Jump to content

Electric/inv build??


Thrax

Recommended Posts

Okay, Invuln is kinda my bag....

 

Spoiler

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Havoc Punch

  • (A) Superior Stalker's Guile - Accuracy/Damage
  • (15) Superior Stalker's Guile - Damage/Recharge
  • (15) Superior Stalker's Guile - Accuracy/Damage/Recharge
  • (23) Superior Stalker's Guile - Damage/Endurance/Recharge
  • (25) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
  • (27) Superior Stalker's Guile - Recharge/Chance to Hide

Level 1: Hide

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (3) Luck of the Gambler - Defense
  • (37) Reactive Defenses - Scaling Resist Damage

Level 2: Jacobs Ladder

  • (A) Eradication - Accuracy/Recharge
  • (43) Eradication - Accuracy/Damage/Recharge
  • (45) Eradication - Accuracy/Damage/Endurance/Recharge
  • (46) Cleaving Blow - Accuracy/Damage
  • (46) Cleaving Blow - Damage/Endurance
  • (46) Cleaving Blow - Damage/Recharge

Level 4: Resist Physical Damage

  • (A) Unbreakable Guard - Resistance
  • (5) Unbreakable Guard - Resistance/Endurance
  • (5) Unbreakable Guard - RechargeTime/Resistance
  • (7) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (7) Steadfast Protection - Resistance/+Def 3%

Level 6: Assassin's Shock

  • (A) Superior Assassin's Mark - Accuracy/Damage
  • (27) Superior Assassin's Mark - Damage/RechargeTime
  • (29) Superior Assassin's Mark - Accuracy/Damage/RechargeTime
  • (31) Superior Assassin's Mark - Damage/Endurance/RechargeTime
  • (31) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime
  • (31) Superior Assassin's Mark - RechargeTime/Rchg Build Up

Level 8: Temp Invulnerability

  • (A) Unbreakable Guard - Resistance
  • (9) Unbreakable Guard - Resistance/Endurance
  • (9) Unbreakable Guard - RechargeTime/Resistance
  • (11) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (11) Gladiator's Armor - TP Protection +3% Def (All)

Level 10: Build Up

  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO

Level 12: Dull Pain

  • (A) Preventive Medicine - Heal
  • (48) Preventive Medicine - Heal/Endurance
  • (48) Preventive Medicine - Endurance/RechargeTime
  • (48) Preventive Medicine - Heal/RechargeTime
  • (50) Preventive Medicine - Heal/RechargeTime/Endurance
  • (50) Preventive Medicine - Chance for +Absorb

Level 14: Placate

  • (A) Perfect Zinger - Chance for Psi Damage

Level 16: Unyielding

  • (A) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - RechargeTime/Resistance
  • (19) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (19) Unbreakable Guard - +Max HP

Level 18: Chain Induction

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (37) Superior Blistering Cold - Damage/Endurance
  • (37) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (39) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (40) Superior Blistering Cold - Recharge/Chance for Hold

Level 20: Environmental Resistance

  • (A) Unbreakable Guard - Resistance
  • (21) Unbreakable Guard - Resistance/Endurance
  • (21) Unbreakable Guard - RechargeTime/Resistance
  • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 22: Thunder Strike

  • (A) Eradication - Accuracy/Recharge
  • (40) Eradication - Accuracy/Damage/Recharge
  • (42) Eradication - Accuracy/Damage/Endurance/Recharge
  • (42) Cleaving Blow - Accuracy/Damage
  • (43) Cleaving Blow - Damage/Endurance
  • (43) Cleaving Blow - Damage/Recharge

Level 24: Invincible

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Luck of the Gambler - Defense

Level 26: Lightning Rod

  • (A) Superior Avalanche - Accuracy/Damage
  • (34) Superior Avalanche - Damage/Endurance
  • (34) Superior Avalanche - Accuracy/Damage/Endurance
  • (34) Superior Avalanche - Accuracy/Damage/Recharge
  • (36) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (36) Superior Avalanche - Recharge/Chance for Knockdown

Level 28: Tough Hide

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (29) Luck of the Gambler - Defense

Level 30: Kick

  • (A) Force Feedback - Chance for +Recharge

Level 32: Tough

  • (A) Unbreakable Guard - Resistance
  • (33) Unbreakable Guard - Resistance/Endurance
  • (33) Unbreakable Guard - RechargeTime/Resistance
  • (33) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 35: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Luck of the Gambler - Defense

Level 38: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Luck of the Gambler - Defense

Level 41: Hasten

  • (A) Recharge Reduction IO
  • (42) Recharge Reduction IO

Level 44: Maneuvers

  • (A) Shield Wall - Defense
  • (45) Shield Wall - Defense/Endurance
  • (45) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 47: Assault

  • (A) Endurance Reduction IO

Level 49: Superior Conditioning

  • (A) Power Transfer - Chance to Heal Self

Level 1: Assassination


Level 1: Brawl

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1705;718;1436;HEX;|
|78DA7594DB4E13511486FF69A7424B2B140AA5722814A19443059FC0289000AD929|
|0784BC632C2C4B1346D35D4C3A5579E0035DE787C066F8CF11134F1F80E8AA0269E|
|AFC6E5AC2EDDD430499B6FD65EB3FF7FAD59B3B3AB13C1E7CF3287A0858ED846A9B|
|4305F36EC5366D1973596AC9C1774D5D1AFBB1A5EC89AB669A6276D33572E5A39C3|
|E6405C9627CC9366BE64A6A7F367CFD879B3689CB06CAB5C41686E65C54E4F594BC|
|B652BBF1474EF32A651A09B807B335F30CDC546892F9AC5D2B255884D16AC5CFAF0|
|CA6265216B94CA66B122F6DAC9D300FD2EFBE94F835C8E0F7841A6C775ECC54B815|
|70C6D78CDD08E370CFBF096613AB9731B0FD0AAB92B1E4418F6E30BE75E21494D95|
|D4B049F95D3A86B0C530826D8651D8701F1AC569813CC30C497A956D742FBEB2808|
|E6F023F18F6E0A740547337BE4A267CAA091F56F56A4D15864E9C63E8C679810B02|
|171966C9449D6AA24E4CD48B897A31111013011C64B84626FCCAD39A1FC35C5C522|
|043020DAACF06BCE3870FE0BDC0A6C00786716C096C335C27A590B20D422879DC95|
|C729A051ADA0512A68920A9AA48266A9A019BF18D668DFB06A2F8C35BDFABAD7053|
|618067043E0A65EADF216C351AAB245D9C6DB22262262222226DAC4C4BA9F87ECAF|
|76ABCC5152E62825739492391A92391A92393A46DA51F525446574DB6574374829A|
|62AC570878DF7E2AEC03D81FB0C7D7820F090618E943A54A50E51EA14250F9D155D|
|FF3E0E075DB8C4EFC94B2B71282D8A4B8B7AA4453DD2A21E69118D2312AA624214F|
|B44B18D52FAD5947E4919909404A50CAA2983329D298130A50CABDFFF3066D8C208|
|A60466ABC343B9697516D3D434B61B06C6D495317CE7D675E8502FC7E9AC09B841C|
|7416697F89CAE9E4F14D738BE1DD8797049FEA7C07F075AAFB77AA01DE7B6043143|
|90D4F171973D3ED7C4096F7BAA8F6E30FCC97382516225CF89456A024F5B6A02CDA|
|D358147B5194F123581DF09A1EF25|
|-------------------------------------------------------------------|

  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Swift
  • (A) Empty
Level 1: Health
  • (A) Panacea - +Hit Points/Endurance
  • (3) Numina's Convalesence - +Regeneration/+Recovery
  • (13) Miracle - +Recovery
Level 1: Hurdle
  • (A) Empty
Level 1: Stamina
  • (A) Performance Shifter - Chance for +End
  • (13) Performance Shifter - EndMod
Level 50: Resilient Core Paragon

Level 50: Ion Core Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Rebirth Radial Epiphany
Level 50: Melee Core Embodiment
------------

 

  • Thumbs Up 1

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Link to comment
Share on other sites

16 hours ago, Hyperstrike said:

Okay, Invuln is kinda my bag....

 

  Hide contents

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Electrical Melee
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Havoc Punch

  • (A) Superior Stalker's Guile - Accuracy/Damage
  • (15) Superior Stalker's Guile - Damage/Recharge
  • (15) Superior Stalker's Guile - Accuracy/Damage/Recharge
  • (23) Superior Stalker's Guile - Damage/Endurance/Recharge
  • (25) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
  • (27) Superior Stalker's Guile - Recharge/Chance to Hide

Level 1: Hide

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (3) Luck of the Gambler - Defense
  • (37) Reactive Defenses - Scaling Resist Damage

Level 2: Jacobs Ladder

  • (A) Eradication - Accuracy/Recharge
  • (43) Eradication - Accuracy/Damage/Recharge
  • (45) Eradication - Accuracy/Damage/Endurance/Recharge
  • (46) Cleaving Blow - Accuracy/Damage
  • (46) Cleaving Blow - Damage/Endurance
  • (46) Cleaving Blow - Damage/Recharge

Level 4: Resist Physical Damage

  • (A) Unbreakable Guard - Resistance
  • (5) Unbreakable Guard - Resistance/Endurance
  • (5) Unbreakable Guard - RechargeTime/Resistance
  • (7) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (7) Steadfast Protection - Resistance/+Def 3%

Level 6: Assassin's Shock

  • (A) Superior Assassin's Mark - Accuracy/Damage
  • (27) Superior Assassin's Mark - Damage/RechargeTime
  • (29) Superior Assassin's Mark - Accuracy/Damage/RechargeTime
  • (31) Superior Assassin's Mark - Damage/Endurance/RechargeTime
  • (31) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime
  • (31) Superior Assassin's Mark - RechargeTime/Rchg Build Up

Level 8: Temp Invulnerability

  • (A) Unbreakable Guard - Resistance
  • (9) Unbreakable Guard - Resistance/Endurance
  • (9) Unbreakable Guard - RechargeTime/Resistance
  • (11) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (11) Gladiator's Armor - TP Protection +3% Def (All)

Level 10: Build Up

  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO

Level 12: Dull Pain

  • (A) Preventive Medicine - Heal
  • (48) Preventive Medicine - Heal/Endurance
  • (48) Preventive Medicine - Endurance/RechargeTime
  • (48) Preventive Medicine - Heal/RechargeTime
  • (50) Preventive Medicine - Heal/RechargeTime/Endurance
  • (50) Preventive Medicine - Chance for +Absorb

Level 14: Placate

  • (A) Perfect Zinger - Chance for Psi Damage

Level 16: Unyielding

  • (A) Unbreakable Guard - Resistance
  • (17) Unbreakable Guard - Resistance/Endurance
  • (17) Unbreakable Guard - RechargeTime/Resistance
  • (19) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (19) Unbreakable Guard - +Max HP

Level 18: Chain Induction

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (37) Superior Blistering Cold - Damage/Endurance
  • (37) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (39) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (40) Superior Blistering Cold - Recharge/Chance for Hold

Level 20: Environmental Resistance

  • (A) Unbreakable Guard - Resistance
  • (21) Unbreakable Guard - Resistance/Endurance
  • (21) Unbreakable Guard - RechargeTime/Resistance
  • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 22: Thunder Strike

  • (A) Eradication - Accuracy/Recharge
  • (40) Eradication - Accuracy/Damage/Recharge
  • (42) Eradication - Accuracy/Damage/Endurance/Recharge
  • (42) Cleaving Blow - Accuracy/Damage
  • (43) Cleaving Blow - Damage/Endurance
  • (43) Cleaving Blow - Damage/Recharge

Level 24: Invincible

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (25) Luck of the Gambler - Defense

Level 26: Lightning Rod

  • (A) Superior Avalanche - Accuracy/Damage
  • (34) Superior Avalanche - Damage/Endurance
  • (34) Superior Avalanche - Accuracy/Damage/Endurance
  • (34) Superior Avalanche - Accuracy/Damage/Recharge
  • (36) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (36) Superior Avalanche - Recharge/Chance for Knockdown

Level 28: Tough Hide

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (29) Luck of the Gambler - Defense

Level 30: Kick

  • (A) Force Feedback - Chance for +Recharge

Level 32: Tough

  • (A) Unbreakable Guard - Resistance
  • (33) Unbreakable Guard - Resistance/Endurance
  • (33) Unbreakable Guard - RechargeTime/Resistance
  • (33) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 35: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (36) Luck of the Gambler - Defense

Level 38: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Luck of the Gambler - Defense

Level 41: Hasten

  • (A) Recharge Reduction IO
  • (42) Recharge Reduction IO

Level 44: Maneuvers

  • (A) Shield Wall - Defense
  • (45) Shield Wall - Defense/Endurance
  • (45) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 47: Assault

  • (A) Endurance Reduction IO

Level 49: Superior Conditioning

  • (A) Power Transfer - Chance to Heal Self

Level 1: Assassination


Level 1: Brawl

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1705;718;1436;HEX;|
|78DA7594DB4E13511486FF69A7424B2B140AA5722814A19443059FC0289000AD929|
|0784BC632C2C4B1346D35D4C3A5579E0035DE787C066F8CF11134F1F80E8AA0269E|
|AFC6E5AC2EDDD430499B6FD65EB3FF7FAD59B3B3AB13C1E7CF3287A0858ED846A9B|
|4305F36EC5366D1973596AC9C1774D5D1AFBB1A5EC89AB669A6276D33572E5A39C3|
|E6405C9627CC9366BE64A6A7F367CFD879B3689CB06CAB5C41686E65C54E4F594BC|
|B652BBF1474EF32A651A09B807B335F30CDC546892F9AC5D2B255884D16AC5CFAF0|
|CA6265216B94CA66B122F6DAC9D300FD2EFBE94F835C8E0F7841A6C775ECC54B815|
|70C6D78CDD08E370CFBF096613AB9731B0FD0AAB92B1E4418F6E30BE75E21494D95|
|D4B049F95D3A86B0C530826D8651D8701F1AC569813CC30C497A956D742FBEB2808|
|E6F023F18F6E0A740547337BE4A267CAA091F56F56A4D15864E9C63E8C679810B02|
|171966C9449D6AA24E4CD48B897A31111013011C64B84626FCCAD39A1FC35C5C522|
|043020DAACF06BCE3870FE0BDC0A6C00786716C096C335C27A590B20D422879DC95|
|C729A051ADA0512A68920A9AA48266A9A019BF18D668DFB06A2F8C35BDFABAD7053|
|618067043E0A65EADF216C351AAB245D9C6DB22262262222226DAC4C4BA9F87ECAF|
|76ABCC5152E62825739492391A92391A92393A46DA51F525446574DB6574374829A|
|62AC570878DF7E2AEC03D81FB0C7D7820F090618E943A54A50E51EA14250F9D155D|
|FF3E0E075DB8C4EFC94B2B71282D8A4B8B7AA4453DD2A21E69118D2312AA624214F|
|B44B18D52FAD5947E4919909404A50CAA2983329D298130A50CABDFFF3066D8C208|
|A60466ABC343B9697516D3D434B61B06C6D495317CE7D675E8502FC7E9AC09B841C|
|7416697F89CAE9E4F14D738BE1DD8797049FEA7C07F075AAFB77AA01DE7B6043143|
|90D4F171973D3ED7C4096F7BAA8F6E30FCC97382516225CF89456A024F5B6A02CDA|
|D358147B5194F123581DF09A1EF25|
|-------------------------------------------------------------------|

  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Swift
  • (A) Empty
Level 1: Health
  • (A) Panacea - +Hit Points/Endurance
  • (3) Numina's Convalesence - +Regeneration/+Recovery
  • (13) Miracle - +Recovery
Level 1: Hurdle
  • (A) Empty
Level 1: Stamina
  • (A) Performance Shifter - Chance for +End
  • (13) Performance Shifter - EndMod
Level 50: Resilient Core Paragon

Level 50: Ion Core Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Rebirth Radial Epiphany
Level 50: Melee Core Embodiment
------------

 

 

 

Yeah, that looks pretty darn good.  Hasten being 20 seconds from perma and not taking musculature I don't prefer.  Guess could take ageless for the recharge boost and added ddr though?  Switching to musculature doesn't drop the resist much, and s/l not at all.  One slot you had left over put in invincible for cyto gets e/n to soft cap.

 

 

 

Link to comment
Share on other sites

Took your build @Hyperstrike and changed it up a bit.  Got hasten a lil lower, and got resistances higher with taking musculature.  Melee isn't soft cappped but with everything from psi and toxic soft capped too I think it will be alright.  

 

Ageless with the ddr would likely perma hasten and add a little to the 50% ddr that Inv gets.  Let me know what you think.

 

Forum Build with my changes.mbd

Link to comment
Share on other sites

3 hours ago, Thrax said:

Took your build @Hyperstrike and changed it up a bit.  Got hasten a lil lower, and got resistances higher with taking musculature.  Melee isn't soft cappped but with everything from psi and toxic soft capped too I think it will be alright.  

 

Ageless with the ddr would likely perma hasten and add a little to the 50% ddr that Inv gets.  Let me know what you think.

 

Forum Build with my changes.mbd 46.45 kB · 0 downloads


That works.

It was just a "throw together" build based off my standard Invuln Framework.

If you wish to "tank it up" a bit more and don't care about the Recharge, look around for my "Mo Durable" Tank builds and use it as a baseline instead.

Granted, at those levels, it's about bigger stretches for diminishing returns.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Link to comment
Share on other sites

Makes me think I need to respec my main again.  Sav/Inv scrap.  He is all but unkillable as is but mroe couldn't hurt.  Uses shadow meld for vamp theme aka turning into mist.  

 

I'll have to look up tank build.  Still don't have an Inv tank.  Have stone and sr and they both fairly unkillable 

Link to comment
Share on other sites

3 hours ago, Thrax said:

Makes me think I need to respec my main again.  Sav/Inv scrap.  He is all but unkillable as is but mroe couldn't hurt.  Uses shadow meld for vamp theme aka turning into mist.  

 

I'll have to look up tank build.  Still don't have an Inv tank.  Have stone and sr and they both fairly unkillable 



Why "disappear" when you're too damn tough/immortal to actually seriously hurt outside of Hard Mode?

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Link to comment
Share on other sites

Also, I'm unable to read your builds.
I'm on an older build of Mids with the "markup" export still intact.

The current version of Mids is just utterly non-functional for me.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Link to comment
Share on other sites

Oh, I just took shadow meld for RP reasons.  Barely ever actually use it, even on Hardmode.  Used on hardmode stuff a few times when tank dies. 

 

I've been posting the data file.  Thought that might be easier.  The export on new one gives me an error, and half time when I click links to mids to load it doesn't work.  

Link to comment
Share on other sites

34 minutes ago, Thrax said:

Oh, I just took shadow meld for RP reasons.  Barely ever actually use it, even on Hardmode.  Used on hardmode stuff a few times when tank dies. 

 

I've been posting the data file.  Thought that might be easier.  The export on new one gives me an error, and half time when I click links to mids to load it doesn't work.  


In the latest version, the MDB is the data file.

And older versions of Mids can't read it.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Link to comment
Share on other sites

image.thumb.png.8df6bd3cc134ce2f5133041571d4020b.png

 

 

Might help some?  More of a pain, I know.  Export through mids just gives me an error.  Also, when I redo builds it seems to revert to an older saved version, so I keep renaming.  I'm afraid to close at this point cause half the time it doesn't save latest version.  If only I knew the person that was working on mids...

 

 

 

Link to comment
Share on other sites

15 minutes ago, Thrax said:

image.thumb.png.8df6bd3cc134ce2f5133041571d4020b.png

 

 

Might help some?  More of a pain, I know.  Export through mids just gives me an error.  Also, when I redo builds it seems to revert to an older saved version, so I keep renaming.  I'm afraid to close at this point cause half the time it doesn't save latest version.  If only I knew the person that was working on mids...

 

 

 


This is why I'd have been more in favor of keeping both forms of export available until the code was stable.

Instead of just cutting the old one out in favor of untested code.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Link to comment
Share on other sites

Invulnerability on a Stalker is great. Very study. I have an Ice Melee/Inv Stalker and he’s so much fun to play.

 

One suggestion, switch your ATOs (all 12) so that the chance to hide proc (and the other 5) is in your AS and your chance to build up (and the other 5) is in HP. This will allow you to perform more AS from hide while still maintaining your 6 piece bonuses from each set.

Link to comment
Share on other sites

14 minutes ago, Groovy_Ghoul said:

Invulnerability on a Stalker is great. Very study. I have an Ice Melee/Inv Stalker and he’s so much fun to play.

 

One suggestion, switch your ATOs (all 12) so that the chance to hide proc (and the other 5) is in your AS and your chance to build up (and the other 5) is in HP. This will allow you to perform more AS from hide while still maintaining your 6 piece bonuses from each set.


I do too.
Was just kinda dropping in stuff.

  • Thumbs Up 1

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Link to comment
Share on other sites

6 hours ago, Groovy_Ghoul said:

Invulnerability on a Stalker is great. Very study. I have an Ice Melee/Inv Stalker and he’s so much fun to play.

 

One suggestion, switch your ATOs (all 12) so that the chance to hide proc (and the other 5) is in your AS and your chance to build up (and the other 5) is in HP. This will allow you to perform more AS from hide while still maintaining your 6 piece bonuses from each set.


I went ahead and switched placing. Question though. If the chance to hid is in AS, and it fires and puts you back in hide, wouldn’t you need to wait for AS to recharge?  Or just use it for next attack to crit? 

Link to comment
Share on other sites

4 hours ago, Thrax said:


I went ahead and switched placing. Question though. If the chance to hid is in AS, and it fires and puts you back in hide, wouldn’t you need to wait for AS to recharge?  Or just use it for next attack to crit? 


Yeah.  But the damage boost from your melee-range snipe is really that good.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Link to comment
Share on other sites

Didn't notice until in game, but it had melee hybrid on.  Would never take this on a dps class.  Resistance's aren't as high as I thought.  And s/l not at 75% without tough on which isn't slotted for being on.  It is my fault for not looking closer but disappointed and will have to respec and do it rebuild. Lesson learned.   

Link to comment
Share on other sites

5 hours ago, Thrax said:

Didn't notice until in game, but it had melee hybrid on.  Would never take this on a dps class.  Resistance's aren't as high as I thought.  And s/l not at 75% without tough on which isn't slotted for being on.  It is my fault for not looking closer but disappointed and will have to respec and do it rebuild. Lesson learned.   

Look at my original build.  It most certainly IS slotted for being on.

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...