Anothername Posted March 24 Share Posted March 24 The effect emote one can set to happen when changing costumes resets itself on relog. It stays put as long as I play, but as soon as disconnect/log back on later its reset to "none". A GM mailed me this bug forum link and asked me if I use tequila (?) or the launcher. I use the regular launcher that game with the recent game installation. No mods or anything outside the normal installation. ... also I prefer fruit liqueur and rum for hard liqueur. By the time I encountered the bug that I could repeat every time I was sober. Link to comment Share on other sites More sharing options...
Frozen Burn Posted March 24 Share Posted March 24 Logging out has always reset the the option in the dropdown menu in the costume screen. So, don't think this is a bug. And this is why I use key binds for my costume changes. I usually will use a different emote for a different costume on the same character as well. And none of my emotes change when relogging. /bind numpad1 cce 0 CCSpin /bind numpad2 cce 1 CCBackflip /bind numpad3 cce 2 CCMurderOfCrows ...that's how the syntax would go. No spaces are to be used for the name of the emote. Just bind to whatever keys want. Or make a macro button: /macro CC1 cce 0 CCSpin /macro CC2 cce 1 CCBackflip /macro CC3 cce 2 CCMurderOfCrows Costume slots are set up/internally labelled like this.... Hope this helps! 1 Link to comment Share on other sites More sharing options...
Anothername Posted March 24 Author Share Posted March 24 19 minutes ago, Frozen Burn said: Logging out has always reset the the option in the dropdown menu in the costume screen. So, don't think this is a bug. And this is why I use key binds for my costume changes. I usually will use a different emote for a different costume on the same character as well. And none of my emotes change when relogging. /bind numpad1 cce 0 CCSpin /bind numpad2 cce 1 CCBackflip /bind numpad3 cce 2 CCMurderOfCrows ...that's how the syntax would go. No spaces are to be used for the name of the emote. Just bind to whatever keys want. Or make a macro button: /macro CC1 cce 0 CCSpin /macro CC2 cce 1 CCBackflip /macro CC3 cce 2 CCMurderOfCrows Costume slots are set up/internally labelled like this.... Hope this helps! This is helpful; thanks! 🙂 1 Link to comment Share on other sites More sharing options...
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