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Looking for Opinions on my Ice/kin Controller.


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20 hours ago, Hyperion's Blade said:

I have not played in a long time, like 3 to 5 years ago, and I don't really know if I did this correctly. I never really interacted much with other people in terms of min/maxing. I was looking for some opinions on what I did right or wrong, and if there we some areas I could possibly improve upon.

 

Thank you,

Controller (Ice Control - Kinetics).mbd 42.05 kB · 2 downloads

 

One of my favourites lately is an ice/kin controller but i frequently faceplant on it because i play it like everything else i have (badly and aggressively) and i skipped a lot of stuff that would have made it tougher in favour of making it fun. So i'm not going into what you put together in detail other than to say - do not 6 slot sets randomly, check the 6th bonus they give and see if its beneficial to the overall build, does it stack with other bonuses? are you getting close to softcapped defences or resists? A quick look at what you have and i can see at least 6 powers 6 slotted with bonuses that dont provide you with any benefit.

 

When you put together a build in mids have a goal. 45% ranged defence. 75% resistance. 45% ranged/smashing/lethal defence. 40% defence to whatever with the aim of having a t4 barrier cover the rest. Perma hasten. Something along those lines. 

 

Most obvious for me is skipping arctic air for stealth. Ice doesn't get great controls, arctic air makes up for a lot, its hugely endurance heavy but your a kin with transference so that become irrelevant. Flash Freeze is up the fastest but breaks the second you use an attack so its best use is right before hopping into a mob giving arctic air time to mez the mob. Glacier has a huuuuge recharge time like all controller aoe holds (which is why i usually skip them) so your only going to be able to use that once every 3-4 mobs on teams if your lucky. Ice slick got a bump not that long ago, its still fairly useless as a control power but slotted with some damage and it'll help out. And Ice control needs help there's less damage in the set than the other lowest dps sets like mind or elec.

 

I'll toss my build on but i'm not sure it'll help its sole aim was to hit around 40% ranged defence with a t4 barrier and to take as many powers as i could to make it fun. I love it but its definitely not for everyone. (if your looking for mini/max advice i'm no help whatsoever)

 

 

ICE KIN - Controller (Ice Control - Kinetics).mbd

Edited by Meknomancer
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I greatly appreciate the advice. I am just wondering which of the slotted bonuses are not worth it? I assume the ones that give toxic/psi/mez resist because that is the one I see consistently across most of my 6 slotted powers? Is it because the rare dmg types that it becomes more of a gimmick than useful in the vast majority of situations?

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  • Drop Flash Freeze for Cold Snap. AoE sleep is virtually useless as a control, but a wide cone fear/slow is very good and makes a great opener.
  • Slot Siphon Speed with 1 acc IO + 1 rech IO. Impeded Swiftness doesn't provide enough recharge.
  • Stealth isn't worth slotting for defense (other than a LOTG +rech). All but 2.25% of the defense suppresses in combat. I wouldn't take both Stealth and Infiltration. If you slot a Celerity +stealth in Infiltration, you get full invisibility, making Stealth redundant. Drop one of them and take Combat Jumping instead.
  • Slot Jack Frost with Expedient Reinforcement, not Sovereign Right. You want the recharge so you can resummon more often.
  • 18 points of kb protection is far too much on a controller.
  • Slot the Gladiator's Armor +def in Increase Density or Tough.
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On 7/19/2024 at 3:55 PM, Hyperion's Blade said:

I greatly appreciate the advice. I am just wondering which of the slotted bonuses are not worth it? I assume the ones that give toxic/psi/mez resist because that is the one I see consistently across most of my 6 slotted powers? Is it because the rare dmg types that it becomes more of a gimmick than useful in the vast majority of situations?

 

Every bonus in transfusion could be done away with and you wouldn't notice. Same goes for ice blast.

The 6th bonus in flash freeze+glacier.

The 4th 5th 6th bonuses in frozen armour.

Aoe bonuses in ice storm are nice but only if your stacking with other aoe def bonuses. 

Transference isn't giving you any really good bonuses and offers only a 5% recharge which is minimal. pre-emptive gives even less recharge but it does give some nice ranged defence on top. Kins love recharge bonuses- aim for perma hasten. 2 slot hasten with lvl 50 io's and boost them.

You have a very expensive hammi in kick, you'll never use that power. And it does kb which is a no no especially on kins.

Find somewhere to slot the reactive def scaling res+preventetive+absorb+glad armr+3%def.

 

 

I agree with everything that @Uunsaid except the parts about flash freeze - on an ice/kin thats my opener and i'll hit it right as i combat jump into a mob and do a maxxed fulcrum, the mobs gets zzz'd and the confuse from arctic air kicks in and i'm damage capped for everything i click after that, cold snap doesn't give me that much control and its a cone on a toon i play in melee where aoe's are what i want. Since i don't run glacier i'm pretty much doing that for every mob, spamming heal if needed and popping ice slick and dropping enflame on the hardest target before i start with psi nado. Frostbite is only used when soloing or if an av is a runner, at that point it gets spammed til it hits and immobs.

 

As i said above my build isn't for everyone and i wouldn't recommend playing it, i've tanked +4 content with it often. I've faceplanted as often. I don't mind dying and its very easy to play when theres a tank on team, its only difficult when your faster than the rest of the team and get to the mobs first and have to spam heals to survive. There's not much def/res to keep me up, as i said its purely built for fun.

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My KB protection is only 8, am I missing something? Not sure where I might have messed up when translating it into Mids or is there something

you are seeing that I am not.

Also, the description for kick says knockdown not knockback. Is that incorrect?

kb prot.png

Edited by Vandalin7
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6 hours ago, Vandalin7 said:

My KB protection is only 8, am I missing something? Not sure where I might have messed up when translating it into Mids or is there something

you are seeing that I am not.

Found it. Hibernate was toggled on.

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