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Posted

Okay, so here's the thing. I'm pretty terrible at lateral thinking, when it comes down to it, which means that in the end, I'm terrible at creating good builds for my toons. I just automatically six slot my attacks, and barely stop to consider alternatives. I just have no idea what is good and what isn't, and that cripples me. So I'm wondering if, out of pure charity, someone might be able to create a good Arachnos Soldier build for me, given the following criteria:

 

-Crab Spider, Mostly, if not entirely, ranged attacks and summoning. And, you know, as much defensive stuff as can be managed.

-I like to hit, and to not run out of endurance, but I also want the improved leadership toggles on.

-Flight, please.

-Assume that money and/or merits are no object, because believe me, they won't be. Make it as expensive as you want if it gets the job done.

 

This is probably demanding of me, and I apologize for that, I really do. I'm just hoping that someone out there might think that this is a fun exercise, and would be willing to do this for me. Preferably in a Pines file, but I'll take plain text as well, since I am a literal beggar, and therefor cannot choose.

 

Thanks for indulging me. You guys are great.

Posted

I just so happen to have a build! I haven't tested it yet thought. Made a bane spider first lol. Originally had Hover for another LotG Recharge IO but I swapped it  for mystic flight without losing too much recharge. Combat Jumping is just too cheap to drop, imo. At the very least, it gives you a starting point! Enjoy!

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Natural Arachnos Soldier

Primary Power Set: Crab Spider Soldier

Secondary Power Set: Crab Spider Training

Power Pool: Leaping

Power Pool: Leadership

Power Pool: Speed

Power Pool: Sorcery

Ancillary Pool: Mace Mastery

 

Villain Profile:

Level 1: Channelgun

  • (A) Apocalypse - Chance of Damage(Negative)
  • (3) Apocalypse - Damage
  • (5) Apocalypse - Damage/Endurance
  • (17) Apocalypse - Accuracy/Damage/Recharge
  • (37) Apocalypse - Accuracy/Recharge
  • (43) Achilles' Heel - Chance for Res Debuff

Level 1: Crab Spider Armor Upgrade

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (7) Unbreakable Guard - +Max HP

Level 2: Longfang

  • (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge
  • (3) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (5) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (17) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (37) Superior Winter's Bite - Accuracy/Damage
  • (43) Achilles' Heel - Chance for Res Debuff

Level 4: Wolf Spider Armor

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (46) Aegis - Psionic/Status Resistance

Level 6: Combat Training: Defensive

  • (A) Luck of the Gambler - Recharge Speed
  • (9) Luck of the Gambler - Defense

Level 8: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (46) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 10: Tactical Training: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (11) HamiO:Cytoskeleton Exposure
  • (11) HamiO:Cytoskeleton Exposure

Level 12: Venom Grenade

  • (A) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize
  • (13) Superior Dominion of Arachnos - Accuracy/Damage/Recharge
  • (13) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge
  • (37) Superior Dominion of Arachnos - Damage/Endurance/Recharge
  • (40) Superior Dominion of Arachnos - Damage/Recharge

Level 14: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (15) HamiO:Cytoskeleton Exposure
  • (15) HamiO:Cytoskeleton Exposure

Level 16: Tactical Training: Assault

  • (A) Endurance Reduction IO

Level 18: Frag Grenade

  • (A) Positron's Blast - Accuracy/Damage
  • (19) Positron's Blast - Damage/Endurance
  • (19) Positron's Blast - Chance of Damage(Energy)
  • (21) Positron's Blast - Damage/Range
  • (27) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Force Feedback - Chance for +Recharge

Level 20: Tactical Training: Leadership

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (21) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance

Level 22: Mental Training

  • (A) Flight Speed IO

Level 24: Fortification

  • (A) HamiO:Ribosome Exposure
  • (25) HamiO:Ribosome Exposure

Level 26: Assault

  • (A) Endurance Reduction IO

Level 28: Serum

  • (A) Doctored Wounds - Recharge
  • (29) Doctored Wounds - Heal
  • (29) Doctored Wounds - Heal/Recharge
  • (31) Doctored Wounds - Heal/Endurance/Recharge
  • (34) Doctored Wounds - Heal/Endurance

Level 30: Hasten

  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (31) Recharge Reduction IO

Level 32: Omega Maneuver

  • (A) Superior Spider's Bite - RechargeTime/Global Toxic
  • (33) Superior Spider's Bite - Accuracy/Damage/RechargeTime
  • (33) Superior Spider's Bite - Damage/Endurance/RechargeTime
  • (33) Superior Spider's Bite - Accuracy/Damage/Endurance/RechargeTime
  • (34) Superior Spider's Bite - Damage/RechargeTime
  • (40) Superior Spider's Bite - Accuracy/Damage

Level 35: Summon Spiderlings

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (36) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (36) Expedient Reinforcement - Endurance/Damage/Recharge
  • (36) Expedient Reinforcement - Damage/Endurance

Level 38: Call Reinforcements

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (39) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (39) Expedient Reinforcement - Endurance/Damage/Recharge
  • (39) Expedient Reinforcement - Damage/Endurance
  • (40) Soulbound Allegiance - Damage/Recharge

Level 41: Web Envelope

  • (A) Gravitational Anchor - Chance for Hold
  • (42) Gravitational Anchor - Immobilize/Endurance
  • (42) Gravitational Anchor - Immobilize/Recharge
  • (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (43) Gravitational Anchor - Accuracy/Recharge

Level 44: Disruptor Blast

  • (A) Ragnarok - Accuracy/Damage/Recharge
  • (45) Ragnarok - Accuracy/Recharge
  • (45) Ragnarok - Damage/Endurance
  • (45) Ragnarok - Chance for Knockdown
  • (46) Ragnarok - Damage/Recharge

Level 47: Summon Blaster

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (48) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (48) Expedient Reinforcement - Endurance/Damage/Recharge
  • (48) Expedient Reinforcement - Damage/Endurance
  • (50) Overwhelming Force - Damage/Endurance/Recharge

Level 49: Mystic Flight

  • (A) HamiO:Microfilament Exposure
  • (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 2: Swift

  • (A) Flight Speed IO

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance
  • (9) Numina's Convalesence - +Regeneration/+Recovery
  • (23) Miracle - +Recovery

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO
  • (7) Endurance Modification IO

Level 0: Born In Battle

Level 0: High Pain Threshold

Level 0: Invader

Level 0: Marshal

------------

------------

------------

Set Bonus Totals:

  • 53.54 Toxic Damage (12% chance, CancelOnMiss)
  • 23.5% DamageBuff(Smashing)
  • 23.5% DamageBuff(Lethal)
  • 23.5% DamageBuff(Fire)
  • 23.5% DamageBuff(Cold)
  • 23.5% DamageBuff(Energy)
  • 23.5% DamageBuff(Negative)
  • 23.5% DamageBuff(Toxic)
  • 23.5% DamageBuff(Psionic)
  • 13.5% Defense(Melee)
  • 9.75% Defense(Smashing)
  • 9.75% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 12.25% Defense(Energy)
  • 12.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 11% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 54% Enhancement(Accuracy)
  • 100% Enhancement(RechargeTime)
  • 196.8 HP (18.37%) HitPoints

 

 

 

 

 

 

 

 

  • 3 weeks later
Posted

I too have been looking for a Crab Spider build that isn’t just another crabbermind (I like being personally proactive, and not having use the rifle), and I gotta say, I have a level 32 with this build and it’s doing it for me. Only difference is that I don’t care for the redundant leadership with also taking on the power pool, so instead I took Suppression in place of Maneuvers and Combat Training: Offensive in place of Assault.

Behold my altitis

Webmistress Shelob - Crab Spider Soldier (50)

Bulldog Palmieri - AR/Devices Blaster (50)

Queen I - Elec/FF Controller (50)

Sir Bedrock - Fire/Stone Brute (50)

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