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is there a way to stop the redraw on a DP/MA blaster


Heatstroke
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Generally speaking, if you go from a weapon attack to a non-weapon one, you put your weapons away, (the only exceptions I can think of are brawl or the origin attacks).  At the same time, and from my understanding, the redraw time is included in the attack animation, so whether you have the weapon drawn already or not, the actual attack will still take the same amount of time to animate.

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