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Stone/Electric Brute


Ukase

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So, after a number of power sets like ice, fire and dark, I was missing the crunch of War Mace. But I wanted to hold off on War Mace and revisit Stone melee. My 2nd 50 on retail was a fire/stone tank, and it was always enjoyable to see a Seismic Smash on a freak tank. 

But, I'm just not fond of tanks, because they kill too slowly compared to brutes, particularly in the early levels. 

So, I made Gordian Lass. Level 47 at the moment. And I can see I need to do a respec, because I'd forgotten what a turd tremor is. The DPA is pretty sad. It's useful, but still sad. I normally do a build in mids first, but at the time, I just didn't feel like it. 

"Just wing it!", I said. "It'll be fun!", I said. 

And it has been. And I could just muddle along to 50 easily. But the toxic hole has me concerned. The fairly low defensive numbers also concern me. 

And..well, I was able to address a glaring psi hole, but now I have a glaring toxic hole. 

I recognize that I can't address everything. It's not a positional defense tank, it's electric armor. Anyway, I thought someone might help me think outside the box on this. 

I could be persuaded to grab tremor, and lose vengeance. I could be persuaded to do a lot of things with this build, except I will be keeping super speed and combat jump. 

It might be worth it to take super jump as well and proc out Spring Attack for more AoE. And it might also be worth losing the energy epic and going for something else. At the time, I hadn't unlocked the patrons, so I tend to just go energy by default. 

Here's what I have so far: 

Gordian Lass - Brute (Stone Melee - Electric Armor).mbd

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  • I would pull the 2 +resist slots out of Grounded and move them to Charged Armor and Conductive Shield. The 6-slot bonus for Aegis and the 5-slot bonus for Unbreakable Guard will give you an additional 8.25% toxic/psi resist (vs. 3.825% negative energy resist keeping the slots in Grounded).
  • Power Sink is autohit and doesn't require accuracy. 
  • With Fury, Assault is largely wasted on a brute. If you really want Vengeance I would take Tactics instead, but I would be more inclined to drop the Leadership pool entirely for Tremor and Focused Accuracy.
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I appreciate the advice. Didn't realize Power Sink was autohit. 
As for assault being wasted...interesting. I'll have to think about that some more. 

Focused Accuracy is a power I have been wanting to use, but the end cost is so high, I've been reluctant, as I think it would drive me right to cardiac for the alpha. I'll consider it, maybe try it on Brain Storm to see if it can breathe with it. 

Thanks

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3 hours ago, Ukase said:

Focused Accuracy is a power I have been wanting to use, but the end cost is so high, I've been reluctant, as I think it would drive me right to cardiac for the alpha. I'll consider it, maybe try it on Brain Storm to see if it can breathe with it. 

They cut the endurance cost in half in Page 7. It's now 0.39 end/sec, the same as any of the Leadership toggles. It's really good for the tohit debuff resistance.

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On 7/5/2024 at 12:30 PM, Uun said:

They cut the endurance cost in half in Page 7. It's now 0.39 end/sec, the same as any of the Leadership toggles. It's really good for the tohit debuff resistance.

I'm such a bum sometimes. I did finally take FA on a character that had zero end issues to recognize it's no longer .52/s! 
So, I have done the respec, and it's crazy how I seem to miss the same amount with FA as without. It's just perception bias, I'm sure. I just hate missing so much. I set up this optimal attack chain only for the first one to whiff. Madness, I say. This game will drive me to drink more. 

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