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Posted

I started an instanced MotherShip raid today and when I was inviting people to the league, if I had 6 teams and team 1 was filled, it was not letting anyone else join. This is a massive pain in the butt as you are half inviting through the spam and having to quickly chuck them out of team 1 so they can join.

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Posted

Just an update on this, today it refused to let me fill the last 2 spots on the league, so I will probably stick to running it open world until these bugs get fixed as it makes it a lot more annoying and tedious to run ❤️

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❤️ Kheldian Guide ❤️

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Posted (edited)

I think it was a Hami I ran over the weekend where when I invited someone they somehow kicked team 6, leaving them as the only team member of team 6. They were not locked like I see with AE, but I couldn't add anyone to team 6 or move them. Worse, I couldn't kick them, either. It was really strange. They voluntarily dropped, I brought the original team 6 back, and then I was able to invite them to the league with no issue.

 

I chalked it up as just a weird glitch from 20 years of spaghetti code, but your post makes me wonder if something else isn't afoot.

 

(I used "afoot" just because you are in the UK, btw.)

Edited by Oklahoman
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