The Web-Nerd Posted August 2 Share Posted August 2 This AE Mission was amazing and a really fun experience with an Across the Spider-verse-like story(Versions of the hero go around doing aggressive/wrong forms of hero work), and rated it 5/5 stars. But I feel as though I left with more questions at the end, and I don't know if the creator @First of Equals wants to leave it as is. But I feel as though there is a lot of story left unanswered(Why does Symthe turn into Science Mask, Who are the aliens, and who is YOU Prime). so I am really hoping for a sequel. Link to comment Share on other sites More sharing options...
cranebump Posted August 15 Share Posted August 15 (edited) How in the hell did you get the alt versions of me to have different costume colors? That's impressive. This is something I didn't know we could do. Nice! This is such a great idea. Kudos. However, I am KR Devil Prime. Let's just get that straight.:-) Enjoyed it! Notes and such: Spoiler Got a clue without a title here: Feel like mish titles should be color-coded, since in game ones are. Looks like we need a carriage return here. I like the plot twist! Looks like a glitch in the naming text here: Some clues are spawning "out of order:" You'll need to slide the objectives in the order you want the clues to spawn, so that they read from top to bottom. You can also number them, too, if you wanted to signal what clues comes when. I only really noticed this on the last mish, but it might be good to check the previous mishes to see if the same thing happens. Edited August 15 by cranebump Looking for SFMA content over multiple arcs? Search for the following under "cranebump." LONG FORM: Ordinary People [3 parts] Investigation of a series of thefts leads you deep into a vengeful plot that threatens all of Paragon City. Will you and Kings Row's "ordinary" heroes be able to stop it? Leviathan [5 parts] The assassination of a local politician with national aspirations sets off a media frenzy among everyone's favorite reactionary network, NewsAnon. Among their targets? You. Mobius [5 Parts]: Visions of past, present, and possibility collide, as you and the Autumn Wards unravel the mystery of the 7-year time gap. Fallout (3 Parts) When your initial investigation into a theft at a local S&L reveals a connection to its stolen tech, the drawn-down Autumn Wards bring you in to investigate. The Cage Series [3 parts]: The Iron Widow is back! Or...is she? Your vigilante philosophy is put to the test in this tale of shifting loyalties and outright deceit. The Bleed [3 parts]: Your investigation of arcane fissures in IP leads you to uncover a 100-year old secret shrouded in magic, blood, and betrayal. Noble Mettle [2 parts]: A Sky Raider raid on the Paragon Commodities Commission turns from simple kidnapping to a complicated scheme involving mercenaries, "Communists," economics, and chemistry.. One Shots: Of Guns and Asa Ronan; The Tenuous State of Grace; Garden of the Will; Gravity; The Book of Bond's; The Lost Girls; Injustice Systems; Wednesday’s Wyverns; Of ‘Dine and Men; Dark Legacy; Shadow and Silver, The Re-education of Westin Phipps, Potter's Field; Magnjficence; Squalls and the Comet, Turf Link to comment Share on other sites More sharing options...
sponazgul Posted August 16 Share Posted August 16 On 8/2/2023 at 4:14 AM, The Web-Nerd said: This AE Mission was amazing and a really fun experience with an Across the Spider-verse-like story(Versions of the hero go around doing aggressive/wrong forms of hero work), and rated it 5/5 stars. But I feel as though I left with more questions at the end, and I don't know if the creator @First of Equals wants to leave it as is. But I feel as though there is a lot of story left unanswered(Why does Symthe turn into Science Mask, Who are the aliens, and who is YOU Prime). so I am really hoping for a sequel. Hey, I'm delighted that you enjoyed the arc! You've inspired me to work on a sequel, I promise. Thanks for the review and the interest! Link to comment Share on other sites More sharing options...
sponazgul Posted August 16 Share Posted August 16 (edited) 3 hours ago, cranebump said: How in the hell did you get the alt versions of me to have different costume colors? That's impressive. This is something I didn't know we could do. Nice! This is such a great idea. Kudos. However, I am KR Devil Prime. Let's just get that straight.:-) Enjoyed it! Notes and such: Hide contents Got a clue without a title here: Feel like mish titles should be color-coded, since in game ones are. Looks like we need a carriage return here. I like the plot twist! Looks like a glitch in the naming text here: Some clues are spawning "out of order:" You'll need to slide the objectives in the order you want the clues to spawn, so that they read from top to bottom. You can also number them, too, if you wanted to signal what clues comes when. I only really noticed this on the last mish, but it might be good to check the previous mishes to see if the same thing happens. Ah, I appreciate the detailed response. The $name thing caught me elsewhere as well, but I had fixed that. I'll get to it on the description of The Prime (the variable works in system text and dialog, but not in descriptions, it seems.) I'll work on re-ordering the objectives so that the clues stack up correctly. You're right that I didn't have the objectives in the mission creator list in order, some of them got created ad hoc. I appreciate this feedback, and I'll working on correcting things. Thanks again for the feedback! Edited August 16 by sponazgul typo, had "so" when I meant "some" 1 Link to comment Share on other sites More sharing options...
sponazgul Posted August 16 Share Posted August 16 3 hours ago, cranebump said: How in the hell did you get the alt versions of me to have different costume colors? That's impressive. This is something I didn't know we could do. Nice! This is such a great idea. Kudos. However, I am KR Devil Prime. Let's just get that straight.:-) Enjoyed it! Notes and such: Reveal hidden contents Got a clue without a title here: Feel like mish titles should be color-coded, since in game ones are. Looks like we need a carriage return here. I like the plot twist! Looks like a glitch in the naming text here: Some clues are spawning "out of order:" You'll need to slide the objectives in the order you want the clues to spawn, so that they read from top to bottom. You can also number them, too, if you wanted to signal what clues comes when. I only really noticed this on the last mish, but it might be good to check the previous mishes to see if the same thing happens. Oops, I forgot to respond to your question about Dopplegangers (although I did answer you in-game earlier) Anyone - lets say hypothetically you were working on an AE arc that would feature dopplegangers of whomever is playing your mission. For Bosses, Captives, Allies, etc (but not general mobs) you can select Doppleganger under Standard group menu for an NPC, and then you can mess around with some options - have the costume reversed or inversed, or black and white. And you can select random powers for the doppleganger if you want... 1 Link to comment Share on other sites More sharing options...
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