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These two events, moreso Brickstown, are notorious for locking themselves up because enemies go missing.  Sometimes they get stuck in a ditch somewhere, but othertimes an enemy seems to just disappear of the face of the Earth.  Until those enemies are found and defeated, the events are just stuck in limbo.  I get this is likely due to not being fully fleshed out and implemented as they would've been in I24 but the game closed down before them.  I propose a simple solution if possible: can these events just reset (with no awards given) if no progress is made on the event for 10-15 minutes or so?  If no enemies are killed or objectives completed, the event just despawns and starts over in a few minutes.  Praetorian zone events have timers (though those are just straight time limits), why can't these ones?

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Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.

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