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Posted

I haven't played a MM much since live. Recent Necro buffs look good, so I put together a build with Pain Dom, I've never played it before.

 

Looking for any and all feedback.

 

Thanks!

 

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Mastermind (Necromancy - Pain Domination).mbd

Posted

Spiritual Alpha incarnate would probably be a better than Vigor. Just to get Hasten, Soul Extraction and Anguishing Cry closer to perma. Painbringer is slotted pretty hard for recharge. Spiritual would knock 7-10secs off it's downtime as well.

 

The build has a lot of +tohit buffs and accuracy. Between Tactics + World of Pain + Kismet + Vigor Core. Can ease up on the slotting on Tactics. Gaussian's a great set when aiming for positional defense, but not as good for type def. 

 

There's a recent Necro/Pain thread and it mentions the Panacea unique has a chance to proc on all targets within it's 15' radius when slotted in Suppress Pain. That includes yourself, pets and team/league mates.  

 

 

I'm a fan of damage procs, it can boost dps by a considerable amount. Shield Breaker and Lady Grey in Grave Knights, Cloud Senses (And Unbreakable Constraint if it can fit) in Soul Extraction, Cloud Senses in Lich. 

 

Cloud Senses proc does not work in Zombie Horde at all, will not activate. Can replace it for Edict or CtA unique so that Soul Extraction can get a proc. Overall I think the build is good and can easily get you through a lot of content.

  • Thumbs Up 1
Posted

@Groovy_Ghoul, yeah if you'll scroll down a few posts, you'll see where several people, including myself, have commented on Necro/Pain.

 

The Panacea and Numina's proc WILL have a chance to proc on your pets and teammates if they are within range of it. Also, whatever Heal Procs you put in Dark Empowerment will have a chance to proc on whichever pet heals itself. So, when your GKs heal themselves, then that proc can fire on that pet. I believe I put the Miracle:Chance for Regen in DE, along with a pair of Numina's (Heal, Heal/End redux) in it (to increase their HP, and Heal, and to give me the 2 piece set bonus).

 

 The Soulbound: Chance For BU proc works GREAT in the GKs. They now have a damage aura, and that will help it Proc. I went ahead and put the Shield Breaker:Chance for damage in them as well.

 

 There's several ways you could go. You could build for Max HP, +Regen, +Healing to help out your Heals/Suppress Pain. Don't forget to throw in some recharge to get Soul Extraction, Heals, Painbringer,World of Pain up as often  as possible. I've found that when I team, I keep Painbringer on Teammates, but Solo I will throw it on either the Lich or a GK. The Cloud Senses:Chance for Neg Energy Damage works great in the Lich.

 Be sure to slot the Pet +Resists/Defense IOs as that will help tremendously. Overall, I am pleased with mine. It's a great combination. Necro also pairs well with FF.

  • Thumbs Up 1
Posted

Thanks @Xandyr and @StrikerFox! I really appreciate your feedback. I've updated my build based on both of your suggestions. 

 

Really looking forward to playing now.

 

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Mastermind (Necromancy - Pain Domination).mbd

Posted

Also Clarion Radial Destiny and Power Boost are active on the build. Majority of the time, defense will be considerably lower than what Mids' indicates. Power Boost lasts for 15 secs, Clarion has a diminishing return over time.

  • Thumbs Up 1
Posted

@Groovy_Ghoul Couple question on your build because I'm leveling the same currently. I'm not an expert on builds so apologies if these questions are silly.

 

  1. I prefer Flight as my travel power. Can I swap Hover for Combat Jumping and Flight for Super Speed? (Slotting them the same)
  2. Are Stealth and Vengeance included only as mules for additional LotG slotting? I'm assuming yes.
Posted

1. Yes, you can swap out hover/fly for CJ/SS. Hover uses more endurance than CJ. FYI.

 

2. Yes. I wanted the 5xLoTG but not exclusively mules. Vengeance is great on teams and Stealth is great for solo.

 

 I’m not an expert either but it seems like a fun combo for damage and support. A nice change of pace from my usual Stalker or Tanker types.

 

How goes the leveling? I haven’t started yet as I was trying to finalize my build and create a decent costume, which is important!

Posted
17 minutes ago, Groovy_Ghoul said:

How goes the leveling?

 

Fun so far. I'm 36. Initial impressions are that the clear speed and durability seems about the same as my Demon/Dark MM. I do notice that I get tagged a LOT with status effects, so that's a concern but I assume it'll improve as I get better enhancements. Currently my powers are slotted with about 30% of the enhancements in the build and the remainder just random IOs I built. I grind until I feel the progress is getting slow then I go work WW to get a few more pieces of the build - repeat. If I get really stalled I'll go over to my other characters and dump inf to acquire more of the build to push it along.

 

That's the plan. 

  • Thumbs Up 1
Posted

@Groovy_Ghoul question on your build... Why do you have a single Doctored Wound: Recharge slotted into Painbringer? If you only want recharge reduction a simple IO gives you much more. And it provides no set bonuses since it's the only Doctored Wounds slotted.

 

Was this a mistake? Should it charge to a simple Recharge IO or maybe a 3rd Numina for the HP set bonus?

Posted

You are correct, I need to swap it out. The single Doctored Wounds provides only recharge so a recharge IO would be a better choice. I wanted to get Painbringer to perma but I couldn’t decide if the 3rd set bonus in Numinas is better than loss of a few seconds. I will probably go 3 Numinas for HP bonus.

 

Thanks for the feedback!

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