srmalloy Posted April 25 Posted April 25 Something I have been noticing with my Elec/TW Tanker is that Crushing Blow appears to either have an accelerated animation without updating the power timing, or there is a delay after the end of the animation. What I've been seeing is that the animation for the attack plays out, then there is a noticeable pause before the 'boom' hit sound plays and the target takes damage. It jerks gameplay around a bit because you can queue up another attack after firing off Crushing Blow when you see nothing happening to your target, then after you've hit the key for your next attack, the damage from Crushing Blow gets applied and your target goes down... and your 'final' attack goes off on a 'corpse'.
lineuphere Posted July 26 Posted July 26 (edited) This is a very annoying bug in this power set. Bumping it with fingers crossed it gets addressed. The attack animation timing has nothing to do with the SFX or the target's hit (or miss) timing. Edited July 26 by lineuphere
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