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Looking for a DM/DA build


Jaskal

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My attempt at the build. Not sure about which sets are best in certain powers but this is what ive come up with so far.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Scrapper

Primary Power Set: Dark Melee

Secondary Power Set: Dark Armor

Power Pool: Speed

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Smite

  • (A) Superior Critical Strikes - Accuracy/Damage
  • (3) Superior Critical Strikes - Damage/Endurance/RechargeTime
  • (3) Superior Critical Strikes - Damage/RechargeTime
  • (5) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (5) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (21) Superior Critical Strikes - RechargeTime/+50% Crit Proc

Level 1: Dark Embrace

  • (A) Reactive Armor - Resistance/Endurance
  • (9) Reactive Armor - Resistance/Recharge
  • (11) Reactive Armor - Endurance/Recharge
  • (11) Reactive Armor - Resistance/Endurance/Recharge
  • (36) Reactive Armor - Resistance

Level 2: Shadow Maul

  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (17) Superior Scrapper's Strike - Damage/Recharge
  • (19) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (19) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (21) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (23) Superior Scrapper's Strike - Recharge/Critical Hit Bonus

Level 4: Death Shroud

  • (A) Overwhelming Force - Accuracy/Damage
  • (15) Overwhelming Force - Endurance/Recharge
  • (15) Overwhelming Force - Accuracy/Damage/Endurance
  • (17) Overwhelming Force - Damage/Endurance/Recharge
  • (43) Overwhelming Force - Accuracy/Damage/Endurance/Recharge

Level 6: Murky Cloud

  • (A) Gladiator's Armor - Recharge/Endurance
  • (37) Gladiator's Armor - Resistance/Rech/End
  • (37) Gladiator's Armor - End/Resist
  • (37) Gladiator's Armor - TP Protection +3% Def (All)

Level 8: Siphon Life

  • (A) Miracle - +Recovery
  • (13) Miracle - Heal
  • (46) Miracle - Heal/Endurance/Recharge
  • (50) Miracle - Heal/Recharge
  • (50) Miracle - Heal/Endurance

Level 10: Obsidian Shield

  • (A) Aegis - Resistance/Endurance
  • (31) Aegis - Resistance/Recharge
  • (34) Aegis - Endurance/Recharge
  • (36) Aegis - Resistance/Endurance/Recharge
  • (36) Aegis - Resistance

Level 12: Hasten

  • (A) Recharge Reduction
  • (13) Recharge Reduction

Level 14: Combat Jumping

  • (A) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Recharge Speed

Level 16: Dark Regeneration

  • (A) Theft of Essence - Accuracy/Endurance/Recharge
  • (31) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (39) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
  • (39) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (40) Theft of Essence - Chance for +Endurance
  • (40) Theft of Essence - Accuracy/Endurance/Healing

Level 18: Dark Consumption

  • (A) Obliteration - Damage
  • (23) Obliteration - Accuracy/Recharge
  • (25) Obliteration - Damage/Recharge
  • (25) Obliteration - Accuracy/Damage/Recharge
  • (27) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (27) Obliteration - Chance for Smashing Damage

Level 20: Boxing

  • (A) Empty

Level 22: Tough

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (45) Steadfast Protection - Resistance/Endurance

Level 24: Cloak of Darkness

  • (A) Red Fortune - Defense/Endurance
  • (29) Red Fortune - Defense/Endurance/Recharge
  • (29) Red Fortune - Endurance/Recharge

Level 26: Soul Drain

  • (A) Armageddon - Damage
  • (31) Armageddon - Damage/Recharge
  • (39) Armageddon - Accuracy/Recharge
  • (42) Armageddon - Accuracy/Damage/Recharge
  • (45) Armageddon - Damage/Endurance

Level 28: Super Speed

  • (A) Empty

Level 30: Cloak of Fear

  • (A) Unspeakable Terror - Accuracy/Recharge
  • (45) Unspeakable Terror - Endurance/Fear
  • (46) Unspeakable Terror - Accuracy/Endurance
  • (46) Unspeakable Terror - Fear/Range
  • (50) Unspeakable Terror - Accuracy/Fear/Recharge

Level 32: Midnight Grasp

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (33) Superior Blistering Cold - Damage/Endurance
  • (33) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (33) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (34) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (34) Superior Blistering Cold - Recharge/Chance for Hold

Level 35: Maneuvers

  • (A) Reactive Defenses - Scaling Resist Damage
  • (40) Shield Wall - Defense/Recharge
  • (42) Shield Wall - Defense/Endurance/Recharge
  • (42) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 38: Super Jump

  • (A) Empty

Level 41: Conserve Power

  • (A) Recharge Reduction

Level 44: Physical Perfection

  • (A) Performance Shifter - Chance for +End

Level 47: Weave

  • (A) Kismet - Accuracy +6%
  • (48) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Recharge Speed

Level 49: Tactics

  • (A) Endurance Reduction

Level 1: Brawl

  • (A) Empty

Level 1: Critical Hit

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (7) Performance Shifter - EndMod
  • (7) Performance Shifter - EndMod/Recharge
  • (9) Performance Shifter - EndMod/Accuracy

------------

 

 

 

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What are you after? I see a lot of underslotted powers and a prohibitive end usage. The defenses are above 30%, which is good but I think it would be better to focus on softcapping S/L. I also see an effort on +rchg but no perma hasten (probably you meant to get it with alpha slot?),bear in mind that Hasten's end crash when wearing off can drain a DA in no time. The end usage is baffling, 2.83 end/sec just on toggles is, as far as I know, unplayable. Seen a few builds with similar end usage, no idea how they manage to do anything tbh, there's just a 0.40 end/sec gap between your end recovery and your end usage.

 

 

So far I'm confused since you have lots of bells and whistles there but not sure what do you want to achieve plus lots of underslotted powers and for some reason, lots of low level enhancements (maybe you're planning to exemp down a lot?).

 

Let me know what are you trying to achieve and I will try suggesting a build for you to take ideas from.

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I’m going to start reworking. I’ll focus on permahaste and then softcap too see where I end up first.

 

Want to be self manageable. Dm/da I don’t think is used for beating down avs as fast as possible like some sets but looking to be able to hold my own which shouldn’t be much of a problem with siphon life and dark regen and dish out some decent damage.

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Okay so i think im getting on a better track

 

check this out and see where i can improve

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Scrapper

Primary Power Set: Dark Melee

Secondary Power Set: Dark Armor

Power Pool: Speed

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Smite -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(3), SprScrStr-Acc/Dmg/Rchg(3), SprScrStr-Dmg/EndRdx/Rchg(5), SprScrStr-Acc/Dmg/EndRdx/Rchg(5), SprScrStr-Rchg/+Crit(7)

Level 1: Dark Embrace -- Ags-ResDam(A), Ags-ResDam/EndRdx(13), Ags-ResDam/EndRdx/Rchg(13), Ags-ResDam/Rchg(15), Ags-EndRdx/Rchg(15)

Level 2: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(7), Arm-Acc/Dmg/Rchg(9), Arm-Acc/Rchg(9), Arm-Dmg/EndRdx(11)

Level 4: Death Shroud -- Obl-Dmg(A), Obl-Acc/Rchg(11), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43)

Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17)

Level 8: Siphon Life -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(19), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21)

Level 10: Murky Cloud -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(21), GldArm-3defTpProc(23), GldArm-End/Res(23), GldArm-Res/Rech/End(25)

Level 12: Super Speed -- Empty(A)

Level 14: Obsidian Shield -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(46), UnbGrd-EndRdx/Rchg(46), UnbGrd-ResDam(46)

Level 16: Combat Jumping -- LucoftheG-Rchg+(A)

Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)

Level 20: Dark Regeneration -- ThfofEss-+End%(A), Pnc-Heal/Rchg(25), Pnc-EndRdx/Rchg(37), Pnc-Heal/+End(37), Pnc-Heal(37), Pnc-Heal/EndRedux/Rchg(43)

Level 22: Cloak of Darkness -- Rct-ResDam%(A), Rct-Def(48), Rct-Def/EndRdx/Rchg(48), Rct-Def/Rchg(48), Rct-Def/EndRdx(50)

Level 24: Boxing -- Empty(A)

Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(40)

Level 28: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(29), RctArm-EndRdx(29), RctArm-ResDam/EndRdx/Rchg(36)

Level 30: Cloak of Fear -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(31), SphIns-ToHitDeb/EndRdx/Rchg(31), SphIns-Acc/Rchg(31), SphIns-Acc/EndRdx/Rchg(33)

Level 32: Midnight Grasp -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34)

Level 35: Super Jump -- Empty(A)

Level 38: Weave -- LucoftheG-Rchg+(A), RedFrt-EndRdx(39), RedFrt-Def(39), RedFrt-Def/EndRdx/Rchg(39), RedFrt-Def/EndRdx(40), RedFrt-Def/Rchg(40)

Level 41: Maneuvers -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(42)

Level 44: Conserve Power -- RechRdx-I(A)

Level 47: Physical Perfection -- PrfShf-End%(A)

Level 49: Tactics -- EndRdx-I(A)

Level 1: Brawl -- Empty(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A)

------------

 

 

 

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Personally, this is how I'd do a DM/DA if I were doing one for me. I never take Hasten on DA chars for concept reasons so I'm using Dark Blast as a filler for the ST attack chain. Oppressive Gloom is a power I never skip, did it once on my old DM/DA back in the day thinking it was useless and all of a sudden, I could not stand alive more than 10 seconds on ITF so never skipped it again. Hope you get some ideas:

 

Hero Plan by Mids' Hero Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Scrapper

Primary Power Set: Dark Melee

Secondary Power Set: Dark Armor

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Flight

Power Pool: Leadership

Ancillary Pool: Darkness Mastery

 

Hero Profile:

Level 1: Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(39), KntCmb-Dmg/Rchg(39), KntCmb-Dmg/EndRdx/Rchg(39), CrsImp-Acc/Dmg/EndRdx(40), CrsImp-Acc/Dmg/Rchg(40)

Level 1: Dark Embrace -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(13)

Level 2: Death Shroud -- Mlt-Acc/EndRdx(A), Mlt-Acc/Dmg/EndRdx(15), Mlt-Acc/Dmg(19), Mlt-Dmg/EndRdx(19)

Level 4: Murky Cloud -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(5), UnbGrd-Max HP%(7), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam/EndRdx/Rchg(42)

Level 6: Combat Jumping -- Krm-ResKB(A), Ksm-ToHit+(37), LucoftheG-Rchg+(37), ShlWal-ResDam/Re TP(37)

Level 8: Siphon Life -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), ThfofEss-+End%(36)

Level 10: Obsidian Shield -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(13)

Level 12: Super Jump -- BlsoftheZ-ResKB(A)

Level 14: Boxing -- Empty(A)

Level 16: Dark Regeneration -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(17), SprAvl-Acc/Dmg/EndRdx(17), SprAvl-Acc/Dmg/Rchg(21), SprAvl-Acc/Dmg/EndRdx/Rchg(34), ThfofEss-+End%(42)

Level 18: Dark Consumption -- Empty(A)

Level 20: Cloak of Darkness -- LucoftheG-Rchg+(A), Rct-Def/EndRdx/Rchg(21), Rct-Def(25), Rct-Def/EndRdx(48)

Level 22: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(25)

Level 24: Hover -- LucoftheG-Rchg+(A)

Level 26: Soul Drain -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Dmg/EndRdx/Rchg(31), SprScrStr-Acc/Dmg/EndRdx/Rchg(46), SprScrStr-Rchg/+Crit(46)

Level 28: Cloak of Fear -- SphIns-Acc/EndRdx/Rchg(A), SphIns-ToHitDeb(29), SphIns-Acc/ToHitDeb(29), SphIns-Acc/Rchg(31), SphIns-ToHitDeb/EndRdx/Rchg(31)

Level 30: Weave -- LucoftheG-Rchg+(A)

Level 32: Midnight Grasp -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33), KntCmb-Dmg/EndRdx/Rchg(33), CrsImp-Acc/Dmg/EndRdx(34), CrsImp-Acc/Dmg/Rchg(34)

Level 35: Oppressive Gloom -- HO:Endo(A)

Level 38: Petrifying Gaze -- Acc-I(A)

Level 41: Dark Blast -- Dcm-Acc/Dmg/Rchg(A), Dcm-Acc/Dmg(42), Dcm-Dmg/EndRdx(43), Dcm-Dmg/Rchg(43), Dcm-Acc/EndRdx/Rchg(43)

Level 44: Night Fall -- PstBls-Acc/Dmg/EndRdx(A), PstBls-Acc/Dmg(45), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(45), PstBls-Dmg/Rng(46)

Level 47: Tenebrous Tentacles -- SphIns-Acc/EndRdx/Rchg(A), SphIns-ToHitDeb(48), SphIns-Acc/ToHitDeb(48), SphIns-Acc/Rchg(50), SphIns-ToHitDeb/EndRdx/Rchg(50)

Level 49: Maneuvers -- LucoftheG-Rchg+(A)

Level 1: Brawl -- Empty(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(50)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(3)

Level 50: Cardiac Core Paragon

------------

 

 

 

 

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Have came up with two builds I think I will go. First is fire mastery build. Will have ageless solve any end problems.

Wondering if shadow meld  on the second build below make it more appealing or if it really doesnt matter with 30%+ on the Blase mastery build.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Scrapper

Primary Power Set: Dark Melee

Secondary Power Set: Dark Armor

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Blaze Mastery

 

Hero Profile:

Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40)

Level 1: Dark Embrace -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(5), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam(13), Ags-EndRdx/Rchg(37)

Level 2: Death Shroud -- Arm-Acc/Dmg/Rchg(A), Arm-Acc/Rchg(13), Arm-Dmg/EndRdx(15), Arm-Dmg(19), Arm-Dmg/Rchg(19)

Level 4: Murky Cloud -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(5), UnbGrd-EndRdx/Rchg(7), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam/EndRdx/Rchg(42)

Level 6: Combat Jumping -- ShlWal-ResDam/Re TP(A), LucoftheG-Rchg+(37)

Level 8: Siphon Life -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(9), OvrFrc-Acc/Dmg/End(9), OvrFrc-Dmg/End/Rech(36), OvrFrc-Acc/Dmg/End/Rech(36), ThfofEss-+End%(36)

Level 10: Obsidian Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(11), RctArm-ResDam/EndRdx/Rchg(11), RctArm-EndRdx(37), RctArm-ResDam/Rchg(50)

Level 12: Super Jump -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(40)

Level 14: Boxing -- Empty(A)

Level 16: Dark Regeneration -- Mrc-Rcvry+(A), Mrc-Heal(17), Mrc-Heal/EndRdx/Rchg(17), Mrc-Heal/Rchg(21), Mrc-EndRdx/Rchg(34), ThfofEss-+End%(42)

Level 18: Dark Consumption -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Dmg/EndRdx/Rchg(43), SprCrtStr-Acc/Dmg(43), SprCrtStr-Acc/Dmg/Rchg(43), SprCrtStr-Dmg/Rchg(48)

Level 20: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/EndRdx/Rchg(23)

Level 22: Tough -- StdPrt-ResKB(A)

Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(50)

Level 26: Soul Drain -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Dmg/EndRdx/Rchg(31), SprScrStr-Acc/Dmg/EndRdx/Rchg(46), SprScrStr-Rchg/+Crit(46)

Level 28: Cloak of Fear -- GlmoftheA-Acc/Rchg(A), GlmoftheA-EndRdx/Fear(29), GlmoftheA-Acc/EndRdx(29), GlmoftheA-Fear/Rng(31), GlmoftheA-Acc/Fear/Rchg(31)

Level 30: Weave -- LucoftheG-Rchg+(A)

Level 32: Midnight Grasp -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33), KntCmb-Dmg/EndRdx/Rchg(33), CrsImp-Acc/Dmg/EndRdx(34), CrsImp-Acc/Dmg/Rchg(34)

Level 35: Oppressive Gloom -- HO:Endo(A)

Level 38: Char -- UnbCns-Hold(A)

Level 41: Maneuvers -- LucoftheG-Rchg+(A)

Level 44: Fire Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(46)

Level 47: Fire Ball -- JvlVll-Acc/Dmg(A), JvlVll-Dam/End/Rech(48), JvlVll-Dam/Rech(48), JvlVll-Acc/Dmg/End/Rech(50)

Level 49: Super Speed -- Empty(A)

Level 1: Brawl -- Empty(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(25)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EffAdp-EndMod(A), EffAdp-EndMod/EndRdx(3), EffAdp-EndMod/Rchg(3)

Level 50: Cardiac Core Paragon

Level 50: Ageless Core Epiphany

------------

 

 

 

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The next one is with soul mastery to achieve shadow meld to overcap my defenses but will it be that useful to take over the fire. This build has just a slight more recharge  while the fire has slightly more regen.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Scrapper

Primary Power Set: Dark Melee

Secondary Power Set: Dark Armor

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Soul Mastery

 

Hero Profile:

Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40)

Level 1: Dark Embrace -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(5), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam(13), Ags-EndRdx/Rchg(37)

Level 2: Death Shroud -- Arm-Acc/Dmg/Rchg(A), Arm-Acc/Rchg(13), Arm-Dmg/EndRdx(15), Arm-Dmg(19), Arm-Dmg/Rchg(19)

Level 4: Murky Cloud -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(5), UnbGrd-EndRdx/Rchg(7), UnbGrd-ResDam(15), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam/EndRdx/Rchg(42)

Level 6: Combat Jumping -- ShlWal-ResDam/Re TP(A), LucoftheG-Rchg+(37)

Level 8: Siphon Life -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(9), OvrFrc-Acc/Dmg/End(9), OvrFrc-Dmg/End/Rech(36), OvrFrc-Acc/Dmg/End/Rech(36), ThfofEss-+End%(36)

Level 10: Obsidian Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(11), RctArm-ResDam/EndRdx/Rchg(11), RctArm-EndRdx(37)

Level 12: Super Jump -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(40)

Level 14: Boxing -- Empty(A)

Level 16: Dark Regeneration -- Mrc-Rcvry+(A), Mrc-Heal(17), Mrc-Heal/EndRdx/Rchg(17), Mrc-Heal/Rchg(21), Mrc-EndRdx/Rchg(34), ThfofEss-+End%(42)

Level 18: Dark Consumption -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Dmg/EndRdx/Rchg(43), SprCrtStr-Acc/Dmg(43), SprCrtStr-Acc/Dmg/Rchg(43), SprCrtStr-Dmg/Rchg(48)

Level 20: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), LucoftheG-Def/EndRdx/Rchg(23)

Level 22: Tough -- StdPrt-ResKB(A)

Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(50)

Level 26: Soul Drain -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Dmg/EndRdx/Rchg(31), SprScrStr-Acc/Dmg/EndRdx/Rchg(46), SprScrStr-Rchg/+Crit(46)

Level 28: Cloak of Fear -- GlmoftheA-Acc/Rchg(A), GlmoftheA-EndRdx/Fear(29), GlmoftheA-Acc/EndRdx(29), GlmoftheA-Fear/Rng(31), GlmoftheA-Acc/Fear/Rchg(31)

Level 30: Weave -- LucoftheG-Rchg+(A)

Level 32: Midnight Grasp -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33), KntCmb-Dmg/EndRdx/Rchg(33), CrsImp-Acc/Dmg/EndRdx(34), CrsImp-Acc/Dmg/Rchg(34)

Level 35: Oppressive Gloom -- HO:Endo(A)

Level 38: Moonbeam -- Apc-Dmg(A), Apc-Dmg/Rchg(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(46)

Level 41: Maneuvers -- LucoftheG-Rchg+(A)

Level 44: Shadow Meld -- LucoftheG-Rchg+(A)

Level 47: Shadow Maul -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(50), Obl-Acc/Dmg/EndRdx/Rchg(50)

Level 49: Super Speed -- Empty(A)

Level 1: Brawl -- Empty(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(25)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EffAdp-EndMod(A), EffAdp-EndMod/EndRdx(3), EffAdp-EndMod/Rchg(3)

Level 50: Ageless Core Epiphany

------------

 

 

 

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