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TW/Fire build


Niizzy

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Hi! I'm a new player, don't know much about end game and wanted to play a TW/Fire scrapper I made and loved so much but it feels so god damn weak. It doesn't survive long, damage it awful and TW is very slow, even with momentum.

 

Can someone help me with a build? Where should I put enhancement slots? What enhancements should I use? Please! And thank you!

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Everything low level is going to be rough going. With that said, I can attest that TW/FIRE scrapper is bonkers damage (I've done TW/FIRE scrapper and Brute extensively). Fire is really really weak for survival on a Scrap/Brute, regardless of how low/high level you are. What it makes up for is Offensive output. TW? Oof. It really needs it's attacks to not feel slow. Once you do, woo boy. The set becomes a monster. Now this is normally how ALL sets are (except Claws...it gets everything it needs attack wise by the time it gets Focus). Claws has really poor frontloaded damage though. It's DPS is top-tier though.

 

Anyways, maybe this will give you some ideas:

 



This Hero build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Defensive Sweep
Level 1: Sprint
Level 49: Quick Form
Level 22: Double Jump
Level 50: Musculature Core Paragon
------------

 

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Superior Avalanche - Accuracy/Damage
  • (50) Superior Avalanche - Damage/Endurance
Level 1: Fire Shield
  • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (3) Unbreakable Guard - Resistance
  • (3) Unbreakable Guard - Resistance/Endurance
  • (5) Unbreakable Guard - RechargeTime/Resistance
Level 2: Crushing Blow
  • (A) Superior Critical Strikes - Accuracy/Damage
  • (11) Damage Increase IO
  • (11) Touch of Lady Grey - Chance for Negative Damage
  • (13) Touch of Death - Chance of Damage(Negative)
  • (13) Gladiator's Strike - Chance for Smashing Damage
  • (15) Achilles' Heel - Chance for Res Debuff
Level 4: Combat Jumping
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (15) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 6: Follow Through
  • (A) Superior Blistering Cold - Accuracy/Damage
  • (17) Damage Increase IO
  • (19) Gladiator's Strike - Chance for Smashing Damage
  • (19) Hecatomb - Chance of Damage(Negative)
  • (21) Superior Critical Strikes - RechargeTime/+50% Crit Proc
  • (21) Force Feedback - Chance for +Recharge
Level 8: Build Momentum
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 10: Blazing Aura
  • (A) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (17) Superior Scrapper's Strike - Accuracy/Damage
  • (25) Superior Scrapper's Strike - Damage/Recharge
  • (25) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (27) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (27) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
Level 12: Healing Flames
  • (A) Preventive Medicine - Chance for +Absorb
  • (29) Preventive Medicine - Heal
  • (29) Preventive Medicine - Heal/Endurance
  • (31) Preventive Medicine - Endurance/RechargeTime
  • (31) Preventive Medicine - Heal/RechargeTime
  • (31) Preventive Medicine - Heal/RechargeTime/Endurance
Level 14: Temperature Protection
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (33) Steadfast Protection - Knockback Protection
Level 16: Plasma Shield
  • (A) Unbreakable Guard - Resistance
  • (33) Unbreakable Guard - Resistance/Endurance
  • (33) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (34) Unbreakable Guard - +Max HP
Level 18: Rend Armor
  • (A) Hecatomb - Damage/Endurance
  • (34) Hecatomb - Damage
  • (34) Hecatomb - Damage/Recharge
  • (36) Hecatomb - Damage/Recharge/Accuracy
  • (36) Hecatomb - Recharge/Accuracy
  • (36) Achilles' Heel - Chance for Res Debuff
Level 20: Hasten
  • (A) Recharge Reduction IO
  • (37) Recharge Reduction IO
Level 22: Super Jump
  • (A) Winter's Gift - Slow Resistance (20%)
Level 24: Boxing
  • (A) Absolute Amazement - Chance for ToHit Debuff
  • (46) Absolute Amazement - Stun
  • (46) Absolute Amazement - Stun/Recharge
  • (48) Absolute Amazement - Stun/Recharge/Accuracy
  • (50) Absolute Amazement - Recharge/Accuracy
Level 26: Whirling Smash
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Chance for Smashing Damage
Level 28: Burn
  • (A) Obliteration - Chance for Smashing Damage
  • (40) Obliteration - Damage
  • (40) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 30: Tough
  • (A) Gladiator's Armor - TP Protection +3% Def (All)
Level 32: Arc of Destruction
  • (A) Armageddon - Chance for Fire Damage
  • (42) Armageddon - Damage/Endurance
  • (43) Armageddon - Damage/Recharge/Accuracy
  • (43) Armageddon - Damage
  • (43) Fury of the Gladiator - Chance for Res Debuff
  • (45) Force Feedback - Chance for +Recharge
Level 35: Fiery Embrace
  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO
Level 38: Weave
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (45) Red Fortune - Defense/Endurance
  • (46) Red Fortune - Defense
Level 41: Moonbeam
  • (A) Empty
Level 44: Shadow Meld
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 47: Maneuvers
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Reactive Defenses - Scaling Resist Damage
  • (48) Reactive Defenses - Defense/Endurance
Level 49: Assault
  • (A) Endurance Reduction IO
Level 1: Brawl
  • (A) Superior Blistering Cold - Recharge/Chance for Hold
  • (5) Superior Blistering Cold - Damage/Endurance
  • (7) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (7) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (9) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
Level 1: Critical Hit
  • (A) Run Speed IO
Level 2: Rest
  • (A) Empty
Level 1: Swift
  • (A) Run Speed IO
Level 1: Health
  • (A) Panacea - +Hit Points/Endurance
  • (9) Numina's Convalesence - +Regeneration/+Recovery
Level 1: Hurdle
  • (A) Jumping IO
Level 1: Stamina
  • (A) Performance Shifter - Chance for +End
Level 1: Momentum

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