kelika2 Posted June 7 Posted June 7 Individual lockouts from Blood Frenzy on each power. Time unknown on lockouts since this is just a spitball thread New: Savage Strike to give 1-3 stacks of blood frenzy. New: Shred: Wider and Longer range on 5 stacks. Lockout can be called Exhausted New: Hemorrhage. An additional bleed on 5 stacks. same damage increase on the original bleed is still there. Lockout can be called Sated. Same-ish: Rending Flurry: Lockout can be called Dizzy Also if crits can be 50% or 75% damage, can they go above 100%? like 120% or something on the bleed powers to compensate bleeds now not being effected by crits, but effected by +dmg buffs 1
kelika2 Posted June 10 Author Posted June 10 To double dip into the additional bleed effect thing: Shred also having an additional lethal dot can simulate Shredding harder/faster at 5 stacks
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