Parabola Posted March 13 Share Posted March 13 4 hours ago, ShinMagmus said: I appreciate your work on the GMs. I also play on Everlasting, but I don't GM Hunt on a random character who is subject to the rules of what the enemy does. Instead, I GM Hunt on my Ill/Traps where I play by a set of unfair rules that greatly disincentivize even having something like a Tank, because they'll just overlap with my Phantom Army and be subject to taking dmg (pointlessly). I'm sure that with a more evenly balanced (or random) mix of ATs, it might be necessary to strategize like you mean and aim the Tentacle Cone for example. I definitely think that such strategies are cool in theory and appreciate the work you did on the fights. But anecdotally... I can power through and ignore the mechanics of almost every GM this patch and only have to respect 2 or attacks in any way (such as Paladin's Coil Drain, which I dodge). Even the Arachnos Flyer, which should be VERY difficult for Illu Control because of the swarm of adds, was not hard for me to solo. I haven't even finished my Incarnates all to T4 yet, nor are they truly optimized for DPS, because I still play the character on some other content. Here is a recent video of a GM that people maybe don't fight as often, Deathsurge: I am glad you're listening to the player feedback and nerfing Pumpkin Patch in relation to MM pets, and I'm glad that multiple people are getting what they want. However, I just want to make it known that against the power level of players with optimized builds... GMs are still too easy. What I personally think after hunting every GM inn the game multiple times over the past 2 weeks... I think GMs need to be buffed even more both offensively and defensively. Several of them should also have Hamidon-esque properties where they can damage Phantom Army directly or do something like forcefully phase out a Player, thus truly requiring teamwork from multiple players. It's my opinion that the ability to casually solo almost every GM in about 3 minutes still, means they have not been tuned upwards harshly enough. Is that a consensus among all players and all devs: certainly not! Yet, I feel my video speaks for itself. I'm wondering if this isn't better evidence that phantom army is a problem rather than that the GM's need more buffing? 1 Link to comment Share on other sites More sharing options...
Shin Magmus Posted March 13 Share Posted March 13 It's both. There are regular old Melee builds who can just grab some Envenomed Daggers and solo most GMs as well. Treating everyone fairly is great; unfair discrimination is badwrong! I do not believe the false notion that "your ignorance is just as good as my knowledge." The Definitive Empathy Rework Link to comment Share on other sites More sharing options...
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