Earth/Earth *MM: Stupid Robot-Bot/Elec *Dark Leader-Demons/Dark *Silas Greenback-Thugs/Time *FENDER: *Dr. Gone-Dark/Dark *BAG3L-FF/Sonic *BLASTER: PinPointress-Arch/TA *Shimmy Burnsalot-Fire/TA *Lil Beefy-Ice/Fire *H0TT-fire/fire *CORRUPTOR: Shady Burnsalot-Fire/Dark *Kinetic Koala-Ice/Kin *Atmospheric Hazel-Water/Storm *Hami Dum-Seismic/Nature *MiHami Heat-Fire/Nature *SOA *Big Gravy-Crabbermind *Sentinel: NP Seymour-Elec/Regen

Posted

Ok, here's the build (with two minor tweaks) from an older version of Mids.  Thank you all in advance for your constructive feedback!

 

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Monochromy v2: Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Darkness Affinity
Power Pool: Sorcery
Power Pool: Leadership
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Crush

  • (A) Entropic Chaos - Accuracy/Damage
  • (3) Entropic Chaos - Damage/Endurance
  • (7) Entropic Chaos - Damage/Recharge
  • (13) Entropic Chaos - Damage/Endurance/Recharge
  • (15) Entropic Chaos - Chance of Heal Self

Level 1: Twilight Grasp

  • (A) Theft of Essence - Accuracy/Healing
  • (5) Theft of Essence - Healing/Recharge
  • (13) Theft of Essence - Accuracy/Endurance/Healing
  • (15) Theft of Essence - Chance for +Endurance

Level 2: Gravity Distortion

  • (A) Superior Will of the Controller - Accuracy/Control Duration
  • (3) Superior Will of the Controller - Control Duration/Recharge
  • (11) Superior Will of the Controller - Endurance/Recharge
  • (33) Superior Will of the Controller - Accuracy/Control Duration/Endurance
  • (33) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge
  • (34) Superior Will of the Controller - Recharge/Chance for Psionic Damage

Level 4: Lift

  • (A) Apocalypse - Damage/Recharge
  • (5) Apocalypse - Damage/Recharge/Accuracy
  • (7) Apocalypse - Recharge/Accuracy
  • (11) Apocalypse - Damage/Endurance
  • (36) Apocalypse - Chance of Damage(Negative)
  • (37) Force Feedback - Chance for +Recharge

Level 6: Tar Patch

  • (A) Recharge Reduction IO

Level 8: Crushing Field

  • (A) Superior Overpowering Presence - RechargeTime/Energy Font
  • (9) Gravitational Anchor - Immobilize/Recharge
  • (9) Gravitational Anchor - Immobilize/Recharge/Accuracy
  • (37) Gravitational Anchor - Recharge/Accuracy
  • (37) Gravitational Anchor - Immobilize/Endurance
  • (39) Gravitational Anchor - Chance for Hold

Level 10: Darkest Night

  • (A) Dampened Spirits - To Hit Debuff/Endurance

Level 12: Dimension Shift

  • (A) Superior Overpowering Presence - Endurance/RechargeTime

Level 14: Mystic Flight

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 16: Shadow Fall

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (17) Reactive Defenses - Scaling Resist Damage
  • (17) Gladiator's Armor - TP Protection +3% Def (All)
  • (19) Steadfast Protection - Resistance/+Def 3%
  • (21) Kismet - Accuracy +6%
  • (23) Reactive Defenses - Defense/Endurance

Level 18: Gravity Distortion Field

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (19) Basilisk's Gaze - Accuracy/Recharge
  • (42) Basilisk's Gaze - Endurance/Recharge/Hold
  • (42) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold

Level 20: Fade

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (21) Luck of the Gambler - Endurance/Recharge
  • (34) Luck of the Gambler - Defense/Recharge
  • (34) Luck of the Gambler - Defense/Endurance/Recharge
  • (36) Luck of the Gambler - Defense/Endurance

Level 22: Wormhole

  • (A) Sudden Acceleration - Knockback to Knockdown
  • (23) Absolute Amazement - Stun/Recharge
  • (43) Absolute Amazement - Stun/Recharge/Accuracy
  • (45) Absolute Amazement - Recharge/Accuracy
  • (45) Absolute Amazement - Stun/Endurance
  • (45) Absolute Amazement - Chance for ToHit Debuff

Level 24: Soul Absorption

  • (A) Efficacy Adaptor - EndMod/Recharge
  • (25) Preemptive Optimization - EndMod/Recharge
  • (25) Power Transfer - Chance to Heal Self

Level 26: Singularity

  • (A) Sudden Acceleration - Knockback to Knockdown
  • (27) Soulbound Allegiance - Chance for Build Up
  • (27) Expedient Reinforcement - Accuracy/Damage
  • (29) Expedient Reinforcement - Damage/Endurance
  • (29) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (31) Expedient Reinforcement - Resist Bonus Aura for Pets

Level 28: Howling Twilight

  • (A) Annihilation - Chance for Res Debuff

Level 30: Dark Servant

  • (A) Cloud Senses - ToHit Debuff
  • (31) Cloud Senses - Accuracy/ToHitDebuff
  • (31) Cloud Senses - Accuracy/Endurance/Recharge
  • (33) Cloud Senses - ToHit Debuff/Endurance/Recharge

Level 32: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance

Level 35: Spirit Ward

  • (A) Panacea - Heal/Endurance
  • (36) Panacea - Endurance/Recharge
  • (48) Panacea - Heal/Recharge
  • (50) Panacea - Heal/Endurance/Recharge
  • (50) Panacea - +Hit Points/Endurance

Level 38: Enflame

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (39) Superior Frozen Blast - Damage/Endurance
  • (39) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (40) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (40) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (40) Superior Frozen Blast - Recharge/Chance for Immobilize

Level 41: Scorpion Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (43) Luck of the Gambler - Defense/Endurance

Level 44: Arcane Bolt

  • (A) Force Feedback - Chance for +Recharge
  • (46) Superior Winter's Bite - Accuracy/Damage
  • (46) Superior Winter's Bite - Accuracy/Damage/Endurance

Level 47: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 49: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 1: Brawl

  • (A) Accuracy IO

Level 1: Containment 


Level 1: Sprint

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Posted

The build looks good!

If I were to tweak it I'd change a couple things but I think it may come down to preference for the special enhancers in a given set. In Crush, swap in Decimation for similar bonuses but better enhancement values. Same with Twilight Grasp swapping in Touch of Nictus or maybe Dark Watcher for the recharge bonus and extra -to hit. Then Cushing Field, I'd swap in Ragnarocks. It doubles the damage output and since the AOE immob can be spammed I don't feel like the extended immob time that you give up is particularly valuable.

I like your single target chain and I removed Propel in my own build too.  Grav is a little lacking in AOE damage so maybe dropping one of the Sorcery powers and picking up Disruptor Blast could help in that regard. Or swapping to Stone Mastery for Fissure and Rock Armor, Fissure is pretty great, it's basically footstomp for trollers with nice AOE range, damage, knockdown and a 6 second recharge.  Lastly, and this is easier said than done, but try to drop a little bit of smashing/lethal def and replace it with ranged def to round out your defense a little better.

I'd probably do something like this, the ranged still isn't where I'd want it but after an Agility Alpha its within 1%:

 

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Controller
Primary Power Set: Gravity Control
Secondary Power Set: Darkness Affinity
Power Pool: Sorcery
Power Pool: Leadership
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Crush

  • (A) Decimation - Accuracy/Damage
  • (3) Decimation - Damage/Endurance
  • (3) Decimation - Accuracy/Endurance/Recharge
  • (5) Decimation - Accuracy/Damage/Recharge
  • (5) Decimation - Chance of Build Up

Level 1: Twilight Grasp

  • (A) Touch of the Nictus - Accuracy/Healing/Absorb
  • (7) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb
  • (7) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (9) Touch of the Nictus - Chance for Negative Energy Damage

Level 2: Gravity Distortion

  • (A) Superior Will of the Controller - Accuracy/Control Duration
  • (9) Superior Will of the Controller - Control Duration/Recharge
  • (11) Superior Will of the Controller - Endurance/Recharge
  • (11) Superior Will of the Controller - Accuracy/Control Duration/Endurance
  • (13) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge
  • (13) Superior Will of the Controller - Recharge/Chance for Psionic Damage

Level 4: Lift

  • (A) Apocalypse - Damage/Recharge
  • (15) Apocalypse - Damage/Recharge/Accuracy
  • (15) Apocalypse - Recharge/Accuracy
  • (17) Apocalypse - Damage/Endurance
  • (17) Apocalypse - Chance of Damage(Negative)
  • (19) Force Feedback - Chance for +Recharge

Level 6: Tar Patch

  • (A) Recharge Reduction IO

Level 8: Crushing Field

  • (A) Ragnarok - Damage/Endurance
  • (19) Ragnarok - Damage
  • (21) Ragnarok - Damage/Recharge
  • (21) Ragnarok - Damage/Recharge/Accuracy
  • (23) Ragnarok - Recharge/Accuracy

Level 10: Darkest Night

  • (A) Dampened Spirits - To Hit Debuff/Endurance

Level 12: Dimension Shift

  • (A) Superior Overpowering Presence - Endurance/RechargeTime

Level 14: Mystic Flight

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (37) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 16: Shadow Fall

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Reactive Defenses - Scaling Resist Damage
  • (25) Gladiator's Armor - TP Protection +3% Def (All)
  • (27) Steadfast Protection - Resistance/+Def 3%
  • (27) Kismet - Accuracy +6%
  • (29) Reactive Defenses - Defense/Endurance

Level 18: Gravity Distortion Field

  • (A) Basilisk's Gaze - Accuracy/Recharge
  • (29) Basilisk's Gaze - Accuracy/Hold
  • (31) Basilisk's Gaze - Endurance/Recharge/Hold
  • (31) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold

Level 20: Fade

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (33) Luck of the Gambler - Defense/Recharge
  • (33) Luck of the Gambler - Endurance/Recharge
  • (33) Luck of the Gambler - Defense/Endurance/Recharge

Level 22: Wormhole

  • (A) Sudden Acceleration - Knockback to Knockdown
  • (34) Absolute Amazement - Chance for ToHit Debuff
  • (34) Absolute Amazement - Stun/Endurance
  • (34) Absolute Amazement - Recharge/Accuracy
  • (36) Absolute Amazement - Stun/Recharge/Accuracy
  • (36) Absolute Amazement - Stun/Recharge

Level 24: Soul Absorption

  • (A) Efficacy Adaptor - EndMod/Recharge
  • (36) Performance Shifter - EndMod/Recharge

Level 26: Singularity

  • (A) Sudden Acceleration - Knockback to Knockdown
  • (37) Expedient Reinforcement - Accuracy/Damage
  • (39) Expedient Reinforcement - Damage/Endurance
  • (39) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (39) Expedient Reinforcement - Resist Bonus Aura for Pets

Level 28: Howling Twilight

  • (A) Annihilation - Chance for Res Debuff

Level 30: Dark Servant

  • (A) Cloud Senses - ToHit Debuff
  • (40) Cloud Senses - Accuracy/ToHitDebuff
  • (40) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (40) Cloud Senses - Accuracy/Endurance/Recharge

Level 32: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (42) Luck of the Gambler - Defense/Endurance

Level 35: Spirit Ward

  • (A) Panacea - Endurance/Recharge
  • (42) Panacea - Heal/Recharge
  • (42) Panacea - Heal/Endurance/Recharge
  • (43) Panacea - Heal
  • (43) Panacea - +Hit Points/Endurance

Level 38: Fissure

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (43) Superior Frozen Blast - Damage/Endurance
  • (45) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (45) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (46) Superior Frozen Blast - Recharge/Chance for Immobilize

Level 41: Rock Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance

Level 44: Arcane Bolt

  • (A) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (46) Superior Winter's Bite - Accuracy/Damage
  • (47) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (49) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (50) Superior Winter's Bite - Damage/RechargeTime
  • (50) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 47: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (47) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 49: Hasten

  • (A) Recharge Reduction IO
  • (49) Recharge Reduction IO

Level 1: Containment 


Level 1: Brawl

 

 

SCRAPPER: Sir Kit Breaker-Elec/Shield *DumDum Pounder-WM/Shield *Snoglobe-Claws/Ice *Ice Flow Joe-Axe/Ice *TANK: Gamma Goon-Rad/Rad *Bernjamin Tanklin-fire/claws *Skullgrin Von Killjoy-Invul/SS *Frozen Snowshoo-Ice/Ice Quarry Goon-Stone/SS *BRUTE: Megahertz Donut-EM/Shield *Ohm Ahgerd Stone/Elec *Shadow Goon-Dark/Dark *Devilaint Le'Z-Rad/Fire *STALKER: Double OHM 7-EM/EA *Sir Kit Interupt-Elec/Shield *TROLLER: Chilly Lilly-Ice/Rad *Chlorophyllis Vance-Plant/Storm *Mechamoo-Elec/Cold *Johnny Burnsalot-Fire/Kin *Countess Gone-Ill/Dark *Lady Gone-Dark/Dark *Calpernia Tomik-Ill/Rad *Porkchop Scallywag-Fire/Nat *Gone Daddy-Plant/Dark *Merrie Melody-Symp/Dark *Toot Sweet-Fire/Dark *Lord Gone-Grav/Dark *Misty Burnsalot-Fire/Storm *Maddie Burnsalot-Fire/Rad *DOM: Scorched Eartha-Earth/Fire *Gazebo Malarkey-Dark/Psi *Clawsin Bloom-Plant/Savage *Diatomaceous Earl-Plant/Thorn *Permafrostasha-Plant/Ice *Corn Cob Earth/Earth *MM: Stupid Robot-Bot/Elec *Dark Leader-Demons/Dark *Silas Greenback-Thugs/Time *FENDER: *Dr. Gone-Dark/Dark *BAG3L-FF/Sonic *BLASTER: PinPointress-Arch/TA *Shimmy Burnsalot-Fire/TA *Lil Beefy-Ice/Fire *H0TT-fire/fire *CORRUPTOR: Shady Burnsalot-Fire/Dark *Kinetic Koala-Ice/Kin *Atmospheric Hazel-Water/Storm *Hami Dum-Seismic/Nature *MiHami Heat-Fire/Nature *SOA *Big Gravy-Crabbermind *Sentinel: NP Seymour-Elec/Regen

Posted

Thanks for the insight, mistagoat!  It's a real balancing act when chasing +Rchg to get the +Ranged Defense values up.  And this is a very tight build.  I'll keep tweaking it, per your ideas, and see what happens!  Thanks again!

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