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Storm/Water help


Nether

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Hey all! So I got my Storm/Water blast Defender up to level 40, and I absolutely love the synergy of these sets! I usually play Controllers, so I was wondering if anyone out there could help me with a build, and any other suggestions as I'm pretty new to Defenders. I'm absolutely clueless as to what Incarnate powers to take as well, it's not like I have enough heals for it to be worth taking the heal one. Anyway, thanks in advance!

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This is the slotting for my Storm/Sonic Defender (Lightning Storm is actually all Sudden Acceleration right now, but Pine's doesn't support that set):

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Defender

Primary Power Set: Storm Summoning

Secondary Power Set: Sonic Attack

Power Pool: Flight

Power Pool: Speed

Power Pool: Leaping

Power Pool: Leadership

Ancillary Pool: Leviathan Mastery

 

Hero Profile:

Level 1: O2 Boost -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(3), NmnCnv-Heal/EndRdx/Rchg(3), NmnCnv-Heal/Rchg(5), NmnCnv-EndRdx/Rchg(5), NmnCnv-Heal/EndRdx(7)

Level 1: Shriek -- SprDfnBst-Rchg/Heal%(A), SprDfnBst-Acc/Dmg/EndRdx/Rchg(7), SprDfnBst-Acc/Dmg(9), SprDfnBst-Dmg/Rchg(9), SprDfnBst-Dmg/EndRdx/Rchg(11), SprDfnBst-Acc/Dmg/EndRdx(11)

Level 2: Scream -- Thn-Acc/Dmg/EndRdx(A), Thn-Dmg/EndRdx/Rchg(17), Thn-Acc/Dmg(19), Thn-Dmg/EndRdx(19), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(21)

Level 4: Howl -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Dmg/EndRdx/Rchg(13), SprVglAss-Dmg/Rchg(13), SprVglAss-Acc/Dmg/EndRdx/Rchg(15), SprVglAss-Acc/Dmg/EndRdx(15), Range-I(17)

Level 6: Steamy Mist -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(23), LucoftheG-Rchg+(23), Rct-Def/EndRdx(25), Rct-Def(25), Rct-EndRdx/Rchg(50)

Level 8: Freezing Rain -- TchofLadG-%Dam(A), TchofLadG-Rchg/EndRdx(27), AchHee-ResDeb%(29), PcnoftheT-EndRdx/Rchg/Slow(29), PcnoftheT-Rng/Slow(31)

Level 10: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50)

Level 12: Hurricane -- DarWtcDsp-ToHitdeb/Rchg/EndRdx(A), DarWtcDsp-ToHitDeb/EndRdx(45), DarWtcDsp-ToHitDeb(45), DarWtcDsp-Rchg/EndRdx(46)

Level 14: Super Speed -- Clr-Stlth(A)

Level 16: Hasten -- RechRdx-I(A)

Level 18: Hover -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(50)

Level 20: Combat Jumping -- LucoftheG-Rchg+(A)

Level 22: Maneuvers -- LucoftheG-Rchg+(A), DefBuff-I(31), LucoftheG-Def/EndRdx(43)

Level 24: Assault -- EndRdx-I(A)

Level 26: Tornado -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Dmg/EndRdx(31), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-Acc/Rchg(33), FrcFdb-Rechg%(33), OvrFrc-Dam/KB(34)

Level 28: Afterburner -- LucoftheG-Rchg+(A), BlsoftheZ-Travel/EndRdx(48), BlsoftheZ-Travel(48)

Level 30: Snow Storm -- Slow-I(A)

Level 32: Lightning Storm -- FrcFdb-Rechg%(A), Dvs-Acc/Dmg/EndRdx/Rchg(34), Dvs-Acc/Dmg/Rchg(34), Dvs-Dmg/Rchg(37), Dvs-Dmg/EndRdx(39), Dvs-Acc/Dmg(39)

Level 35: Screech -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(37)

Level 38: Dreadful Wail -- FuroftheG-ResDeb%(A), FuroftheG-Dam/Rech(39), Obl-Dmg/Rchg(40), Obl-Acc/Rchg(40), Obl-Acc/Dmg/Rchg(40)

Level 41: Shark Skin -- GldArm-3defTpProc(A), ImpSki-Status(42), StdPrt-ResDam/Def+(42), Ags-Psi/Status(42), UnbGrd-Max HP%(43), UnbGrd-ResDam/EndRdx(43)

Level 44: Hibernate -- RechRdx-I(A), RechRdx-I(45)

Level 47: Tactics -- EndRdx-I(A)

Level 49: Vengeance -- LucoftheG-Rchg+(A)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 1: Vigilance

Level 2: Rest -- IntRdx(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Prv-Absorb%(A), Pnc-Heal/+End(46), Mrc-Rcvry+(48)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(27), EndMod-I(46)

------------

 

With Water, your life will be a bit more difficult since you need to take a lot more powers from the Blast Set than I did (I took 5/9, Water on a Storm Summoner really demands 8/9). On the other hand, you'll have a lot more powers appropriate to slot Thunderstrike and you'll be less dependent on the ATOs than I am. On the other hand, you really want to FF proc your knockback powers if possible.

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