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Posted

My character is a lvl 30 mercs/marine MM.

 

My mission is the "Lay all ghosts to rest" mission from Gordon Bower (the first ghost mission he offers)

 

I don't have the means to make videos in-game, or more precisely I'm not willing to take the time to figure it out so still images will have to do.

 

I'm at this intersection, straight ahead is a sunken room.

 

image.thumb.png.da07a89e765e5b25e2a58e14bc6632bd.png

 

Mercs are in defensive/follow mode.  Not go-to, not stay, but defensive/follow.  This is certain.

 

This is the room that was directly ahead:

image.thumb.png.60ba8557669bb5ff05759e9e79db0554.png

 

To the left are stairs that lead up to a break area that then leads to a library-ish looking area.

 

image.thumb.png.6728a90ff28459258b991bf244c84e86.png

 

Ok, that's enough setup.

 

The mercs follow me to the stairs up to the breakroom.  Then, when I go into the library area, they bug out and go to the first room I showed.

 

Here's me showing a pet I had selected, all of them are now in this room.

 

image.thumb.png.b226fcd9e19f9c5b70c11536101b5e80.png

 

When I go back to that first intersection, they all come back to join me.  

 

I am a MM enjoyer and have spent a lot of time behind the wheel of this AT.  I've never seen this behavior before though.  

 

This did not happen again during this play session, I did not encounter this particular map again though.

 

Let me head off some expected questions/counterpoints.

* My stance is defensive/follow, not go-to or anything else

* This is NOT the mission with the fog that causes minions to attack the fog, that's the second ghost mission

* I promise you I'm in defensive/follow

 

Maybe this is some odd combination of circumstances that have never happened to me before and never will happen again, but I wanted to document this just in case additional similar incidents are reported.

Posted

It would have been more helpful if you had used the /whereami command to find out what map you were on in case it is something with that specific map.

  • Haha 1
Posted

It's happening again.  

 

Merc/Marine, now lvl 35 doing Scirocco's "Find Silver Mantis" mission.

 

It's the same situation as in the OP.  When I get into the break room area, the mercs will run either a) run down to the bottom of the stairways where I entered that room or b) (and this was a surprise to see) insta-port down there.  

 

Here's the /whereami info:

 

 11:56] Server: Indomitable Zone/Mission: V_Office_45_Layout_05 Position: [1616.9 54.1 -3919.7]

 

 

Furthermore, I dismissed and summoned the pets at that same $loc and all seemed well at first.  I engaged Silver Mantis and then the pets all ported back to [1665.3 36.0 -3866.7].  At first I thought "uh oh" when it was just she and I but then SHE ported to [1665.3 36.0 -3866.7] as well.  I went back and could do my MM things to defeat her, but... something's up with this particular section of the map.

  • 4 weeks later
Posted (edited)

I'm going to append to this, the same behavior is happening, same part of the map, but without pets.  This time, it's the enemies.  

 

/whereami data:  Server: Excelsior Zone/Mission: Office_60_Layout_04_01 Position: [473.3 0.0 2094.6]

 

Doing the Manticore tf, in the timed mission "Catch the Countess" I entered the bottom floor of this room, most of the mobs teleported away, seemingly to [532.5 0.0 2217.8], at least some of them came back to me but not all.  The other instances I mentioned were inconveniences, now I'm unable to proceed on this tf without GM intervention (hopefully).

 

upate - I found the two mobs that didn't come back in a stairwell.  The bug is still an issue though but I can proceed.

Edited by Hedgefund

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