Niizzy Posted January 23 Share Posted January 23 Hi! I'm a new player, don't know much about end game and wanted to play a TW/Fire scrapper I made and loved so much but it feels so god damn weak. It doesn't survive long, damage it awful and TW is very slow, even with momentum. Can someone help me with a build? Where should I put enhancement slots? What enhancements should I use? Please! And thank you! Link to comment Share on other sites More sharing options...
SomeGuy Posted January 23 Share Posted January 23 Everything low level is going to be rough going. With that said, I can attest that TW/FIRE scrapper is bonkers damage (I've done TW/FIRE scrapper and Brute extensively). Fire is really really weak for survival on a Scrap/Brute, regardless of how low/high level you are. What it makes up for is Offensive output. TW? Oof. It really needs it's attacks to not feel slow. Once you do, woo boy. The set becomes a monster. Now this is normally how ALL sets are (except Claws...it gets everything it needs attack wise by the time it gets Focus). Claws has really poor frontloaded damage though. It's DPS is top-tier though. Anyways, maybe this will give you some ideas: This Hero build was built using Mids Reborn 3.4.6https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic ScrapperPrimary Power Set: Titan WeaponsSecondary Power Set: Fiery AuraPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Defensive Sweep Level 1: Sprint Level 49: Quick FormLevel 22: Double JumpLevel 50: Musculature Core Paragon------------ (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Superior Avalanche - Accuracy/Damage (50) Superior Avalanche - Damage/EnduranceLevel 1: Fire Shield (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (3) Unbreakable Guard - Resistance (3) Unbreakable Guard - Resistance/Endurance (5) Unbreakable Guard - RechargeTime/ResistanceLevel 2: Crushing Blow (A) Superior Critical Strikes - Accuracy/Damage (11) Damage Increase IO (11) Touch of Lady Grey - Chance for Negative Damage (13) Touch of Death - Chance of Damage(Negative) (13) Gladiator's Strike - Chance for Smashing Damage (15) Achilles' Heel - Chance for Res DebuffLevel 4: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (15) Shield Wall - +Res (Teleportation), +5% Res (All)Level 6: Follow Through (A) Superior Blistering Cold - Accuracy/Damage (17) Damage Increase IO (19) Gladiator's Strike - Chance for Smashing Damage (19) Hecatomb - Chance of Damage(Negative) (21) Superior Critical Strikes - RechargeTime/+50% Crit Proc (21) Force Feedback - Chance for +RechargeLevel 8: Build Momentum (A) Recharge Reduction IO (23) Recharge Reduction IO (23) Gaussian's Synchronized Fire-Control - Chance for Build UpLevel 10: Blazing Aura (A) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (17) Superior Scrapper's Strike - Accuracy/Damage (25) Superior Scrapper's Strike - Damage/Recharge (25) Superior Scrapper's Strike - Accuracy/Damage/Recharge (27) Superior Scrapper's Strike - Damage/Endurance/Recharge (27) Superior Scrapper's Strike - Recharge/Critical Hit BonusLevel 12: Healing Flames (A) Preventive Medicine - Chance for +Absorb (29) Preventive Medicine - Heal (29) Preventive Medicine - Heal/Endurance (31) Preventive Medicine - Endurance/RechargeTime (31) Preventive Medicine - Heal/RechargeTime (31) Preventive Medicine - Heal/RechargeTime/EnduranceLevel 14: Temperature Protection (A) Steadfast Protection - Resistance/+Def 3% (33) Steadfast Protection - Knockback ProtectionLevel 16: Plasma Shield (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (33) Unbreakable Guard - Resistance/Endurance/RechargeTime (34) Unbreakable Guard - +Max HPLevel 18: Rend Armor (A) Hecatomb - Damage/Endurance (34) Hecatomb - Damage (34) Hecatomb - Damage/Recharge (36) Hecatomb - Damage/Recharge/Accuracy (36) Hecatomb - Recharge/Accuracy (36) Achilles' Heel - Chance for Res DebuffLevel 20: Hasten (A) Recharge Reduction IO (37) Recharge Reduction IOLevel 22: Super Jump (A) Winter's Gift - Slow Resistance (20%)Level 24: Boxing (A) Absolute Amazement - Chance for ToHit Debuff (46) Absolute Amazement - Stun (46) Absolute Amazement - Stun/Recharge (48) Absolute Amazement - Stun/Recharge/Accuracy (50) Absolute Amazement - Recharge/AccuracyLevel 26: Whirling Smash (A) Obliteration - Accuracy/Damage/Endurance/Recharge (37) Obliteration - Damage (37) Obliteration - Accuracy/Recharge (39) Obliteration - Damage/Recharge (39) Obliteration - Accuracy/Damage/Recharge (39) Obliteration - Chance for Smashing DamageLevel 28: Burn (A) Obliteration - Chance for Smashing Damage (40) Obliteration - Damage (40) Obliteration - Accuracy/Recharge (40) Obliteration - Damage/Recharge (42) Obliteration - Accuracy/Damage/Recharge (42) Obliteration - Accuracy/Damage/Endurance/RechargeLevel 30: Tough (A) Gladiator's Armor - TP Protection +3% Def (All)Level 32: Arc of Destruction (A) Armageddon - Chance for Fire Damage (42) Armageddon - Damage/Endurance (43) Armageddon - Damage/Recharge/Accuracy (43) Armageddon - Damage (43) Fury of the Gladiator - Chance for Res Debuff (45) Force Feedback - Chance for +RechargeLevel 35: Fiery Embrace (A) Recharge Reduction IO (45) Recharge Reduction IOLevel 38: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Red Fortune - Defense/Endurance (46) Red Fortune - DefenseLevel 41: Moonbeam (A) EmptyLevel 44: Shadow Meld (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 47: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Reactive Defenses - Scaling Resist Damage (48) Reactive Defenses - Defense/EnduranceLevel 49: Assault (A) Endurance Reduction IOLevel 1: Brawl (A) Superior Blistering Cold - Recharge/Chance for Hold (5) Superior Blistering Cold - Damage/Endurance (7) Superior Blistering Cold - Accuracy/Damage/Endurance (7) Superior Blistering Cold - Accuracy/Damage/Recharge (9) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTimeLevel 1: Critical Hit (A) Run Speed IOLevel 2: Rest (A) EmptyLevel 1: Swift (A) Run Speed IOLevel 1: Health (A) Panacea - +Hit Points/Endurance (9) Numina's Convalesence - +Regeneration/+RecoveryLevel 1: Hurdle (A) Jumping IOLevel 1: Stamina (A) Performance Shifter - Chance for +EndLevel 1: Momentum Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now