Lancek Posted May 4, 2023 Posted May 4, 2023 Does anyone have a build I can use? I have searched and can't seem to find one.
SomeGuy Posted May 5, 2023 Posted May 5, 2023 Some ideas I hope: This Hero build was built using Mids Reborn 3.4.6https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Technology ScrapperPrimary Power Set: Energy MeleeSecondary Power Set: Shield DefensePower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mu Mastery Hero Profile:Level 1: Energy Punch Level 1: Brawl Level 49: Quick FormLevel 22: Double JumpLevel 50: Musculature Core ParagonLevel 50: The Atlas MedallionLevel 50: Task Force CommanderLevel 50: Portal JockeyLevel 50: Freedom Phalanx Reserve------------ (A) Superior Blistering Cold - Accuracy/Damage (3) Superior Blistering Cold - Damage/EnduranceLevel 1: Deflection (A) Shield Wall - Defense/Endurance (3) Shield Wall - Defense/Endurance/Recharge (5) Shield Wall - +Res (Teleportation), +5% Res (All) (5) Steadfast Protection - Resistance/+Def 3% (50) Gladiator's Armor - TP Protection +3% Def (All) (50) Kismet - Accuracy +6%Level 2: Bone Smasher (A) Superior Scrapper's Strike - Accuracy/Damage (7) Superior Scrapper's Strike - Damage/Recharge (7) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (9) Superior Scrapper's Strike - Accuracy/Damage/Recharge (9) Superior Scrapper's Strike - Damage/Endurance/Recharge (11) Gladiator's Strike - Chance for Smashing DamageLevel 4: Battle Agility (A) Reactive Defenses - Scaling Resist Damage (13) Reactive Defenses - Defense (15) Reactive Defenses - Defense/Endurance (15) Reactive Defenses - Endurance/RechargeTime (17) Reactive Defenses - Defense/RechargeTime (17) Reactive Defenses - Defense/Endurance/RechargeTimeLevel 6: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (19) Gaussian's Synchronized Fire-Control - To Hit Buff (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance (23) Gaussian's Synchronized Fire-Control - To Hit Buff/EnduranceLevel 8: True Grit (A) Preventive Medicine - Chance for +Absorb (23) Preventive Medicine - Heal (25) Preventive Medicine - Heal/Endurance (25) Preventive Medicine - Heal/RechargeTime (27) Preventive Medicine - Endurance/RechargeTime (27) Preventive Medicine - Heal/RechargeTime/EnduranceLevel 10: Active Defense (A) Endurance Reduction IOLevel 12: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (29) Blessing of the Zephyr - Knockback Reduction (4 points)Level 14: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IOLevel 16: Against All Odds (A) Endurance Reduction IOLevel 18: Whirling Hands (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (31) Superior Avalanche - Accuracy/Damage (31) Superior Avalanche - Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/Endurance (33) Superior Avalanche - Accuracy/Damage/RechargeLevel 20: Phalanx Fighting (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 22: Super Jump (A) Winter's Gift - Slow Resistance (20%)Level 24: Boxing (A) EmptyLevel 26: Total Focus (A) Hecatomb - Chance of Damage(Negative) (33) Hecatomb - Damage/Endurance (34) Hecatomb - Recharge/Accuracy (34) Hecatomb - Damage/Recharge (34) Hecatomb - Damage/Recharge/Accuracy (36) Gladiator's Strike - Chance for Smashing DamageLevel 28: Grant Cover (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 30: Tough (A) Reactive Armor - Resistance/Endurance (36) Reactive Armor - Resistance (36) Reactive Armor - Resistance/Endurance/Recharge (37) Unbreakable Guard - +Max HPLevel 32: Energy Transfer (A) Superior Critical Strikes - Damage/RechargeTime (37) Superior Critical Strikes - Accuracy/Damage/RechargeTime (37) Superior Critical Strikes - RechargeTime/+50% Crit Proc (39) Superior Critical Strikes - Accuracy/Damage (39) Superior Critical Strikes - Damage/Endurance/RechargeTime (39) Gladiator's Strike - Chance for Smashing DamageLevel 35: Shield Charge (A) Eradication - Accuracy/Damage/Endurance/Recharge (40) Eradication - Accuracy/Recharge (40) Eradication - Damage/Recharge (40) Eradication - Accuracy/Damage/Recharge (50) Eradication - DamageLevel 38: Zapp (A) Apocalypse - Chance of Damage(Negative) (42) Apocalypse - Damage/Endurance (42) Apocalypse - Damage/Recharge (42) Apocalypse - Damage/Recharge/Accuracy (43) Apocalypse - Recharge/Accuracy (43) Decimation - Chance of Build UpLevel 41: Ball Lightning (A) Ragnarok - Damage/Endurance (43) Ragnarok - Damage (45) Ragnarok - Damage/Recharge (45) Ragnarok - Damage/Recharge/Accuracy (45) Ragnarok - Recharge/AccuracyLevel 44: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (46) Red Fortune - Defense/Endurance (46) Red Fortune - Defense/Endurance/Recharge (46) Red Fortune - DefenseLevel 47: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Red Fortune - Defense/Endurance (48) Red Fortune - Defense/Endurance/Recharge (48) Red Fortune - DefenseLevel 49: Assault (A) Endurance Reduction IOLevel 1: Critical Hit (A) EmptyLevel 1: Sprint (A) Run Speed IOLevel 2: Rest (A) EmptyLevel 2: Swift (A) Run Speed IOLevel 2: Hurdle (A) Jumping IOLevel 2: Health (A) Panacea - +Hit Points/Endurance (11) Numina's Convalesence - +Regeneration/+RecoveryLevel 2: Stamina (A) Performance Shifter - Chance for +End (13) Power Transfer - Chance to Heal SelfLevel 1: Energy Focus Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
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