NumbSoLdi3r MJ7 Posted July 28 Share Posted July 28 Hello good people, Below is my old Elec/Shield brute build back from Live. I was a different person then, and things have changed in the game since. I know the powerset combination isn't the most ideal for a brute, nor is it the best thing in play at the moment. Spoiler Advent Charge - Villain BruteBuild plan made with Mids' Reborn v3.7.4 rev. 8 ──────────────────────────────Primary powerset: Electrical MeleeSecondary powerset: Shield DefensePool powerset (#1): FightingPool powerset (#2): SpeedPool powerset (#3): LeapingPool powerset (#4): LeadershipAncillary powerset: Mu Mastery ────────────────────────────── Powers taken: Level 1: Havoc PunchA: Kinetic Combat: Accuracy/Damage3: Kinetic Combat: Damage/Endurance3: Kinetic Combat: Damage/Recharge5: Kinetic Combat: Damage/Endurance/Recharge Level 1: DeflectionA: Reactive Armor: Resistance7: Reactive Armor: Resistance/Endurance9: Reactive Armor: Resistance/Recharge9: Reactive Armor: Resistance/Endurance/Recharge11: Gladiator's Armor: TP Protection +3% Def (All) Level 2: Jacobs LadderA: Obliteration: Damage11: Obliteration: Accuracy/Recharge13: Obliteration: Damage/Recharge13: Obliteration: Accuracy/Damage/Recharge15: Obliteration: Accuracy/Damage/Endurance/Recharge15: Obliteration: Chance for Smashing Damage Level 4: Battle AgilityA: Luck of the Gambler: Defense17: Luck of the Gambler: Defense/Endurance19: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 6: Boxing(Empty) Level 8: True GritA: Regenerative Tissue: +Regeneration19: Reactive Armor: Resistance21: Reactive Armor: Resistance/Endurance21: Reactive Armor: Resistance/Recharge23: Reactive Armor: Resistance/Endurance/Recharge Level 10: Thunder StrikeA: Scirocco's Dervish: Accuracy/Damage23: Scirocco's Dervish: Damage/Endurance25: Scirocco's Dervish: Damage/Recharge25: Scirocco's Dervish: Accuracy/Damage/Endurance27: Scirocco's Dervish: Chance of Damage(Lethal) Level 12: HastenA: Invention: Recharge Reduction Level 14: Super SpeedA: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range17: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance29: Blessing of the Zephyr: Knockback Reduction (4 points) Level 16: ToughA: Reactive Armor: Resistance31: Reactive Armor: Resistance/Endurance31: Reactive Armor: Resistance/Endurance/Recharge33: Reactive Armor: Endurance33: Steadfast Protection: Resistance/+Def 3%33: Steadfast Protection: Knockback Protection Level 18: Active DefenseA: Membrane Exposure Level 20: Chain InductionA: Hecatomb: Damage34: Hecatomb: Damage/Recharge34: Hecatomb: Damage/Recharge/Accuracy34: Hecatomb: Damage/Endurance36: Hecatomb: Chance of Damage(Negative) Level 22: WeaveA: Luck of the Gambler: Defense/Increased Global Recharge Speed36: Red Fortune: Defense/Endurance36: Luck of the Gambler: Defense/Endurance Level 24: Combat JumpingA: Luck of the Gambler: Defense/Increased Global Recharge Speed37: Shield Wall: +Res (Teleportation), +5% Res (All) Level 26: Build UpA: Gaussian's Synchronized Fire-Control: To Hit Buff37: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge37: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance39: Gaussian's Synchronized Fire-Control: Recharge/Endurance39: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance39: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 28: Phalanx FightingA: Luck of the Gambler: Defense/Increased Global Recharge Speed31: Luck of the Gambler: Defense Level 30: Grant CoverA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 32: Lightning RodA: Armageddon: Damage40: Armageddon: Damage/Recharge40: Armageddon: Damage/Recharge/Accuracy40: Armageddon: Damage/Endurance42: Armageddon: Chance for Fire Damage42: Armageddon: Recharge/Accuracy Level 35: Shield ChargeA: Obliteration: Damage42: Obliteration: Accuracy/Recharge43: Obliteration: Damage/Recharge43: Obliteration: Accuracy/Damage/Recharge43: Obliteration: Accuracy/Damage/Endurance/Recharge45: Obliteration: Chance for Smashing Damage Level 38: ManeuversA: Luck of the Gambler: Defense/Increased Global Recharge Speed45: Luck of the Gambler: Defense/Endurance Level 41: AssaultA: Invention: Endurance Reduction Level 44: Electrifying FencesA: Positron's Blast: Accuracy/Damage45: Positron's Blast: Damage/Endurance46: Positron's Blast: Damage/Recharge46: Positron's Blast: Accuracy/Damage/Endurance46: Positron's Blast: Chance of Damage(Energy)48: Trap of the Hunter: Chance of Damage(Lethal) Level 47: Ball LightningA: Ragnarok: Damage48: Ragnarok: Damage/Recharge48: Ragnarok: Damage/Recharge/Accuracy50: Ragnarok: Recharge/Accuracy50: Ragnarok: Damage/Endurance Level 49: Against All OddsA: Invention: Endurance Reduction ────────────────────────────── Inherents: Level 1: Fury Level 1: Brawl(Empty) Level 1: Sprint(Empty) Level 2: Rest(Empty) Level 2: SwiftA: Invention: Run Speed Level 2: HurdleA: Invention: Jumping Level 2: HealthA: Numina's Convalesence: Heal7: Numina's Convalesence: +Regeneration/+Recovery29: Miracle: +Recovery50: Miracle: Heal Level 2: StaminaA: Efficacy Adaptor: EndMod5: Efficacy Adaptor: EndMod/Recharge27: Efficacy Adaptor: EndMod/Accuracy Level 14: Speed Phase Level 1: Prestige Power DashA: Invention: Run Speed Level 1: Prestige Power Slide(Empty) Level 1: Prestige Power Quick(Empty) Level 1: Prestige Power Rush(Empty) Level 1: Prestige Power Surge(Empty) Level 4: Ninja Run |MBD;24646;1501;2004;BASE64;| |G0VgIKwKeHMO5cToYFC9ao6iD41RinTtqbR3rzwaB8I0afrW6LGWUH8mS1df67CAdFV| |1FuLGU9XYzofwAD90bP7eGaV89nIxYoTZvS2PJr8tOxTyCOncft/edzJRKI0RSNhxxK| |JEf/vm0VpXdVKLohXHiaLU4wNCIRTKBC2Huve6/ZJuiQOHEPL5e5n2O9K1be+JEQmJB| |Dtu9eyKCpuiNy8+NkaBQfr8thWbh5VA8qsL7E4fnwGYIW0q0CVlHNinzJ8VnjjPzdO5| |GIyQ5oXD+wXw9pri7vmEWIkS/pEiRkBHbS7B/Oz0C5YFLAwXCXVx8BsBbxy1/OzG87Y| |qSeYtN2+2YJXCVmx38WrPg2iAAtXArGy2tvQKFTFn1zwF2g/FbFVj0b3Nst6PbdjmWm| |2yqkbRXKva3N2Dx9Pmq5o4O2hIq3StWeSW6dBLOZiARSd3WzG7Q12LzdsuuZnGQIe76| |/W15tsbzcvaWXrB2fHI5Px/l9DBdlRzeGtcmcBFb34j3Ig49Fs9p/FZPF4v10bnpuBV| |lnBLwfpmRmO1U89gZc97G5+D9AIM3hOdOjGkNKJfGydZga/u4hCMbuu1jbdgn/ww79O| |mF0E3rAT7Om3tO35AqIyB3vpCCK7/QLCseAIohGym7VjU2g5yHRcUS6rjtapJB4e6r9| |g/1nLNijRkJpPF5UFKaDG8TTCKQXZ5AiiOoQ7eHaNS7sLpMddTG7JWKdFVqfL4Wm6+T| 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|0UaWpdyVHZOWD8KqTbTsMO1xXPmB32d2egYbNobPkTowIflKnYdofurEPLU4Pex9QnX| |31irkCJlIl9B+VecZ8kt2zcWFXJyG5LpNmVUT+Q9cruiJEOz33+4karHmieaw/YjyJb| |jcrJqwhC5lCk80savo9hUGCm5KKLhW3mqUsdF7cr0ru2e/rYx3Svkvj9kLWeaTXox3u| |JBkFuNLsAK+8QqwGvpgmhm+PaFbQOr+3X4LCRhDu7nlYL6RMkxzBv6rV8dj9X/g/f1U| |qHRHrP49i4yBTPXCW/1l8bwffcukjJnSaCR9gy0nz0VHsP8sppcFlCrGqAQ==| This character remains one of my absolute favorite to play, so I'd like him to be at the top of his game. So I read up on the new stuff and look at other build out there. I redux-ed the build to include some of the things I've found. Chiefly, items to address the endurance drain and not six slotting Build Up. These changes resulted in a bit of a defense drop, though positional defenses remain above the softcap. Please take a look and let me know which build you think would succeed better, and what changes you might make. Spoiler Redux - Villain BruteBuild plan made with Mids' Reborn v3.7.4 rev. 8 ──────────────────────────────Primary powerset: Electrical MeleeSecondary powerset: Shield DefensePool powerset (#1): SpeedPool powerset (#2): LeapingPool powerset (#3): FightingPool powerset (#4): LeadershipAncillary powerset: Mu Mastery ────────────────────────────── Powers taken: Level 1: Havoc PunchA: Hecatomb: Damage3: Hecatomb: Damage/Recharge3: Hecatomb: Recharge/Accuracy5: Hecatomb: Damage/Endurance5: Hecatomb: Chance of Damage(Negative)7: Performance Shifter: Chance for +End Level 1: DeflectionA: Luck of the Gambler: Defense/Increased Global Recharge Speed11: Aegis: Resistance13: Aegis: Resistance/Endurance15: Aegis: Resistance/Recharge15: Aegis: Endurance/Recharge23: Aegis: Psionic/Status Resistance Level 2: Jacobs LadderA: Obliteration: Damage39: Obliteration: Accuracy/Recharge39: Obliteration: Chance for Smashing Damage40: Obliteration: Damage/Recharge40: Obliteration: Accuracy/Damage/Endurance/Recharge40: Performance Shifter: Chance for +End Level 4: Battle AgilityA: Reactive Defenses: Defense25: Reactive Defenses: Defense/Endurance25: Reactive Defenses: Endurance/RechargeTime34: Reactive Defenses: Defense/RechargeTime34: Reactive Defenses: Defense/Endurance/RechargeTime34: Reactive Defenses: Scaling Resist Damage Level 6: True GritA: Preventive Medicine: Chance for +Absorb36: Unbreakable Guard: Resistance37: Unbreakable Guard: +Max HP37: Unbreakable Guard: Resistance/Endurance37: Unbreakable Guard: RechargeTime/Resistance Level 8: Thunder StrikeA: Obliteration: Damage42: Obliteration: Accuracy/Recharge42: Obliteration: Damage/Recharge42: Obliteration: Accuracy/Damage/Endurance/Recharge43: Obliteration: Chance for Smashing Damage43: Fury of the Gladiator: Chance for Res Debuff Level 10: HastenA: Invention: Recharge Reduction11: Invention: Recharge Reduction Level 12: Super SpeedA: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range13: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 14: Active DefenseA: Invention: Recharge Reduction Level 16: Combat JumpingA: Luck of the Gambler: Defense/Increased Global Recharge Speed17: Shield Wall: +Res (Teleportation), +5% Res (All)17: Kismet: Accuracy +6% Level 18: Chain InductionA: Superior Unrelenting Fury: Accuracy/Damage19: Superior Unrelenting Fury: Damage/RechargeTime19: Superior Unrelenting Fury: Accuracy/Damage/RechargeTime21: Superior Unrelenting Fury: Damage/Endurance/RechargeTime21: Superior Unrelenting Fury: Accuracy/Damage/Endurance/RechargeTime23: Superior Unrelenting Fury: RechargeTime/+Regen/+End Level 20: Phalanx FightingA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 22: Build UpA: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 24: Grant CoverA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 26: Lightning RodA: Armageddon: Damage27: Armageddon: Damage/Recharge27: Armageddon: Damage/Recharge/Accuracy33: Armageddon: Recharge/Accuracy33: Armageddon: Damage/Endurance33: Armageddon: Chance for Fire Damage Level 28: Shield ChargeA: Obliteration: Damage29: Obliteration: Accuracy/Recharge29: Obliteration: Damage/Recharge31: Obliteration: Accuracy/Damage/Recharge31: Obliteration: Accuracy/Damage/Endurance/Recharge31: Obliteration: Chance for Smashing Damage Level 30: Boxing(Empty) Level 32: ToughA: Steadfast Protection: Resistance/+Def 3%43: Steadfast Protection: Resistance/Endurance46: Gladiator's Armor: TP Protection +3% Def (All)50: Gladiator's Armor: End/Resist Level 35: WeaveA: Luck of the Gambler: Defense/Increased Global Recharge Speed36: Luck of the Gambler: Defense/Endurance36: Cytoskeleton Exposure Level 38: ManeuversA: Luck of the Gambler: Defense/Endurance39: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 41: Against All OddsA: Invention: Endurance Reduction Level 44: Mu LightningA: Apocalypse: Damage45: Apocalypse: Damage/Recharge45: Apocalypse: Chance of Damage(Negative)45: Apocalypse: Recharge/Accuracy46: Apocalypse: Damage/Endurance46: Performance Shifter: Chance for +End Level 47: Ball LightningA: Ragnarok: Chance for Knockdown48: Ragnarok: Damage/Recharge48: Ragnarok: Damage/Recharge/Accuracy48: Ragnarok: Recharge/Accuracy50: Ragnarok: Damage/Endurance50: Performance Shifter: Chance for +End Level 49: AssaultA: Invention: Endurance Reduction ────────────────────────────── Inherents: Level 1: Fury Level 1: Brawl(Empty) Level 1: SprintA: Invention: Run Speed Level 2: Rest(Empty) Level 1: SwiftA: Invention: Run Speed Level 1: HurdleA: Invention: Jumping Level 1: HealthA: Numina's Convalesence: +Regeneration/+Recovery9: Panacea: +Hit Points/Endurance9: Miracle: +Recovery Level 1: StaminaA: Performance Shifter: Chance for +End7: Performance Shifter: EndMod Level 12: Speed Phase ──────────────────────────────Incarnates: Cardiac Core ParagonDiamagnetic Core Flawless InterfaceIon Core Final JudgementStorm Elemental Core Superior AllyBarrier Core EpiphanyAssault Radial Embodiment |MBD;24223;1515;2020;BASE64;| |G55eAKyKx/lXLKSkJLigx4yXS5GuPZWWU/41DoRJ0vbux2rZDuFJlq6+1mEB6eq0Vcq| |jN5MW6Kf0KXmmalbV675OVXsfemJsTmxiacqgpOT3+/a+sxESrGCX/pzeMkstbc7ZT6| |kvqBRLr740j8IZEBIpd9S7A90Fi1A/Ll5GoiJONcTn/asAux7OmmCRFyr68OIP51lgN| |e2/llxaRgmcX1/g+ub5LUAOaWEBq0RH4L9jf+dVcR5ab+owSCG51abbAQL37OL+4cKc| |gyVoUupWwFaLSpA/2/VgjAIihhONXoh/O0NS5/2fzmnHYIuGC8LIIf85evEzgvvJSie| |rZFk0nFMahNKWPWvtRtejnx09xs5kjPpDGMWi5lUuKxnsvRCnxbZJglppxWS03GaLn7| |ZWYrOn6GM69FEOC/rQbrcEyyKkU8ztJm9IVm/ZYm+uHde2yjFj3Yvb75mfGhiKrmYVE| |W2rI9tqTFF4KtG3EIu7FeEQE//HUS90Fi691Vx4LgwG48Q5g3ljd8Y0NtIIFj1v49/D| |NFh8bOIyqNK5YrRjERRoCWWBrYXPTGn/e63vI9BHxkfBr4wSJOpojJ/5gXA7T+qYfbI| |374OrLWlIoBhslYYOlIDh4dntJJGR/dWZtCe24alW62nt5KqzLhlJnXB5wWlfphvs/H| |dKw7E4M4xc6OTdbsDNujhTK4IBrJR+BIpQBVVcctV6AevTJqxt6bJAlbnBJQyz0748Y| |FAfshbFrDqPsJoESqBKh5oCskP8spe7P9kbmlhqhmsYds8kipAFlRSMMs9aVwJFqFzW| 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|/0utllneb96D5TnaswjUTph/jc6aRGx/ZfZIEuanGFszPWuv0FvmV/7UBgJagOWS1H3| |4mgsLqwBvxa5kO+EC+ugkwsIF8Am0iKF+9QiVlgASJH+ZAVGRisH7/LFxBSDauoJeVA| |YpuuaBQV5RIf96m7LDWDbvRogWPDcXP2LsNJZZfwJAQmHUFnTgs7bLOAyy+lOr9qacl| |ao+UhivZnw+3Bpgb5W7k/jguN/any0lMmjYsH+2nnjuAuSsTdqz+WNG3ceI8k1ODix9| |LUPKN0/jMb| Thanks for your time and consideration folks. 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Meknomancer Posted July 29 Share Posted July 29 19 hours ago, NumbSoLdi3r MJ7 said: Hello good people, Below is my old Elec/Shield brute build back from Live. I was a different person then, and things have changed in the game since. I know the powerset combination isn't the most ideal for a brute, nor is it the best thing in play at the moment. Reveal hidden contents Advent Charge - Villain BruteBuild plan made with Mids' Reborn v3.7.4 rev. 8 ────────────────────────────── Primary powerset: Electrical Melee Secondary powerset: Shield Defense Pool powerset (#1): Fighting Pool powerset (#2): Speed Pool powerset (#3): Leaping Pool powerset (#4): Leadership Ancillary powerset: Mu Mastery ────────────────────────────── Powers taken: Level 1: Havoc Punch A: Kinetic Combat: Accuracy/Damage 3: Kinetic Combat: Damage/Endurance 3: Kinetic Combat: Damage/Recharge 5: Kinetic Combat: Damage/Endurance/Recharge Level 1: Deflection A: Reactive Armor: Resistance 7: Reactive Armor: Resistance/Endurance 9: Reactive Armor: Resistance/Recharge 9: Reactive Armor: Resistance/Endurance/Recharge 11: Gladiator's Armor: TP Protection +3% Def (All) Level 2: Jacobs Ladder A: Obliteration: Damage 11: Obliteration: Accuracy/Recharge 13: Obliteration: Damage/Recharge 13: Obliteration: Accuracy/Damage/Recharge 15: Obliteration: Accuracy/Damage/Endurance/Recharge 15: Obliteration: Chance for Smashing Damage Level 4: Battle Agility A: Luck of the Gambler: Defense 17: Luck of the Gambler: Defense/Endurance 19: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 6: Boxing (Empty) Level 8: True Grit A: Regenerative Tissue: +Regeneration 19: Reactive Armor: Resistance 21: Reactive Armor: Resistance/Endurance 21: Reactive Armor: Resistance/Recharge 23: Reactive Armor: Resistance/Endurance/Recharge Level 10: Thunder Strike A: Scirocco's Dervish: Accuracy/Damage 23: Scirocco's Dervish: Damage/Endurance 25: Scirocco's Dervish: Damage/Recharge 25: Scirocco's Dervish: Accuracy/Damage/Endurance 27: Scirocco's Dervish: Chance of Damage(Lethal) Level 12: Hasten A: Invention: Recharge Reduction Level 14: Super Speed A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range 17: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance 29: Blessing of the Zephyr: Knockback Reduction (4 points) Level 16: Tough A: Reactive Armor: Resistance 31: Reactive Armor: Resistance/Endurance 31: Reactive Armor: Resistance/Endurance/Recharge 33: Reactive Armor: Endurance 33: Steadfast Protection: Resistance/+Def 3% 33: Steadfast Protection: Knockback Protection Level 18: Active Defense A: Membrane Exposure Level 20: Chain Induction A: Hecatomb: Damage 34: Hecatomb: Damage/Recharge 34: Hecatomb: Damage/Recharge/Accuracy 34: Hecatomb: Damage/Endurance 36: Hecatomb: Chance of Damage(Negative) Level 22: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed 36: Red Fortune: Defense/Endurance 36: Luck of the Gambler: Defense/Endurance Level 24: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed 37: Shield Wall: +Res (Teleportation), +5% Res (All) Level 26: Build Up A: Gaussian's Synchronized Fire-Control: To Hit Buff 37: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge 37: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance 39: Gaussian's Synchronized Fire-Control: Recharge/Endurance 39: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance 39: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 28: Phalanx Fighting A: Luck of the Gambler: Defense/Increased Global Recharge Speed 31: Luck of the Gambler: Defense Level 30: Grant Cover A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 32: Lightning Rod A: Armageddon: Damage 40: Armageddon: Damage/Recharge 40: Armageddon: Damage/Recharge/Accuracy 40: Armageddon: Damage/Endurance 42: Armageddon: Chance for Fire Damage 42: Armageddon: Recharge/Accuracy Level 35: Shield Charge A: Obliteration: Damage 42: Obliteration: Accuracy/Recharge 43: Obliteration: Damage/Recharge 43: Obliteration: Accuracy/Damage/Recharge 43: Obliteration: Accuracy/Damage/Endurance/Recharge 45: Obliteration: Chance for Smashing Damage Level 38: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed 45: Luck of the Gambler: Defense/Endurance Level 41: Assault A: Invention: Endurance Reduction Level 44: Electrifying Fences A: Positron's Blast: Accuracy/Damage 45: Positron's Blast: Damage/Endurance 46: Positron's Blast: Damage/Recharge 46: Positron's Blast: Accuracy/Damage/Endurance 46: Positron's Blast: Chance of Damage(Energy) 48: Trap of the Hunter: Chance of Damage(Lethal) Level 47: Ball Lightning A: Ragnarok: Damage 48: Ragnarok: Damage/Recharge 48: Ragnarok: Damage/Recharge/Accuracy 50: Ragnarok: Recharge/Accuracy 50: Ragnarok: Damage/Endurance Level 49: Against All Odds A: Invention: Endurance Reduction ────────────────────────────── Inherents: Level 1: Fury Level 1: Brawl (Empty) Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 2: Swift A: Invention: Run Speed Level 2: Hurdle A: Invention: Jumping Level 2: Health A: Numina's Convalesence: Heal 7: Numina's Convalesence: +Regeneration/+Recovery 29: Miracle: +Recovery 50: Miracle: Heal Level 2: Stamina A: Efficacy Adaptor: EndMod 5: Efficacy Adaptor: EndMod/Recharge 27: Efficacy Adaptor: EndMod/Accuracy Level 14: Speed Phase Level 1: Prestige Power Dash A: Invention: Run Speed Level 1: Prestige Power Slide (Empty) Level 1: Prestige Power Quick (Empty) Level 1: Prestige Power Rush (Empty) Level 1: Prestige Power Surge (Empty) Level 4: Ninja Run |MBD;24646;1501;2004;BASE64;| |G0VgIKwKeHMO5cToYFC9ao6iD41RinTtqbR3rzwaB8I0afrW6LGWUH8mS1df67CAdFV| |1FuLGU9XYzofwAD90bP7eGaV89nIxYoTZvS2PJr8tOxTyCOncft/edzJRKI0RSNhxxK| |JEf/vm0VpXdVKLohXHiaLU4wNCIRTKBC2Huve6/ZJuiQOHEPL5e5n2O9K1be+JEQmJB| |Dtu9eyKCpuiNy8+NkaBQfr8thWbh5VA8qsL7E4fnwGYIW0q0CVlHNinzJ8VnjjPzdO5| |GIyQ5oXD+wXw9pri7vmEWIkS/pEiRkBHbS7B/Oz0C5YFLAwXCXVx8BsBbxy1/OzG87Y| |qSeYtN2+2YJXCVmx38WrPg2iAAtXArGy2tvQKFTFn1zwF2g/FbFVj0b3Nst6PbdjmWm| |2yqkbRXKva3N2Dx9Pmq5o4O2hIq3StWeSW6dBLOZiARSd3WzG7Q12LzdsuuZnGQIe76| |/W15tsbzcvaWXrB2fHI5Px/l9DBdlRzeGtcmcBFb34j3Ig49Fs9p/FZPF4v10bnpuBV| |lnBLwfpmRmO1U89gZc97G5+D9AIM3hOdOjGkNKJfGydZga/u4hCMbuu1jbdgn/ww79O| |mF0E3rAT7Om3tO35AqIyB3vpCCK7/QLCseAIohGym7VjU2g5yHRcUS6rjtapJB4e6r9| |g/1nLNijRkJpPF5UFKaDG8TTCKQXZ5AiiOoQ7eHaNS7sLpMddTG7JWKdFVqfL4Wm6+T| |eq5d8QamAjMEdM2uZmbF7cZujmjNb0wgKRoEjAOyaQpBAgfys68u0u0fMKIMVwrOoFd| |1HGqQ/S10/8JqvjaFMEYCTTZMAb5dcfTrTPsOyv8+Z5hYOBKhKexfo/fUh2GX1Rigaq| |QXOIOAs/IFRMe3H2DStnYlCdF8NzMVeNkhMbJCBlQwUt2ZXU5y58fRJkhjwgZxw2XOW| |6oP9kkvDWf5Ihb5plwXnGKaBhAPLkSMIJ0+1Sm4tfS+sCaZ8LEAzCLO4ecoRzz5zcqo| |9uAxfTQxiewEdgXQTGn2KHy/0lXjPMll5JEU+5I6KaxM2jmr+4pvo6xjsDFyjxLVScq| |CAvFISxmQfE4MsF955lkktNxaUaJdAegj5LP+dPxfyHZISr5IuNERj4CzaGaL+ksccO| |179pPOcGzXt/nYJH7jL6hRqPG+ipnRuY+NDfVaLZ0OJsidKVkWikCFAkYQaicl83fdw| |LfWAIzT5kBOcrDNQssXG/+RuGRyyCpuNVosI5zrtp4Lq1GaZvadTWxHAxssDUCt6pqh| |VPH94vVT3T3eDUdBl8AFwLX2BWvOYVtUr7YG/5Z9Co1tkrAOt6R5Eivu4I8AEOktyDv| |4C68X6yOLppPVrZn0hWtRBUZebGdZBYgLKZc8Un0aX0P0W/72nx1U9wMdFnElWoTvUi| |/0MQOWr1HuGdz5qFW2GRx1VhE6qsr50stSYAkASPIkWSAiacV2kRrjhr5hZxgmZUxGq| |UJmgZNo1FaIGu0WXu871rFNF9NYKs8UMs7MyfjCP3Hp2rK14Hp7Dgk6ytesYym9uMra| |jvgkqHK+azaX/I6DwxYw4xsYCOw69DsUzLcJkF5ps4wzEkyDCBcTAmmAkwg8OwrwSPd| |2FkvyyWFEG/HwapUkmMlG3BnhIbcfiAm58M4/PH9xROWVooACtFSeRk63i8l5+p18iX| |0UaWpdyVHZOWD8KqTbTsMO1xXPmB32d2egYbNobPkTowIflKnYdofurEPLU4Pex9QnX| |31irkCJlIl9B+VecZ8kt2zcWFXJyG5LpNmVUT+Q9cruiJEOz33+4karHmieaw/YjyJb| |jcrJqwhC5lCk80savo9hUGCm5KKLhW3mqUsdF7cr0ru2e/rYx3Svkvj9kLWeaTXox3u| |JBkFuNLsAK+8QqwGvpgmhm+PaFbQOr+3X4LCRhDu7nlYL6RMkxzBv6rV8dj9X/g/f1U| |qHRHrP49i4yBTPXCW/1l8bwffcukjJnSaCR9gy0nz0VHsP8sppcFlCrGqAQ==| This character remains one of my absolute favorite to play, so I'd like him to be at the top of his game. So I read up on the new stuff and look at other build out there. I redux-ed the build to include some of the things I've found. Chiefly, items to address the endurance drain and not six slotting Build Up. These changes resulted in a bit of a defense drop, though positional defenses remain above the softcap. Please take a look and let me know which build you think would succeed better, and what changes you might make. Reveal hidden contents Redux - Villain BruteBuild plan made with Mids' Reborn v3.7.4 rev. 8 ────────────────────────────── Primary powerset: Electrical Melee Secondary powerset: Shield Defense Pool powerset (#1): Speed Pool powerset (#2): Leaping Pool powerset (#3): Fighting Pool powerset (#4): Leadership Ancillary powerset: Mu Mastery ────────────────────────────── Powers taken: Level 1: Havoc Punch A: Hecatomb: Damage 3: Hecatomb: Damage/Recharge 3: Hecatomb: Recharge/Accuracy 5: Hecatomb: Damage/Endurance 5: Hecatomb: Chance of Damage(Negative) 7: Performance Shifter: Chance for +End Level 1: Deflection A: Luck of the Gambler: Defense/Increased Global Recharge Speed 11: Aegis: Resistance 13: Aegis: Resistance/Endurance 15: Aegis: Resistance/Recharge 15: Aegis: Endurance/Recharge 23: Aegis: Psionic/Status Resistance Level 2: Jacobs Ladder A: Obliteration: Damage 39: Obliteration: Accuracy/Recharge 39: Obliteration: Chance for Smashing Damage 40: Obliteration: Damage/Recharge 40: Obliteration: Accuracy/Damage/Endurance/Recharge 40: Performance Shifter: Chance for +End Level 4: Battle Agility A: Reactive Defenses: Defense 25: Reactive Defenses: Defense/Endurance 25: Reactive Defenses: Endurance/RechargeTime 34: Reactive Defenses: Defense/RechargeTime 34: Reactive Defenses: Defense/Endurance/RechargeTime 34: Reactive Defenses: Scaling Resist Damage Level 6: True Grit A: Preventive Medicine: Chance for +Absorb 36: Unbreakable Guard: Resistance 37: Unbreakable Guard: +Max HP 37: Unbreakable Guard: Resistance/Endurance 37: Unbreakable Guard: RechargeTime/Resistance Level 8: Thunder Strike A: Obliteration: Damage 42: Obliteration: Accuracy/Recharge 42: Obliteration: Damage/Recharge 42: Obliteration: Accuracy/Damage/Endurance/Recharge 43: Obliteration: Chance for Smashing Damage 43: Fury of the Gladiator: Chance for Res Debuff Level 10: Hasten A: Invention: Recharge Reduction 11: Invention: Recharge Reduction Level 12: Super Speed A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range 13: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 14: Active Defense A: Invention: Recharge Reduction Level 16: Combat Jumping A: Luck of the Gambler: Defense/Increased Global Recharge Speed 17: Shield Wall: +Res (Teleportation), +5% Res (All) 17: Kismet: Accuracy +6% Level 18: Chain Induction A: Superior Unrelenting Fury: Accuracy/Damage 19: Superior Unrelenting Fury: Damage/RechargeTime 19: Superior Unrelenting Fury: Accuracy/Damage/RechargeTime 21: Superior Unrelenting Fury: Damage/Endurance/RechargeTime 21: Superior Unrelenting Fury: Accuracy/Damage/Endurance/RechargeTime 23: Superior Unrelenting Fury: RechargeTime/+Regen/+End Level 20: Phalanx Fighting A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 22: Build Up A: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 24: Grant Cover A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 26: Lightning Rod A: Armageddon: Damage 27: Armageddon: Damage/Recharge 27: Armageddon: Damage/Recharge/Accuracy 33: Armageddon: Recharge/Accuracy 33: Armageddon: Damage/Endurance 33: Armageddon: Chance for Fire Damage Level 28: Shield Charge A: Obliteration: Damage 29: Obliteration: Accuracy/Recharge 29: Obliteration: Damage/Recharge 31: Obliteration: Accuracy/Damage/Recharge 31: Obliteration: Accuracy/Damage/Endurance/Recharge 31: Obliteration: Chance for Smashing Damage Level 30: Boxing (Empty) Level 32: Tough A: Steadfast Protection: Resistance/+Def 3% 43: Steadfast Protection: Resistance/Endurance 46: Gladiator's Armor: TP Protection +3% Def (All) 50: Gladiator's Armor: End/Resist Level 35: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed 36: Luck of the Gambler: Defense/Endurance 36: Cytoskeleton Exposure Level 38: Maneuvers A: Luck of the Gambler: Defense/Endurance 39: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 41: Against All Odds A: Invention: Endurance Reduction Level 44: Mu Lightning A: Apocalypse: Damage 45: Apocalypse: Damage/Recharge 45: Apocalypse: Chance of Damage(Negative) 45: Apocalypse: Recharge/Accuracy 46: Apocalypse: Damage/Endurance 46: Performance Shifter: Chance for +End Level 47: Ball Lightning A: Ragnarok: Chance for Knockdown 48: Ragnarok: Damage/Recharge 48: Ragnarok: Damage/Recharge/Accuracy 48: Ragnarok: Recharge/Accuracy 50: Ragnarok: Damage/Endurance 50: Performance Shifter: Chance for +End Level 49: Assault A: Invention: Endurance Reduction ────────────────────────────── Inherents: Level 1: Fury Level 1: Brawl (Empty) Level 1: Sprint A: Invention: Run Speed Level 2: Rest (Empty) Level 1: Swift A: Invention: Run Speed Level 1: Hurdle A: Invention: Jumping Level 1: Health A: Numina's Convalesence: +Regeneration/+Recovery 9: Panacea: +Hit Points/Endurance 9: Miracle: +Recovery Level 1: Stamina A: Performance Shifter: Chance for +End 7: Performance Shifter: EndMod Level 12: Speed Phase ──────────────────────────────Incarnates: Cardiac Core ParagonDiamagnetic Core Flawless InterfaceIon Core Final JudgementStorm Elemental Core Superior AllyBarrier Core EpiphanyAssault Radial Embodiment |MBD;24223;1515;2020;BASE64;| |G55eAKyKx/lXLKSkJLigx4yXS5GuPZWWU/41DoRJ0vbux2rZDuFJlq6+1mEB6eq0Vcq| |jN5MW6Kf0KXmmalbV675OVXsfemJsTmxiacqgpOT3+/a+sxESrGCX/pzeMkstbc7ZT6| |kvqBRLr740j8IZEBIpd9S7A90Fi1A/Ll5GoiJONcTn/asAux7OmmCRFyr68OIP51lgN| |e2/llxaRgmcX1/g+ub5LUAOaWEBq0RH4L9jf+dVcR5ab+owSCG51abbAQL37OL+4cKc| |gyVoUupWwFaLSpA/2/VgjAIihhONXoh/O0NS5/2fzmnHYIuGC8LIIf85evEzgvvJSie| |rZFk0nFMahNKWPWvtRtejnx09xs5kjPpDGMWi5lUuKxnsvRCnxbZJglppxWS03GaLn7| |ZWYrOn6GM69FEOC/rQbrcEyyKkU8ztJm9IVm/ZYm+uHde2yjFj3Yvb75mfGhiKrmYVE| |W2rI9tqTFF4KtG3EIu7FeEQE//HUS90Fi691Vx4LgwG48Q5g3ljd8Y0NtIIFj1v49/D| |NFh8bOIyqNK5YrRjERRoCWWBrYXPTGn/e63vI9BHxkfBr4wSJOpojJ/5gXA7T+qYfbI| |374OrLWlIoBhslYYOlIDh4dntJJGR/dWZtCe24alW62nt5KqzLhlJnXB5wWlfphvs/H| |dKw7E4M4xc6OTdbsDNujhTK4IBrJR+BIpQBVVcctV6AevTJqxt6bJAlbnBJQyz0748Y| |FAfshbFrDqPsJoESqBKh5oCskP8spe7P9kbmlhqhmsYds8kipAFlRSMMs9aVwJFqFzW| |1aCqQ5ZE7nn3nJSWNpa4DcNN+vj9Jk1MWk7RYiyrZz2igdu7YBuSNpFazKx9WOsa0JX| |QxGp4s+57p8v9pEbaF1e4Cy0XlZpiElZTgHHYlGaBdTHz0drb7hxqGK2Sx3sk7187+m| |A0oQPH6oJHsTJ2xEvWbp6oluvlQdnIJPmZ+zswYZhH0dm7xRal2tCX5/7I9v5miLomr| |AaNe/T55wo2cxuPwGLF9lNXxzyS9Dioqh0Lhij9ictkLeCOftp2n6XhoTDuVTjJxvex| |z9YPjtIXGqs6QfnWzWQMnQ3AwHm6ULlKetqOFYwxgyqGL3pE0hnDYiuqFZSbNO+soTy| |BIvx6TChvgHE0TpClofm5xw5H3EX0MznCyamEWVcHCygVlJSFBRWK3eVxOnbBNR/THN| |ow90R0qUc8iZ6Jz7aFJZaUOJclsAedoZNEAyZ3fmDjK8ThPGjpnBjpXvdsugBuGO4BC| |Xlgo2pjdNdx6CpJoAjVSUoadHTIkleQUXxIdX4CXojZlfan5OFPyUOVSjWNsJaOMnvQ| |0hur3pPtXocD1mWYRFY7SZa+/t7mti+BiQvNFuHnDUIv6EOmQG49AURnB3KeOAxguMf| |1dE/s5Q+g1lnQ1RWkoT2Nuf5FXLkELgBU9blkgcQ8b42AVR2HVUEPnpeLeOjM4abKo6| |Bw5vG5iZz2e9fQDMbsbcankj4PysALbTdY1H8zWWp/pMDoefJzl1217ypxWs+x68xFw| |cJcPK8xYkL9cVwbIXfmgltjTXsQhLOt8MfZKahaX9FVklAyAGOw15o58tMfipCAXZpw| |3wAPDM8AlNgC2b6iWl1LVkVCRQHFUFUFjkPchCtf5aFnFsbTKuCDvleazWhT21QTGyu| |7J1vpT21eHS/fWzNxc67jiEmhnYg84iR60aRSOyi1Qqa+nzOCemd2lwRm6GkqQd8I53| |/0utllneb96D5TnaswjUTph/jc6aRGx/ZfZIEuanGFszPWuv0FvmV/7UBgJagOWS1H3| |4mgsLqwBvxa5kO+EC+ugkwsIF8Am0iKF+9QiVlgASJH+ZAVGRisH7/LFxBSDauoJeVA| |YpuuaBQV5RIf96m7LDWDbvRogWPDcXP2LsNJZZfwJAQmHUFnTgs7bLOAyy+lOr9qacl| |ao+UhivZnw+3Bpgb5W7k/jguN/any0lMmjYsH+2nnjuAuSsTdqz+WNG3ceI8k1ODix9| |LUPKN0/jMb| Thanks for your time and consideration folks. With some mobs getting makeovers you need to find a way to fit in some slow resistance on almost everything you play now, especially on melee's you'll want as close to 100% as you can get. I'm not a big fan of shield on any AT, i ran an elec/sd broot on live and made an elec/sd scrapper on HC but i didn't really enjoy them much. If your not set on it being a broot i'd recommend elec/sd stalker its simply superior to both. I took a stab at it but its a bit of a mess just to get slow resists in. ELEC SD - Brute (Electrical Melee - Shield Defense).mbd Link to comment Share on other sites More sharing options...
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