Adja Posted December 5, 2023 Share Posted December 5, 2023 Hey, just looking for a good, hard hitting, sustainable EM build. Not concerned about cost or anything as it can give me something to work towards. Wasn't able to really find anything while searching around. Thanks in advance. Link to comment Share on other sites More sharing options...
MsAligned Posted December 18, 2023 Share Posted December 18, 2023 Currently what I am using, pretty much Hamidon only, occasionally TFs. Some might use more procs, I wanted the recharge more, now to lazy to make any changes. Only 70 points short of the health cap. Have willpower on scrapper, tank and sentinel, more health equals more regen always useful on a willpower. However you slot energy melee you want the Critical Strikes proc in Total Focus. I did not farm this character to 50, at lower levels amazingly on a willpower had endurance issues. Also, you might consider Bio Armor for the secondary, some like it better. Again, I'm lazy and willpower is mostly just turn it on. During live missions/TFs had more status attacks like confuse/terrorize/repel, not as much on Homecoming, willpower has protection for those, Bio does not. Enjoy, hope this helps. Ms M.mbd Link to comment Share on other sites More sharing options...
Adja Posted December 22, 2023 Author Share Posted December 22, 2023 (edited) Adja - Scrapper (Energy Melee - Willpower).mbdThanks for the reply, just now seeing it. I messed around and finally got a build together, first one I've ever built, just kind of took info that I could from other discussions on the forums. Curious what anybody thinks on it. Want to try and squeeze as much out of it as I can as it is my main atm. I like the powers I currently have just curious if I can get more def/res or something by moving around some slots maybe? I know I have tons of rec atm too. Adja - Hero ScrapperBuild plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: Energy Melee Secondary powerset: Willpower Pool powerset (#1): Flight Pool powerset (#2): Speed Pool powerset (#3): Leaping Pool powerset (#4): Fighting Epic powerset: Mu Mastery ────────────────────────────── Powers taken: Level 1: Energy Punch A: Mako's Bite: Accuracy/Damage 15: Mako's Bite: Damage/Endurance 15: Mako's Bite: Damage/Recharge 21: Mako's Bite: Accuracy/Endurance/Recharge 23: Mako's Bite: Accuracy/Damage/Endurance/Recharge 23: Mako's Bite: Chance of Damage(Lethal) Level 1: High Pain Tolerance A: Gladiator's Armor: TP Protection +3% Def (All) 3: Impervious Skin: Status Resistance/Regeneration 37: Steadfast Protection: Resistance/+Def 3% Level 2: Bone Smasher A: Superior Scrapper's Strike: Accuracy/Damage 5: Superior Scrapper's Strike: Damage/Recharge 5: Superior Scrapper's Strike: Accuracy/Damage/Recharge 7: Superior Scrapper's Strike: Damage/Endurance/Recharge 7: Superior Scrapper's Strike: Accuracy/Damage/Endurance/Recharge 9: Superior Scrapper's Strike: Recharge/Critical Hit Bonus Level 4: Mind Over Body A: Unbreakable Guard: Resistance 36: Unbreakable Guard: Resistance/Endurance 36: Unbreakable Guard: Endurance/RechargeTime 37: Unbreakable Guard: RechargeTime/Resistance 37: Unbreakable Guard: Resistance/Endurance/RechargeTime 40: Unbreakable Guard: +Max HP Level 6: Fly A: Hypersonic: Flying / Increased Fly Protection Level 8: Power Crash A: Obliteration: Damage 9: Obliteration: Accuracy/Recharge 11: Obliteration: Damage/Recharge 11: Obliteration: Accuracy/Damage/Recharge 13: Obliteration: Accuracy/Damage/Endurance/Recharge 13: Obliteration: Chance for Smashing Damage Level 10: Indomitable Will A: Luck of the Gambler: Defense/Increased Global Recharge Speed 48: Reactive Defenses: Scaling Resist Damage Level 12: Build Up A: Adjusted Targeting: Endurance/Recharge 46: Adjusted Targeting: Recharge 48: Adjusted Targeting: To Hit Buff/Recharge 48: Adjusted Targeting: To Hit Buff/Endurance/Recharge Level 14: Fast Healing A: Miracle: +Recovery 40: Miracle: Heal 43: Miracle: Heal/Endurance Level 16: Rise to the Challenge A: Numina's Convalesence: +Regeneration/+Recovery 17: Numina's Convalesence: Heal 17: Numina's Convalesence: Heal/Endurance/Recharge 19: Numina's Convalesence: Heal/Recharge 19: Numina's Convalesence: Endurance/Recharge 21: Numina's Convalesence: Heal/Endurance Level 18: Whirling Hands A: Superior Avalanche: Accuracy/Damage 25: Superior Avalanche: Damage/Endurance 25: Superior Avalanche: Accuracy/Damage/Endurance 27: Superior Avalanche: Accuracy/Damage/Recharge 27: Superior Avalanche: Accuracy/Damage/Endurance/Recharge 29: Superior Avalanche: Recharge/Chance for Knockdown Level 20: Quick Recovery A: Performance Shifter: Chance for +End 40: Performance Shifter: EndMod Level 22: Total Focus A: Superior Critical Strikes: Accuracy/Damage 31: Superior Critical Strikes: Damage/RechargeTime 31: Superior Critical Strikes: Accuracy/Damage/RechargeTime 31: Superior Critical Strikes: Damage/Endurance/RechargeTime 33: Superior Critical Strikes: Accuracy/Damage/Endurance/RechargeTime 33: Superior Critical Strikes: RechargeTime/+50% Crit Proc Level 24: Heightened Senses A: Shield Wall: Defense/Endurance 50: Shield Wall: Defense/Recharge 50: Shield Wall: Defense/Endurance/Recharge 50: Shield Wall: Defense Level 26: Energy Transfer A: Hecatomb: Damage/Recharge 33: Hecatomb: Damage/Recharge/Accuracy 34: Hecatomb: Recharge/Accuracy 34: Hecatomb: Damage/Endurance 34: Hecatomb: Chance of Damage(Negative) 36: Touch of Death: Chance of Damage(Negative) Level 28: Hasten A: Invention: Recharge Reduction 29: Invention: Recharge Reduction Level 30: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 32: Kick (Empty) Level 35: Tough A: Impervious Skin: Status Resistance/Regeneration Level 38: Weave A: Shield Wall: Defense 39: Shield Wall: Defense/Endurance 39: Shield Wall: Defense/Recharge 39: Shield Wall: +Res (Teleportation), +5% Res (All) Level 41: Zapp A: Apocalypse: Damage 42: Apocalypse: Damage/Recharge 42: Apocalypse: Damage/Recharge/Accuracy 42: Apocalypse: Recharge/Accuracy 43: Apocalypse: Damage/Endurance 43: Apocalypse: Chance of Damage(Negative) Level 44: Ball Lightning A: Superior Frozen Blast: Accuracy/Damage 45: Superior Frozen Blast: Damage/Endurance 45: Superior Frozen Blast: Accuracy/Damage/Endurance 45: Superior Frozen Blast: Accuracy/Damage/Recharge 46: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime 46: Superior Frozen Blast: Recharge/Chance for Immobilize Level 47: Electric Shackles A: Decimation: Chance of Build Up Level 49: Resurgence A: Invention: Recharge Reduction ────────────────────────────── Inherents: Level 1: Critical Hit Level 1: Brawl (Empty) Level 1: Sprint A: Invention: Endurance Reduction Level 2: Rest (Empty) Level 1: Swift A: Invention: Run Speed Level 1: Hurdle A: Invention: Jumping Level 1: Health A: Panacea: +Hit Points/Endurance 3: Regenerative Tissue: +Regeneration Level 1: Stamina A: Performance Shifter: Chance for +End Level 1: Energy Focus Level 6: Afterburner Level 49: Quick Form Edited December 22, 2023 by Adja Link to comment Share on other sites More sharing options...
MsAligned Posted December 27, 2023 Share Posted December 27, 2023 loaded up your build. Compared to the build I posted, you gave some defense for more resist, that's how it works in willpower. its all about def/res/regen. One thing popped out, in Mids you have Resurgence turned on, that will distort you recharge and recovery values, unless you plan to die every 90 seconds. Turning it off will show you values much closer to what you will get in game. Link to comment Share on other sites More sharing options...
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