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Posted

I've been using the Pow_Exec_Location command in a bunch of binds and I think I've found a bug. If you use the Target modifier the Z coordinate appears to be setting to the lowest option rather than the Z-height of the target.

 

The effect of this is that if you're on a map where there's an area under the floor the power will summon down there instead of underneath your target. For example, let's say you're doing a mission that takes place inside of Faultline Dam. If you use Pow_Exec_Location Target while targeting an enemy standing on the catwalk the power will actually execute on the ground floor underneath the catwalk. I've noticed this in a couple of other places as well so I think the root cause is that it's miscalculating the Z coordinate to use for the summon.

 

EDIT: I probably should mention that I noticed this with Quicksand and Earthquake, so both powers that have to be targeted at the ground.

Defender Smash!

Posted

During the big test server fight on Sunday I got pinned by mobs so I targeted Rularuu and typed /powexecnamelocation Target Teleport

 

which did in fact pop me over toward Rularuu; he was flying but I appeared at about the level of his foot so about 10' off the ground. I might have been inline with a nearby bit of the plaza (I was off to the side of the hill). I did think it was weird I was at the bottom of his model not the top. It's almost like the command needs some kind of "align=top" parameter option added to it.

See me on Excelsior as Eridanus - Whisperkill - Kid Physics - Ranger Wilde - The Hometown Scrapper - Firewatch - and more!

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