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Posted (edited)

This is a stupid concept build I tried out on test while checking out the liquefy change. The goal is to put the -resonance toggle and knock back toggle (slotted to knockdown) on Singy and teleport him into mob packs with liquefy underneath him. It's like watching npcs be dribbled as if they are basketballs.

 

I intend to use this for teaming as I found the combo to be ridiculously slow damage but excellent in the support side of things with 45% ish so resist, status protection, -res debuffs, and the aforementioned dribbling.

 

However, I suck at builds and its been ages since I played a controller - not since electric went live! And I played her to 40 before shelving her due to frustration with electric.

Edited by schrodingercat
  • schrodingercat changed the title to Grav/sonic - any builds laying around?
Posted (edited)

Hi, 

 

I started a grav/sonic as a concept build too because the combo of powers look great together.  I wound up loving it and took it all the way to 50.  My build caps smashing resistance and focuses on ranged defense and energy which gets to a decent amount.  It's very survivable at the moment.  Those defenses can be pushed higher by putting a purple set in world of confusion and winter's bite in lift.  What this build can do:

1. Look really nice

2. Survive well at range

3. Provide loads of AOE and ST control

4. Provide great buffs and debuffs for the team

5. Look amazing

 

What it can't do:

1. Damage.  Like a gentle mist on the mountain slopes you'll be able to softly erode mobs over time.

2. Damage.  Really, you're gonna need a team.

 

Oh, and something to note - I left out propel because I really don't like that power because it takes too long to animate and I'm not big fan of the clutter.  I know others love it though.

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Orbito Expensive: Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Sonic Resonance
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Lift -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7)
Level 1: Sonic Siphon -- EndRdx-I(A)
Level 2: Gravity Distortion -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprWiloft-EndRdx/Rchg(13), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(15), SprWiloft-Rchg/Dmg%(17)
Level 4: Sonic Barrier -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(17), RctArm-EndRdx/Rchg(19)
Level 6: Sonic Haven -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(19), RctArm-EndRdx/Rchg(21)
Level 8: Crushing Field -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(21), TraoftheH-Acc/EndRdx(23), TraoftheH-Immob/Acc(23), TraoftheH-Acc/Immob/Rchg(25), TraoftheH-Dam%(25)
Level 10: Hover -- LucoftheG-Def/Rchg+(A)
Level 12: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(27)
Level 14: Kick -- Empty(A)
Level 16: Disruption Field -- EndRdx-I(A), EndRdx-I(27), EndRdx-I(29)
Level 18: Gravity Distortion Field -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(29), BslGaz-Rchg/Hold(31), BslGaz-EndRdx/Rchg/Hold(31), Lck-%Hold(31), GhsWdwEmb-Dam%(33)
Level 20: Sonic Dispersion -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(33), RctArm-EndRdx(33), ResDam-I(34)
Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResKB(34)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), Ksm-ToHit+(37)
Level 26: Wormhole -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(37), Stp-Acc/EndRdx(37), FrcFdb-Rechg%(39), ExpStr-Dam%(39), SuddAcc--KB/+KD(39)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 32: Singularity -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(40), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(40), SprOvrPrs-EndRdx/Rchg(42), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(42), SprOvrPrs-Rchg/Energy Font(42)
Level 35: Indomitable Will -- LucoftheG-Def/Rchg+(A)
Level 38: Liquefy -- ShlBrk-%Dam(A), AchHee-ResDeb%(43), TchofLadG-%Dam(43), BslGaz-Acc/Rchg(45), BslGaz-Rchg/Hold(45), GhsWdwEmb-Dam%(45)
Level 41: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx(46), ResDam-I(46)
Level 44: Psionic Tornado -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(46), OvrFrc-Acc/Dmg/End(47), OvrFrc-Dmg/End/Rech(49), EndRdx-I(49), OvrFrc-Dam/KB(50)
Level 47: World of Confusion -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(47), CrcPrs-Acc/Conf/Rchg(48), CrcPrs-Acc/Rchg(48), CrcPrs-Conf/EndRdx(48), CrcPrs-Conf%(50)
Level 49: Tactics -- GssSynFr--ToHit/EndRdx(A)
Level 1: Containment 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(7), Mrc-Rcvry+(9)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9), PwrTrns-+Heal(11), PwrTrns-EndMod(11)
Level 12: Afterburner 
------------

Edited by Intermipants
Forgot to mention I don't like propel
Posted

Woops, just realized that's the expensive build.  Here's the budget one that's just as good tbh.

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Orbito Expensive: Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Sonic Resonance
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Lift -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Sonic Siphon -- EndRdx-I(A)
Level 2: Gravity Distortion -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprWiloft-EndRdx/Rchg(13), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(15), SprWiloft-Rchg/Dmg%(17)
Level 4: Sonic Barrier -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(17), RctArm-EndRdx/Rchg(19)
Level 6: Sonic Haven -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(19), RctArm-EndRdx/Rchg(21)
Level 8: Crushing Field -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(21), TraoftheH-Acc/EndRdx(23), TraoftheH-Immob/Acc(23), TraoftheH-Acc/Immob/Rchg(25), TraoftheH-Dam%(25)
Level 10: Hover -- LucoftheG-Def/Rchg+(A)
Level 12: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(27)
Level 14: Kick -- Empty(A)
Level 16: Disruption Field -- EndRdx-I(A), EndRdx-I(27), EndRdx-I(29)
Level 18: Gravity Distortion Field -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(29), BslGaz-Rchg/Hold(31), BslGaz-EndRdx/Rchg/Hold(31), Lck-%Hold(31), GhsWdwEmb-Dam%(33)
Level 20: Sonic Dispersion -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(33), RctArm-EndRdx(33), ResDam-I(34)
Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResKB(34)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), Ksm-ToHit+(37)
Level 26: Wormhole -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(37), Stp-Acc/EndRdx(37), FrcFdb-Rechg%(39), ExpStr-Dam%(39), SuddAcc--KB/+KD(39)
Level 28: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 32: Singularity -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprOvrPrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(40), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(40), SprOvrPrs-EndRdx/Rchg(42), SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(42), SprOvrPrs-Rchg/Energy Font(42)
Level 35: Indomitable Will -- LucoftheG-Def/Rchg+(A)
Level 38: Liquefy -- ShlBrk-%Dam(A), AchHee-ResDeb%(43), TchofLadG-%Dam(43), BslGaz-Acc/Rchg(45), BslGaz-Rchg/Hold(45), GhsWdwEmb-Dam%(45)
Level 41: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx(46), ResDam-I(46)
Level 44: Psionic Tornado -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(46), OvrFrc-Acc/Dmg/End(47), OvrFrc-Dmg/End/Rech(49), EndRdx-I(49), OvrFrc-Dam/KB(50)
Level 47: World of Confusion -- MlsIll-Acc/Rchg(A), MlsIll-EndRdx/Conf(47), MlsIll-Acc/EndRdx(48), MlsIll-Conf/Rng(48), MlsIll-Acc/Conf/Rchg(48), MlsIll-Dam%(50)
Level 49: Tactics -- GssSynFr--ToHit/EndRdx(A)
Level 1: Containment 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(7), Mrc-Rcvry+(9)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9), PwrTrns-+Heal(11), PwrTrns-EndMod(11)
Level 12: Afterburner 
------------

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