Adeon Hawkwood Posted June 18, 2019 Posted June 18, 2019 I've been using the Pow_Exec_Location command in a bunch of binds and I think I've found a bug. If you use the Target modifier the Z coordinate appears to be setting to the lowest option rather than the Z-height of the target. The effect of this is that if you're on a map where there's an area under the floor the power will summon down there instead of underneath your target. For example, let's say you're doing a mission that takes place inside of Faultline Dam. If you use Pow_Exec_Location Target while targeting an enemy standing on the catwalk the power will actually execute on the ground floor underneath the catwalk. I've noticed this in a couple of other places as well so I think the root cause is that it's miscalculating the Z coordinate to use for the summon. EDIT: I probably should mention that I noticed this with Quicksand and Earthquake, so both powers that have to be targeted at the ground. Defender Smash!
Erydanus Posted June 18, 2019 Posted June 18, 2019 During the big test server fight on Sunday I got pinned by mobs so I targeted Rularuu and typed /powexecnamelocation Target Teleport which did in fact pop me over toward Rularuu; he was flying but I appeared at about the level of his foot so about 10' off the ground. I might have been inline with a nearby bit of the plaza (I was off to the side of the hill). I did think it was weird I was at the bottom of his model not the top. It's almost like the command needs some kind of "align=top" parameter option added to it. See me on Excelsior as Eridanus - Whisperkill - Kid Physics - Ranger Wilde - The Hometown Scrapper - Firewatch - and more!
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