luficia Posted January 17 Posted January 17 With the exp boosts, I'm trying to take advantage with a new alt to my Gemknight for alt powers and I never really played Blaster since 2004. I'm aiming for Water Blast/Temporal for a fun combo. I want to make this work for level 50 damage powerhouse with other utilities related to the build. Any other tools to take. I'd like to work either magic flight or would take super jump as a travel power. Anyone who has played this set, what recommendations you got or even IOs to work with on each one??
KITANYA Posted January 21 Posted January 21 (edited) The Temportal powers i like the most that compliment any other set are Chronos, Temporal Healing and TimeLord. I like having Performance Shifter in Temporal Healing. End of Time (the PbAoE) is also nice with a good debuff to it. Put a "Chance for Knockdown" in it for even more control 🙂 Rest are Mainly Holds and Debuffs (Time Wall, Time Stop, Time Shift) The Melee skills i've never used. 🙂 Edited January 21 by KITANYA
Uun Posted January 21 Posted January 21 Water is pretty straight forward. Several of the powers will pick up additional buffs when you build up stacks of Tidal Power (which will be identified by rings around them). If you're going to skip one of the T1 blasts, Agua Bolt is the one to skip. I take both since they can be used while mezzed. Temporal is set up so that foes affected by Time Wall (T1 immobilize) receive additional damage or secondary effects from the other Temporal powers. For example, Time Stop's hold increases by 1 mag and will (briefly) hold bosses. Future Pain gets a 100% chance of fear. None of these are earth shaking, but worth being aware of. Of the melee attacks, Aging Touch is skippable but Future Pain hits pretty hard. It's also psi damage, which can be handy against foes that pop Unstoppable. Uuniverse
Carnifax Posted January 22 Posted January 22 Here's my mid-range priced (and oldish) build for Water / Temp. Lots of Artillery and Thunderstrikes to get to ranged cap with a smattering of procs to make it interesting. I've kept and frankenslotted Future Pain for dealing with boss / AV fights. I prefer Aqua over the tier 2 just as a way to build Tidal up and fill the attack chain. Temporas_cold_rejigged - Blaster (Water Blast).mbd 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
TinyJuggs Posted January 24 Posted January 24 To me water/time feels like a good blapper due to nice aoes and from water blast and cc's/hard hitting melee from time. Water/time primary as ranged feels lacking due to no snipe and poor single target damage.
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