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Demons Update


Two5boy

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Does anyone know if Demons will get changes similar to other Pets' powers in Issue 27 P5 - i.e. making enchant demons and Abyssal Empowerment able to buff the secondary powers of pets?

 

Thanks and apologies if this has already been discussed but I cannot find anything in search.

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On 2/28/2024 at 5:40 AM, Two5boy said:

Does anyone know if Demons will get changes similar to other Pets' powers in Issue 27 P5 - i.e. making enchant demons and Abyssal Empowerment able to buff the secondary powers of pets?

 

Thanks and apologies if this has already been discussed but I cannot find anything in search.

Demons, thugs and beast mastery all need to be updated. I was hoping it would get done by this issue, but no such luck. At this point I'm guessing it won't be for another year or so.

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Demons and Thugs are... all right without an update. They're no longer the best sets by a country mile, but they're OK. Beast Mastery was a sub-par set before Mercenaries, Necromancy, and Robotics got updated, and are now by a significant margin the worst MM primary. Not as comparatively bad as Mercenaries used to be, but still the worst.

 

Demons and Thugs really just need the update to the pet upgrade powers, but Beast Mastery kind of needs a more thorough update.

 

Edit: And apparently Ninjas need a downgrade, as their stealth is so OP I completely forgot they existed at all. I have no idea how much they might need, but that is pretty scary.

Edited by TheMoncrief
Forgot a set
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7 hours ago, TheMoncrief said:

Demons and Thugs are... all right without an update. They're no longer the best sets by a country mile, but they're OK. Beast Mastery was a sub-par set before Mercenaries, Necromancy, and Robotics got updated, and are now by a significant margin the worst MM primary. Not as comparatively bad as Mercenaries used to be, but still the worst.

 

Demons and Thugs really just need the update to the pet upgrade powers, but Beast Mastery kind of needs a more thorough update.

 

Edit: And apparently Ninjas need a downgrade, as their stealth is so OP I completely forgot they existed at all. I have no idea how much they might need, but that is pretty scary.

Demons and Thugs definitely don't really need much "upgrading", just an overhaul to bring them in line with the other pet sets.

Beast Mastery definitely needs a thorough overhaul, though. Particularly the set's damage output needs to be decoupled from relying so heavily on the Fortify Pack passive. The fact that it's nothing more than a mule power for LotG (and maybe Kismet, a KB IO, etc) is sad. The passive is the only real benefit of the power, as triggering the active dumpsters your pets' damage output for the duration of its effect.

 

IMO, what I'd love to see for Beasts is to put Fortify Pack on a swing-toggle like Staff Mastery has. So that you can give your pets more tactical orders. 

Fight Aggressively: +crit and +damage based on stacks of Pack Mentality, like it is now.

Fight Defensively: +def and +resist based on stacks of Pack Mentality.

Fight Tactically: +to hit and %chance to knockdown based on stacks of Pack Mentality.

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