Rumination Posted March 28 Posted March 28 (edited) I built this Dark/Dark/Ice dom a few years back when Homecoming first popped up. I'm playing again and I wanted a critique of the current build. As I recall it was a super fun character to play, but I'd be interested if there are any comments. I see that I focused on defense + -tohit, but very little resistance, which is perhaps a mistake. Any tips are appreciated. Inky - Hero DominatorBuild plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: Darkness Control Secondary powerset: Dark Assault Pool powerset (#1): Speed Pool powerset (#2): Leaping Pool powerset (#3): Leadership Pool powerset (#4): Teleportation Epic powerset: Ice Mastery ────────────────────────────── Powers taken: Level 1: Dark Grasp A: Basilisk's Gaze: Accuracy/Hold 3: Basilisk's Gaze: Accuracy/Recharge 5: Basilisk's Gaze: Endurance/Recharge/Hold 9: Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold 15: Lockdown: Recharge/Hold 15: Lockdown: Chance for +2 Mag Hold Level 1: Dark Blast A: Devastation: Accuracy/Damage 17: Devastation: Damage/Recharge 21: Devastation: Accuracy/Damage/Recharge 23: Devastation: Accuracy/Damage/Endurance/Recharge 23: Devastation: Chance of Hold Level 2: Smite A: Crushing Impact: Accuracy/Damage 3: Crushing Impact: Damage/Recharge 5: Crushing Impact: Accuracy/Damage/Recharge 9: Crushing Impact: Accuracy/Damage/Endurance 25: Crushing Impact: Damage/Endurance/Recharge Level 4: Super Speed A: Invention: Run Speed Level 6: Gloom A: Devastation: Accuracy/Damage 7: Devastation: Damage/Recharge 7: Devastation: Accuracy/Damage/Recharge 11: Devastation: Accuracy/Damage/Endurance/Recharge 29: Devastation: Chance of Hold Level 8: Fearsome Stare A: Glimpse of the Abyss: Accuracy/Recharge 11: Glimpse of the Abyss: Endurance/Fear 25: Glimpse of the Abyss: Accuracy/Endurance 27: Glimpse of the Abyss: Fear/Range 27: Glimpse of the Abyss: Accuracy/Fear/Recharge Level 10: Possess A: Endoplasm Exposure 13: Perplex: Accuracy/Confused/Recharge Level 12: Heart of Darkness A: Superior Ascendency of the Dominator: Accuracy/Control Duration 13: Superior Ascendency of the Dominator: Control Duration/Recharge 31: Superior Ascendency of the Dominator: Endurance/Recharge 31: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance 33: Superior Ascendency of the Dominator: Accuracy/Control Duration/Endurance/Recharge Level 14: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 16: Gather Shadows A: Invention: Recharge Reduction 17: Invention: Recharge Reduction Level 18: Haunt A: Soulbound Allegiance: Damage 19: Soulbound Allegiance: Damage/Recharge 19: Soulbound Allegiance: Damage/Recharge/Accuracy 21: Soulbound Allegiance: Recharge/Accuracy Level 20: Living Shadows A: Gravitational Anchor: Recharge/Accuracy 33: Gravitational Anchor: Immobilize/Recharge/Accuracy 33: Gravitational Anchor: Chance for Hold Level 22: Engulfing Darkness A: Armageddon: Damage 34: Armageddon: Damage/Recharge 34: Armageddon: Damage/Recharge/Accuracy 34: Armageddon: Recharge/Accuracy 36: Armageddon: Damage/Endurance Level 24: Life Drain A: Apocalypse: Damage 36: Apocalypse: Damage/Recharge 36: Apocalypse: Damage/Recharge/Accuracy 37: Apocalypse: Recharge/Accuracy 37: Apocalypse: Damage/Endurance 37: Invention: Healing Level 26: Umbra Beast A: Expedient Reinforcement: Accuracy/Recharge 39: Expedient Reinforcement: Accuracy/Damage 39: Expedient Reinforcement: Damage/Endurance 39: Expedient Reinforcement: Accuracy/Damage/Recharge Level 28: Hasten A: Invention: Recharge Reduction 29: Invention: Recharge Reduction 31: Invention: Recharge Reduction Level 30: Midnight Grasp A: Hecatomb: Damage 40: Hecatomb: Damage/Recharge 40: Hecatomb: Damage/Recharge/Accuracy 40: Hecatomb: Recharge/Accuracy 42: Hecatomb: Damage/Endurance 42: Superior Ascendency of the Dominator: Recharge/Chance for +Damage Level 32: Maneuvers A: Luck of the Gambler: Defense/Endurance 43: Luck of the Gambler: Endurance/Recharge 43: Luck of the Gambler: Defense/Endurance/Recharge 45: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 35: Tactics A: Gaussian's Synchronized Fire-Control: To Hit Buff 45: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance 45: Gaussian's Synchronized Fire-Control: Recharge/Endurance 46: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance Level 38: Vengeance A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 41: Sleet A: Analyze Weakness: Defense Debuff 46: Analyze Weakness: Accuracy/Defense Debuff 46: Analyze Weakness: Accuracy/Recharge 48: Analyze Weakness: Accuracy/Endurance/Recharge Level 44: Frozen Armor A: Luck of the Gambler: Defense/Endurance 48: Luck of the Gambler: Endurance/Recharge 48: Luck of the Gambler: Defense/Endurance/Recharge 50: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 47: Hoarfrost A: Numina's Convalesence: Heal/Endurance 50: Numina's Convalesence: Endurance/Recharge 50: Numina's Convalesence: Heal/Recharge Level 49: Teleport Target A: Invention: Interrupt Reduction ────────────────────────────── Inherents: Level 1: Domination Level 1: Brawl (Empty) Level 1: Sprint A: Unbounded Leap: +Stealth Level 2: Rest (Empty) Level 1: Swift A: Invention: Run Speed Level 1: Hurdle A: Invention: Jumping Level 1: Health A: Miracle: +Recovery 42: Numina's Convalesence: +Regeneration/+Recovery Level 1: Stamina A: Invention: Endurance Modification 43: Invention: Endurance Modification Level 4: Speed Phase ──────────────────────────────Accolades: Portal Jockey Task Force Commander The Atlas Medallion Vanguard Medal Build Data Chunk: 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 Edited March 28 by Rumination
RelativeQuanta Posted March 29 Posted March 29 Hey! Welcome back. Can I ask what you're looking for exactly with this build? There's definitely stuff you can do to improve the damage you do as well as your defense/resists. Here's some quick thoughts: You don't have Moonbeam which is one of your very high DPA attacks. Maybe you built this before quick snipe was a thing? You definitely want snipes on your dominator as they are a major part of your attack chain. I'd swap Dark blast for it Possess definitely deserves 6-slots with the Coercive Persuasion set. It gives you a huge bonus to ranged defense, 10% global recharge, and its proc will spread your confuse to multiple enemies. Procs go a long way in your powers to up the damage, especially in Gloom and Smite. I know people like to skip Shadow Field, but IMHO that's a mistake. Yes, it's a bit shorter of a hold than some of the other control sets, but the darkness bubble lasts for 45s and reduces the to-hit of all enemies within it by 18% which substantially increases your survivability even once the enemies are no longer held. I've also got a Dark/Dark dominator build I got some help fleshing out. Feel free to take a look to see how you can proc up your attacks for more damage. You can find it here.
Rumination Posted April 7 Author Posted April 7 Thanks for the reply. Yeah quick snipe wasn't a thing back when I made this guy (early 2019 I think). Thanks for the info! I have a few things I'll need to read up on. I did see your build post, because it was one of the few dark/dark dom posts made. Thanks for that, I think we all benefit learning from each other. My goal here is to have a well rounded character that can bring damage and control to a team and not die while doing it.
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