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Titan Weapons/Super Reflexes Build Examples Needed


Canopian

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Hi all. I'm here for advice and build suggestions. I've had a look through this area and there are precious few builds for TW/SR - my search fu has failed to find anything recent...

 

I'm hoping to put together a Titan Weapons/Super Reflexes Brute. Ideally the damage would be high and positional defences would be at the soft cap, if not higher for incarnate content. It'd be good to have some degree of resistance too.

 

I'm using MidsReborn so I can load things up there to "look under the hood" as it were, but I am new to this.

This isn't for farming or any particular content, so an all-rounder approach can be taken if unsure.

 

Assume that Influence cost isn't an issue - I'd rather have something ideal to work toward than something affordable I can get, but where I wouldn't be sure what steps to take thereafter.

 

I'm not too bothered about the epic or patron power pool chosen, but the character is currently melee focused. Some ranged abilities wouldn't hurt, but aren't a necessity. Being able to dish out damage to single enemies and groups while not faceplanting would be the ideal. If they can handle tanking a few AVs too, awesome, but not a necessity.

 

What would you all build or suggest?

 

Thank you!

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1 hour ago, Canopian said:

Is there anyone with an effective TW/SR Brute built up they could share the build of? It would be really helpful.

I could probably come up with an /SR build.  Problem is I know pretty much zero about TW and there are solid /SR builds on the forums.  But I'll poke at it in Mids see what comes up.

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On 6/4/2024 at 6:57 PM, Doomguide2005 said:

I could probably come up with an /SR build.  Problem is I know pretty much zero about TW and there are solid /SR builds on the forums.  But I'll poke at it in Mids see what comes up.

Hi Doomguide2005! Thank you very much for the reply. I'd really, really appreciate that. Even a generally effective guild with the directional defences softcapped (melee, ranged, aoe?) would be supremely helpful. Have you had any luck?

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17 hours ago, Canopian said:

Hi Doomguide2005! Thank you very much for the reply. I'd really, really appreciate that. Even a generally effective guild with the directional defences softcapped (melee, ranged, aoe?) would be supremely helpful. Have you had any luck?

I'll see if I can't get at least the SR side put up by tomorrow

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Posted (edited)
On 6/8/2024 at 5:21 AM, Canopian said:

Hi Doomguide2005! Thank you very much for the reply. I'd really, really appreciate that. Even a generally effective guild with the directional defences softcapped (melee, ranged, aoe?) would be supremely helpful. Have you had any luck?

     Feel like I could mess around with this more but really would need to know what the heck I'm doing with the TW side of the equation to do so effectively.  The build while a level 50 build with sets doesn't go all out.  It's somewhere between a leveling build and a full out level 50+ Incarnate build.  Because of this there are some slots you could move around or change up slots and power choices.  Normally, for example, post 50 I'd have a single slot in Practiced Brawler and my Claws/SR has no true travel power relying on jet packs and athletic run+sprint to get a around.  There's also a number of toggles you could or may even need to, toggle on and or off to handle end consumption depending on team composition external buffs etc.  Maneuvers, as an example, is about 90% mule and steppingstone to gain Tactics which itself is something you could toggle off if not needing it to hit your foes consistently.  Things I'd look at further is getting those resists higher as that is a Brute strength especially compared to scrappers and support classes.  But you shouldn't get hit all that often as positions are soft capped and despite my efforts you've got silly amounts of overkill in Melee unless you are fighting foes with incarnate level to hit numbers or hard mode foes (in which case you are incarnate capped for melee).   You've also, of course, got those scaling resists.  But both the resist IO specials are just begging to get included.  You've got extra melee defense, so I'd be looking at swapping out a def/endred/rech for a straight up +5% resist and try to find a spot of the scaling resist IO as well.  In short while I think the build is solid enough for most content there are certainly all sorts of minor changes one could make to improve the build, I'm quite certain.

 

TWSR (v1.00 i27.7) - Brute (Titan Weapons - Super Reflexes).mbd 

 

 

Edited by Doomguide2005
No way I make a post this long that doesn't need multiple edits
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Thank you very much Doomguide. This is an invaluable steer and foundation. Really, really appreciated, especially with the accompanying explanation. I've been looking closely and tweaking things here and there. Cheers!

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