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Posted

Individual lockouts from Blood Frenzy on each power.  Time unknown on lockouts since this is just a spitball thread

New:  Savage Strike to give 1-3 stacks of blood frenzy.

New:  Shred:  Wider and Longer range on 5 stacks.  Lockout can be called Exhausted

New: Hemorrhage.  An additional bleed on 5 stacks.  same damage increase on the original bleed is still there. Lockout can be called Sated.

Same-ish:  Rending Flurry:  Lockout can be called Dizzy

 

Also if crits can be 50% or 75% damage, can they go above 100%?

like 120% or something on the bleed powers to compensate bleeds now not being effected by crits, but effected by +dmg buffs

  • Like 1
Posted

To double dip into the additional bleed effect thing:

Shred also having an additional lethal dot can simulate Shredding harder/faster at 5 stacks

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