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Posted

Right now, if you have both Hover and Fly toggled on, the Hover animation overrides the Fly one (I don't know if this also applies to Mystic Flight or Group Fly).  To me, this looks very unheroic.  I would rather have the Fly animation override Hover, so when you're epically flying at high speeds you don't look like you're trying not to spill your tea.

Any chance you could look into this and either flip the order, or if more people prefer Hovering very very quickly, add a config file option to choose the  priority?

As to why we might want them both on... well until you get Evasive Maneuvers, Hover adds a lot of control to Fly, removing much of the slide.  I don't mind the drift, so I have a macro that toggles both.

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Posted

In the tailor, go to the Pool/Epic tab for character customization. Under Hover, you can choose "No Pose" which sets your character to using the Fly animation. Or under the group options for the Flight pool, you can choose any of the 3 alternates and it does the same. Though you will lose the Hover animation at all times while those are active. If that is unacceptable? Then adding the option to change flight pose priorities is fine, as long as that is all it is, an option, and not a mandatory change imposed on everyone.

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Posted

That's good enough for my robot-themed character.  I think I'd want the hover style movement for a more human style character.  Thanks for letting me know those options exist!
And yes, I'd prefer such a thing to be an option, even if it's one you have to go edit the .ini file to change.  The fewer changes to code, the better (and more likely to be implemented). 🙂

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