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Posted

I made a new Staff/Super Reflexes Stalker and Assassin Strike has what I think is a weird animation bug.

 

While in Hide, sneak up to a critter, trigger AS.

Character gets into AS position, and look like it's holding a pool queue.

When the Strike actually triggers, AS plays the "pull the staff off your back and then hit something" animation, but the staff was already out.

 

Is that a bug or working as intended?

  • 3 weeks later
Posted

Yeah, happening on my staff/ninja stalker as well. 
 

If you have the weapon drawn when you start the attack, it all works correctly.

 

If you don’t, then after the wind up, you unhide and draw weapon, all the mobs agro and attack, then your damage lands. 
 

If it makes a difference, my costume does not sheath the staff. 

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