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Posted

So I have a nature defender who is honestly just thr best thing ever.  I don't think any other defender primary can possibly be as good.

 

That said..I'd really like an AR guy, and the success of my nature defender has me looking at going defender again.  

 

I've been looking through the primary options, and nothing seems to be as good as nature though.  I like being durable so I want some solid durability powers.  And I want to either buff to bageezus out of myself, or debuff the socks off the enemies.  And I don't want it to be a huge endurance hog.  

 

Does anyone have any suggestions? I'm considering traps because it is a good thematic fit.. but it's buffs are limited to the ff pet, and it's debuffs and damage all seem to be long cast time stuff that you do prior to fights, and it has no healing.  Just seems like it might be kinda clunky and awkward. 

 

Anyway..if you have any suggestions I'm all ears!

Posted

Traps is thematic and you can easily make a build that caps Ranged/AoE defense with it while doing good debuffs.

 

Dark is an awesome debuff set that plays at range, going well with AR being all about the cones.

 

TA is a great choice as well, again, playing at range and having very solid debuffs.

  • Like 1

What this team needs is more Defenders

Posted

All of them.  😺  Says the guy who's mained an Assault Rifle/Devices Blaster since late 2005 and loved every minute of it.

 

For good combos, start with @Psyonico's selections: Traps/AR and Dark Miasma/AR, both Primaries are powerful and flexible.  I'd also add Nature Affinity/AR and Sonic Resonance/AR, again two powerful flexible Primaries.

 

Mind you, I think Trick Arrow/AR is kind of silly, juggling a Rifle and a Bow.  To me the only powerset to pair with Trick Arrow is Archery.  But Trick Arrow is very powerful.

 

But the rest, all possible.  Not all of them would be good.  Ideally wants a powerset good at range.

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