Jump to content

Elec/Shield Build Critique


NumbSoLdi3r MJ7

Recommended Posts

Hello good people,

 

Below is my old Elec/Shield brute build back from Live. I was a different person then, and things have changed in the game since. I know the powerset combination isn't the most ideal for a brute, nor is it the best thing in play at the moment.

 

Spoiler

Advent Charge - Villain Brute
Build plan made with Mids' Reborn v3.7.4 rev. 8
──────────────────────────────

  • Primary powerset: Electrical Melee
  • Secondary powerset: Shield Defense
  • Pool powerset (#1): Fighting
  • Pool powerset (#2): Speed
  • Pool powerset (#3): Leaping
  • Pool powerset (#4): Leadership
  • Ancillary powerset: Mu Mastery

──────────────────────────────

Powers taken:

Level 1: Havoc Punch

  • A: Kinetic Combat: Accuracy/Damage
  • 3: Kinetic Combat: Damage/Endurance
  • 3: Kinetic Combat: Damage/Recharge
  • 5: Kinetic Combat: Damage/Endurance/Recharge

Level 1: Deflection

  • A: Reactive Armor: Resistance
  • 7: Reactive Armor: Resistance/Endurance
  • 9: Reactive Armor: Resistance/Recharge
  • 9: Reactive Armor: Resistance/Endurance/Recharge
  • 11: Gladiator's Armor: TP Protection +3% Def (All)

Level 2: Jacobs Ladder

  • A: Obliteration: Damage
  • 11: Obliteration: Accuracy/Recharge
  • 13: Obliteration: Damage/Recharge
  • 13: Obliteration: Accuracy/Damage/Recharge
  • 15: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 15: Obliteration: Chance for Smashing Damage

Level 4: Battle Agility

  • A: Luck of the Gambler: Defense
  • 17: Luck of the Gambler: Defense/Endurance
  • 19: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 6: Boxing

  • (Empty)

Level 8: True Grit

  • A: Regenerative Tissue: +Regeneration
  • 19: Reactive Armor: Resistance
  • 21: Reactive Armor: Resistance/Endurance
  • 21: Reactive Armor: Resistance/Recharge
  • 23: Reactive Armor: Resistance/Endurance/Recharge

Level 10: Thunder Strike

  • A: Scirocco's Dervish: Accuracy/Damage
  • 23: Scirocco's Dervish: Damage/Endurance
  • 25: Scirocco's Dervish: Damage/Recharge
  • 25: Scirocco's Dervish: Accuracy/Damage/Endurance
  • 27: Scirocco's Dervish: Chance of Damage(Lethal)

Level 12: Hasten

  • A: Invention: Recharge Reduction

Level 14: Super Speed

  • A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
  • 17: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
  • 29: Blessing of the Zephyr: Knockback Reduction (4 points)

Level 16: Tough

  • A: Reactive Armor: Resistance
  • 31: Reactive Armor: Resistance/Endurance
  • 31: Reactive Armor: Resistance/Endurance/Recharge
  • 33: Reactive Armor: Endurance
  • 33: Steadfast Protection: Resistance/+Def 3%
  • 33: Steadfast Protection: Knockback Protection

Level 18: Active Defense

  • A: Membrane Exposure

Level 20: Chain Induction

  • A: Hecatomb: Damage
  • 34: Hecatomb: Damage/Recharge
  • 34: Hecatomb: Damage/Recharge/Accuracy
  • 34: Hecatomb: Damage/Endurance
  • 36: Hecatomb: Chance of Damage(Negative)

Level 22: Weave

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 36: Red Fortune: Defense/Endurance
  • 36: Luck of the Gambler: Defense/Endurance

Level 24: Combat Jumping

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 37: Shield Wall: +Res (Teleportation), +5% Res (All)

Level 26: Build Up

  • A: Gaussian's Synchronized Fire-Control: To Hit Buff
  • 37: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 37: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 39: Gaussian's Synchronized Fire-Control: Recharge/Endurance
  • 39: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
  • 39: Gaussian's Synchronized Fire-Control: Chance for Build Up

Level 28: Phalanx Fighting

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 31: Luck of the Gambler: Defense

Level 30: Grant Cover

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 32: Lightning Rod

  • A: Armageddon: Damage
  • 40: Armageddon: Damage/Recharge
  • 40: Armageddon: Damage/Recharge/Accuracy
  • 40: Armageddon: Damage/Endurance
  • 42: Armageddon: Chance for Fire Damage
  • 42: Armageddon: Recharge/Accuracy

Level 35: Shield Charge

  • A: Obliteration: Damage
  • 42: Obliteration: Accuracy/Recharge
  • 43: Obliteration: Damage/Recharge
  • 43: Obliteration: Accuracy/Damage/Recharge
  • 43: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 45: Obliteration: Chance for Smashing Damage

Level 38: Maneuvers

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 45: Luck of the Gambler: Defense/Endurance

Level 41: Assault

  • A: Invention: Endurance Reduction

Level 44: Electrifying Fences

  • A: Positron's Blast: Accuracy/Damage
  • 45: Positron's Blast: Damage/Endurance
  • 46: Positron's Blast: Damage/Recharge
  • 46: Positron's Blast: Accuracy/Damage/Endurance
  • 46: Positron's Blast: Chance of Damage(Energy)
  • 48: Trap of the Hunter: Chance of Damage(Lethal)

Level 47: Ball Lightning

  • A: Ragnarok: Damage
  • 48: Ragnarok: Damage/Recharge
  • 48: Ragnarok: Damage/Recharge/Accuracy
  • 50: Ragnarok: Recharge/Accuracy
  • 50: Ragnarok: Damage/Endurance

Level 49: Against All Odds

  • A: Invention: Endurance Reduction


──────────────────────────────

Inherents:

Level 1: Fury


Level 1: Brawl

  • (Empty)

Level 1: Sprint

  • (Empty)

Level 2: Rest

  • (Empty)

Level 2: Swift

  • A: Invention: Run Speed

Level 2: Hurdle

  • A: Invention: Jumping

Level 2: Health

  • A: Numina's Convalesence: Heal
  • 7: Numina's Convalesence: +Regeneration/+Recovery
  • 29: Miracle: +Recovery
  • 50: Miracle: Heal

Level 2: Stamina

  • A: Efficacy Adaptor: EndMod
  • 5: Efficacy Adaptor: EndMod/Recharge
  • 27: Efficacy Adaptor: EndMod/Accuracy

Level 14: Speed Phase


Level 1: Prestige Power Dash

  • A: Invention: Run Speed

Level 1: Prestige Power Slide

  • (Empty)

Level 1: Prestige Power Quick

  • (Empty)

Level 1: Prestige Power Rush

  • (Empty)

Level 1: Prestige Power Surge

  • (Empty)

Level 4: Ninja Run


 

|MBD;24646;1501;2004;BASE64;|
|G0VgIKwKeHMO5cToYFC9ao6iD41RinTtqbR3rzwaB8I0afrW6LGWUH8mS1df67CAdFV|
|1FuLGU9XYzofwAD90bP7eGaV89nIxYoTZvS2PJr8tOxTyCOncft/edzJRKI0RSNhxxK|
|JEf/vm0VpXdVKLohXHiaLU4wNCIRTKBC2Huve6/ZJuiQOHEPL5e5n2O9K1be+JEQmJB|
|Dtu9eyKCpuiNy8+NkaBQfr8thWbh5VA8qsL7E4fnwGYIW0q0CVlHNinzJ8VnjjPzdO5|
|GIyQ5oXD+wXw9pri7vmEWIkS/pEiRkBHbS7B/Oz0C5YFLAwXCXVx8BsBbxy1/OzG87Y|
|qSeYtN2+2YJXCVmx38WrPg2iAAtXArGy2tvQKFTFn1zwF2g/FbFVj0b3Nst6PbdjmWm|
|2yqkbRXKva3N2Dx9Pmq5o4O2hIq3StWeSW6dBLOZiARSd3WzG7Q12LzdsuuZnGQIe76|
|/W15tsbzcvaWXrB2fHI5Px/l9DBdlRzeGtcmcBFb34j3Ig49Fs9p/FZPF4v10bnpuBV|
|lnBLwfpmRmO1U89gZc97G5+D9AIM3hOdOjGkNKJfGydZga/u4hCMbuu1jbdgn/ww79O|
|mF0E3rAT7Om3tO35AqIyB3vpCCK7/QLCseAIohGym7VjU2g5yHRcUS6rjtapJB4e6r9|
|g/1nLNijRkJpPF5UFKaDG8TTCKQXZ5AiiOoQ7eHaNS7sLpMddTG7JWKdFVqfL4Wm6+T|
|eq5d8QamAjMEdM2uZmbF7cZujmjNb0wgKRoEjAOyaQpBAgfys68u0u0fMKIMVwrOoFd|
|1HGqQ/S10/8JqvjaFMEYCTTZMAb5dcfTrTPsOyv8+Z5hYOBKhKexfo/fUh2GX1Rigaq|
|QXOIOAs/IFRMe3H2DStnYlCdF8NzMVeNkhMbJCBlQwUt2ZXU5y58fRJkhjwgZxw2XOW|
|6oP9kkvDWf5Ihb5plwXnGKaBhAPLkSMIJ0+1Sm4tfS+sCaZ8LEAzCLO4ecoRzz5zcqo|
|9uAxfTQxiewEdgXQTGn2KHy/0lXjPMll5JEU+5I6KaxM2jmr+4pvo6xjsDFyjxLVScq|
|CAvFISxmQfE4MsF955lkktNxaUaJdAegj5LP+dPxfyHZISr5IuNERj4CzaGaL+ksccO|
|179pPOcGzXt/nYJH7jL6hRqPG+ipnRuY+NDfVaLZ0OJsidKVkWikCFAkYQaicl83fdw|
|LfWAIzT5kBOcrDNQssXG/+RuGRyyCpuNVosI5zrtp4Lq1GaZvadTWxHAxssDUCt6pqh|
|VPH94vVT3T3eDUdBl8AFwLX2BWvOYVtUr7YG/5Z9Co1tkrAOt6R5Eivu4I8AEOktyDv|
|4C68X6yOLppPVrZn0hWtRBUZebGdZBYgLKZc8Un0aX0P0W/72nx1U9wMdFnElWoTvUi|
|/0MQOWr1HuGdz5qFW2GRx1VhE6qsr50stSYAkASPIkWSAiacV2kRrjhr5hZxgmZUxGq|
|UJmgZNo1FaIGu0WXu871rFNF9NYKs8UMs7MyfjCP3Hp2rK14Hp7Dgk6ytesYym9uMra|
|jvgkqHK+azaX/I6DwxYw4xsYCOw69DsUzLcJkF5ps4wzEkyDCBcTAmmAkwg8OwrwSPd|
|2FkvyyWFEG/HwapUkmMlG3BnhIbcfiAm58M4/PH9xROWVooACtFSeRk63i8l5+p18iX|
|0UaWpdyVHZOWD8KqTbTsMO1xXPmB32d2egYbNobPkTowIflKnYdofurEPLU4Pex9QnX|
|31irkCJlIl9B+VecZ8kt2zcWFXJyG5LpNmVUT+Q9cruiJEOz33+4karHmieaw/YjyJb|
|jcrJqwhC5lCk80savo9hUGCm5KKLhW3mqUsdF7cr0ru2e/rYx3Svkvj9kLWeaTXox3u|
|JBkFuNLsAK+8QqwGvpgmhm+PaFbQOr+3X4LCRhDu7nlYL6RMkxzBv6rV8dj9X/g/f1U|
|qHRHrP49i4yBTPXCW/1l8bwffcukjJnSaCR9gy0nz0VHsP8sppcFlCrGqAQ==|

 

This character remains one of my absolute favorite to play, so I'd like him to be at the top of his game. So I read up on the new stuff and look at other build out there. I redux-ed the build to include some of the things I've found. Chiefly, items to address the endurance drain and not six slotting Build Up. These changes resulted in a bit of a defense drop, though positional defenses remain above the softcap. 

 

Please take a look and let me know which build you think would succeed better, and what changes you might make.

 

Spoiler

Redux - Villain Brute
Build plan made with Mids' Reborn v3.7.4 rev. 8
──────────────────────────────

  • Primary powerset: Electrical Melee
  • Secondary powerset: Shield Defense
  • Pool powerset (#1): Speed
  • Pool powerset (#2): Leaping
  • Pool powerset (#3): Fighting
  • Pool powerset (#4): Leadership
  • Ancillary powerset: Mu Mastery

──────────────────────────────

Powers taken:

Level 1: Havoc Punch

  • A: Hecatomb: Damage
  • 3: Hecatomb: Damage/Recharge
  • 3: Hecatomb: Recharge/Accuracy
  • 5: Hecatomb: Damage/Endurance
  • 5: Hecatomb: Chance of Damage(Negative)
  • 7: Performance Shifter: Chance for +End

Level 1: Deflection

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 11: Aegis: Resistance
  • 13: Aegis: Resistance/Endurance
  • 15: Aegis: Resistance/Recharge
  • 15: Aegis: Endurance/Recharge
  • 23: Aegis: Psionic/Status Resistance

Level 2: Jacobs Ladder

  • A: Obliteration: Damage
  • 39: Obliteration: Accuracy/Recharge
  • 39: Obliteration: Chance for Smashing Damage
  • 40: Obliteration: Damage/Recharge
  • 40: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 40: Performance Shifter: Chance for +End

Level 4: Battle Agility

  • A: Reactive Defenses: Defense
  • 25: Reactive Defenses: Defense/Endurance
  • 25: Reactive Defenses: Endurance/RechargeTime
  • 34: Reactive Defenses: Defense/RechargeTime
  • 34: Reactive Defenses: Defense/Endurance/RechargeTime
  • 34: Reactive Defenses: Scaling Resist Damage

Level 6: True Grit

  • A: Preventive Medicine: Chance for +Absorb
  • 36: Unbreakable Guard: Resistance
  • 37: Unbreakable Guard: +Max HP
  • 37: Unbreakable Guard: Resistance/Endurance
  • 37: Unbreakable Guard: RechargeTime/Resistance

Level 8: Thunder Strike

  • A: Obliteration: Damage
  • 42: Obliteration: Accuracy/Recharge
  • 42: Obliteration: Damage/Recharge
  • 42: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 43: Obliteration: Chance for Smashing Damage
  • 43: Fury of the Gladiator: Chance for Res Debuff

Level 10: Hasten

  • A: Invention: Recharge Reduction
  • 11: Invention: Recharge Reduction

Level 12: Super Speed

  • A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
  • 13: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance

Level 14: Active Defense

  • A: Invention: Recharge Reduction

Level 16: Combat Jumping

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 17: Shield Wall: +Res (Teleportation), +5% Res (All)
  • 17: Kismet: Accuracy +6%

Level 18: Chain Induction

  • A: Superior Unrelenting Fury: Accuracy/Damage
  • 19: Superior Unrelenting Fury: Damage/RechargeTime
  • 19: Superior Unrelenting Fury: Accuracy/Damage/RechargeTime
  • 21: Superior Unrelenting Fury: Damage/Endurance/RechargeTime
  • 21: Superior Unrelenting Fury: Accuracy/Damage/Endurance/RechargeTime
  • 23: Superior Unrelenting Fury: RechargeTime/+Regen/+End

Level 20: Phalanx Fighting

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 22: Build Up

  • A: Gaussian's Synchronized Fire-Control: Chance for Build Up

Level 24: Grant Cover

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 26: Lightning Rod

  • A: Armageddon: Damage
  • 27: Armageddon: Damage/Recharge
  • 27: Armageddon: Damage/Recharge/Accuracy
  • 33: Armageddon: Recharge/Accuracy
  • 33: Armageddon: Damage/Endurance
  • 33: Armageddon: Chance for Fire Damage

Level 28: Shield Charge

  • A: Obliteration: Damage
  • 29: Obliteration: Accuracy/Recharge
  • 29: Obliteration: Damage/Recharge
  • 31: Obliteration: Accuracy/Damage/Recharge
  • 31: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 31: Obliteration: Chance for Smashing Damage

Level 30: Boxing

  • (Empty)

Level 32: Tough

  • A: Steadfast Protection: Resistance/+Def 3%
  • 43: Steadfast Protection: Resistance/Endurance
  • 46: Gladiator's Armor: TP Protection +3% Def (All)
  • 50: Gladiator's Armor: End/Resist

Level 35: Weave

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 36: Luck of the Gambler: Defense/Endurance
  • 36: Cytoskeleton Exposure

Level 38: Maneuvers

  • A: Luck of the Gambler: Defense/Endurance
  • 39: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 41: Against All Odds

  • A: Invention: Endurance Reduction

Level 44: Mu Lightning

  • A: Apocalypse: Damage
  • 45: Apocalypse: Damage/Recharge
  • 45: Apocalypse: Chance of Damage(Negative)
  • 45: Apocalypse: Recharge/Accuracy
  • 46: Apocalypse: Damage/Endurance
  • 46: Performance Shifter: Chance for +End

Level 47: Ball Lightning

  • A: Ragnarok: Chance for Knockdown
  • 48: Ragnarok: Damage/Recharge
  • 48: Ragnarok: Damage/Recharge/Accuracy
  • 48: Ragnarok: Recharge/Accuracy
  • 50: Ragnarok: Damage/Endurance
  • 50: Performance Shifter: Chance for +End

Level 49: Assault

  • A: Invention: Endurance Reduction


──────────────────────────────

Inherents:

Level 1: Fury


Level 1: Brawl

  • (Empty)

Level 1: Sprint

  • A: Invention: Run Speed

Level 2: Rest

  • (Empty)

Level 1: Swift

  • A: Invention: Run Speed

Level 1: Hurdle

  • A: Invention: Jumping

Level 1: Health

  • A: Numina's Convalesence: +Regeneration/+Recovery
  • 9: Panacea: +Hit Points/Endurance
  • 9: Miracle: +Recovery

Level 1: Stamina

  • A: Performance Shifter: Chance for +End
  • 7: Performance Shifter: EndMod

Level 12: Speed Phase

──────────────────────────────
Incarnates:

Cardiac Core ParagonDiamagnetic Core Flawless InterfaceIon Core Final JudgementStorm Elemental Core Superior AllyBarrier Core EpiphanyAssault Radial Embodiment

 

|MBD;24223;1515;2020;BASE64;|
|G55eAKyKx/lXLKSkJLigx4yXS5GuPZWWU/41DoRJ0vbux2rZDuFJlq6+1mEB6eq0Vcq|
|jN5MW6Kf0KXmmalbV675OVXsfemJsTmxiacqgpOT3+/a+sxESrGCX/pzeMkstbc7ZT6|
|kvqBRLr740j8IZEBIpd9S7A90Fi1A/Ll5GoiJONcTn/asAux7OmmCRFyr68OIP51lgN|
|e2/llxaRgmcX1/g+ub5LUAOaWEBq0RH4L9jf+dVcR5ab+owSCG51abbAQL37OL+4cKc|
|gyVoUupWwFaLSpA/2/VgjAIihhONXoh/O0NS5/2fzmnHYIuGC8LIIf85evEzgvvJSie|
|rZFk0nFMahNKWPWvtRtejnx09xs5kjPpDGMWi5lUuKxnsvRCnxbZJglppxWS03GaLn7|
|ZWYrOn6GM69FEOC/rQbrcEyyKkU8ztJm9IVm/ZYm+uHde2yjFj3Yvb75mfGhiKrmYVE|
|W2rI9tqTFF4KtG3EIu7FeEQE//HUS90Fi691Vx4LgwG48Q5g3ljd8Y0NtIIFj1v49/D|
|NFh8bOIyqNK5YrRjERRoCWWBrYXPTGn/e63vI9BHxkfBr4wSJOpojJ/5gXA7T+qYfbI|
|374OrLWlIoBhslYYOlIDh4dntJJGR/dWZtCe24alW62nt5KqzLhlJnXB5wWlfphvs/H|
|dKw7E4M4xc6OTdbsDNujhTK4IBrJR+BIpQBVVcctV6AevTJqxt6bJAlbnBJQyz0748Y|
|FAfshbFrDqPsJoESqBKh5oCskP8spe7P9kbmlhqhmsYds8kipAFlRSMMs9aVwJFqFzW|
|1aCqQ5ZE7nn3nJSWNpa4DcNN+vj9Jk1MWk7RYiyrZz2igdu7YBuSNpFazKx9WOsa0JX|
|QxGp4s+57p8v9pEbaF1e4Cy0XlZpiElZTgHHYlGaBdTHz0drb7hxqGK2Sx3sk7187+m|
|A0oQPH6oJHsTJ2xEvWbp6oluvlQdnIJPmZ+zswYZhH0dm7xRal2tCX5/7I9v5miLomr|
|AaNe/T55wo2cxuPwGLF9lNXxzyS9Dioqh0Lhij9ictkLeCOftp2n6XhoTDuVTjJxvex|
|z9YPjtIXGqs6QfnWzWQMnQ3AwHm6ULlKetqOFYwxgyqGL3pE0hnDYiuqFZSbNO+soTy|
|BIvx6TChvgHE0TpClofm5xw5H3EX0MznCyamEWVcHCygVlJSFBRWK3eVxOnbBNR/THN|
|ow90R0qUc8iZ6Jz7aFJZaUOJclsAedoZNEAyZ3fmDjK8ThPGjpnBjpXvdsugBuGO4BC|
|Xlgo2pjdNdx6CpJoAjVSUoadHTIkleQUXxIdX4CXojZlfan5OFPyUOVSjWNsJaOMnvQ|
|0hur3pPtXocD1mWYRFY7SZa+/t7mti+BiQvNFuHnDUIv6EOmQG49AURnB3KeOAxguMf|
|1dE/s5Q+g1lnQ1RWkoT2Nuf5FXLkELgBU9blkgcQ8b42AVR2HVUEPnpeLeOjM4abKo6|
|Bw5vG5iZz2e9fQDMbsbcankj4PysALbTdY1H8zWWp/pMDoefJzl1217ypxWs+x68xFw|
|cJcPK8xYkL9cVwbIXfmgltjTXsQhLOt8MfZKahaX9FVklAyAGOw15o58tMfipCAXZpw|
|3wAPDM8AlNgC2b6iWl1LVkVCRQHFUFUFjkPchCtf5aFnFsbTKuCDvleazWhT21QTGyu|
|7J1vpT21eHS/fWzNxc67jiEmhnYg84iR60aRSOyi1Qqa+nzOCemd2lwRm6GkqQd8I53|
|/0utllneb96D5TnaswjUTph/jc6aRGx/ZfZIEuanGFszPWuv0FvmV/7UBgJagOWS1H3|
|4mgsLqwBvxa5kO+EC+ugkwsIF8Am0iKF+9QiVlgASJH+ZAVGRisH7/LFxBSDauoJeVA|
|YpuuaBQV5RIf96m7LDWDbvRogWPDcXP2LsNJZZfwJAQmHUFnTgs7bLOAyy+lOr9qacl|
|ao+UhivZnw+3Bpgb5W7k/jguN/any0lMmjYsH+2nnjuAuSsTdqz+WNG3ceI8k1ODix9|
|LUPKN0/jMb|

 

Thanks for your time and consideration folks.

 

Link to comment
Share on other sites

19 hours ago, NumbSoLdi3r MJ7 said:

Hello good people,

 

Below is my old Elec/Shield brute build back from Live. I was a different person then, and things have changed in the game since. I know the powerset combination isn't the most ideal for a brute, nor is it the best thing in play at the moment.

 

  Reveal hidden contents

Advent Charge - Villain Brute
Build plan made with Mids' Reborn v3.7.4 rev. 8
──────────────────────────────

  • Primary powerset: Electrical Melee
  • Secondary powerset: Shield Defense
  • Pool powerset (#1): Fighting
  • Pool powerset (#2): Speed
  • Pool powerset (#3): Leaping
  • Pool powerset (#4): Leadership
  • Ancillary powerset: Mu Mastery

 

──────────────────────────────

Powers taken:

Level 1: Havoc Punch

  • A: Kinetic Combat: Accuracy/Damage
  • 3: Kinetic Combat: Damage/Endurance
  • 3: Kinetic Combat: Damage/Recharge
  • 5: Kinetic Combat: Damage/Endurance/Recharge

 

Level 1: Deflection

  • A: Reactive Armor: Resistance
  • 7: Reactive Armor: Resistance/Endurance
  • 9: Reactive Armor: Resistance/Recharge
  • 9: Reactive Armor: Resistance/Endurance/Recharge
  • 11: Gladiator's Armor: TP Protection +3% Def (All)

 

Level 2: Jacobs Ladder

  • A: Obliteration: Damage
  • 11: Obliteration: Accuracy/Recharge
  • 13: Obliteration: Damage/Recharge
  • 13: Obliteration: Accuracy/Damage/Recharge
  • 15: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 15: Obliteration: Chance for Smashing Damage

 

Level 4: Battle Agility

  • A: Luck of the Gambler: Defense
  • 17: Luck of the Gambler: Defense/Endurance
  • 19: Luck of the Gambler: Defense/Increased Global Recharge Speed

 

Level 6: Boxing

  • (Empty)

 

Level 8: True Grit

  • A: Regenerative Tissue: +Regeneration
  • 19: Reactive Armor: Resistance
  • 21: Reactive Armor: Resistance/Endurance
  • 21: Reactive Armor: Resistance/Recharge
  • 23: Reactive Armor: Resistance/Endurance/Recharge

 

Level 10: Thunder Strike

  • A: Scirocco's Dervish: Accuracy/Damage
  • 23: Scirocco's Dervish: Damage/Endurance
  • 25: Scirocco's Dervish: Damage/Recharge
  • 25: Scirocco's Dervish: Accuracy/Damage/Endurance
  • 27: Scirocco's Dervish: Chance of Damage(Lethal)

 

Level 12: Hasten

  • A: Invention: Recharge Reduction

 

Level 14: Super Speed

  • A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
  • 17: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
  • 29: Blessing of the Zephyr: Knockback Reduction (4 points)

 

Level 16: Tough

  • A: Reactive Armor: Resistance
  • 31: Reactive Armor: Resistance/Endurance
  • 31: Reactive Armor: Resistance/Endurance/Recharge
  • 33: Reactive Armor: Endurance
  • 33: Steadfast Protection: Resistance/+Def 3%
  • 33: Steadfast Protection: Knockback Protection

 

Level 18: Active Defense

  • A: Membrane Exposure

 

Level 20: Chain Induction

  • A: Hecatomb: Damage
  • 34: Hecatomb: Damage/Recharge
  • 34: Hecatomb: Damage/Recharge/Accuracy
  • 34: Hecatomb: Damage/Endurance
  • 36: Hecatomb: Chance of Damage(Negative)

 

Level 22: Weave

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 36: Red Fortune: Defense/Endurance
  • 36: Luck of the Gambler: Defense/Endurance

 

Level 24: Combat Jumping

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 37: Shield Wall: +Res (Teleportation), +5% Res (All)

 

Level 26: Build Up

  • A: Gaussian's Synchronized Fire-Control: To Hit Buff
  • 37: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge
  • 37: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance
  • 39: Gaussian's Synchronized Fire-Control: Recharge/Endurance
  • 39: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance
  • 39: Gaussian's Synchronized Fire-Control: Chance for Build Up

 

Level 28: Phalanx Fighting

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 31: Luck of the Gambler: Defense

 

Level 30: Grant Cover

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

 

Level 32: Lightning Rod

  • A: Armageddon: Damage
  • 40: Armageddon: Damage/Recharge
  • 40: Armageddon: Damage/Recharge/Accuracy
  • 40: Armageddon: Damage/Endurance
  • 42: Armageddon: Chance for Fire Damage
  • 42: Armageddon: Recharge/Accuracy

 

Level 35: Shield Charge

  • A: Obliteration: Damage
  • 42: Obliteration: Accuracy/Recharge
  • 43: Obliteration: Damage/Recharge
  • 43: Obliteration: Accuracy/Damage/Recharge
  • 43: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 45: Obliteration: Chance for Smashing Damage

 

Level 38: Maneuvers

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 45: Luck of the Gambler: Defense/Endurance

 

Level 41: Assault

  • A: Invention: Endurance Reduction

 

Level 44: Electrifying Fences

  • A: Positron's Blast: Accuracy/Damage
  • 45: Positron's Blast: Damage/Endurance
  • 46: Positron's Blast: Damage/Recharge
  • 46: Positron's Blast: Accuracy/Damage/Endurance
  • 46: Positron's Blast: Chance of Damage(Energy)
  • 48: Trap of the Hunter: Chance of Damage(Lethal)

 

Level 47: Ball Lightning

  • A: Ragnarok: Damage
  • 48: Ragnarok: Damage/Recharge
  • 48: Ragnarok: Damage/Recharge/Accuracy
  • 50: Ragnarok: Recharge/Accuracy
  • 50: Ragnarok: Damage/Endurance

 

Level 49: Against All Odds

  • A: Invention: Endurance Reduction

 


──────────────────────────────

Inherents:

Level 1: Fury


Level 1: Brawl

  • (Empty)

 

Level 1: Sprint

  • (Empty)

 

Level 2: Rest

  • (Empty)

 

Level 2: Swift

  • A: Invention: Run Speed

 

Level 2: Hurdle

  • A: Invention: Jumping

 

Level 2: Health

  • A: Numina's Convalesence: Heal
  • 7: Numina's Convalesence: +Regeneration/+Recovery
  • 29: Miracle: +Recovery
  • 50: Miracle: Heal

 

Level 2: Stamina

  • A: Efficacy Adaptor: EndMod
  • 5: Efficacy Adaptor: EndMod/Recharge
  • 27: Efficacy Adaptor: EndMod/Accuracy

 

Level 14: Speed Phase


Level 1: Prestige Power Dash

  • A: Invention: Run Speed

 

Level 1: Prestige Power Slide

  • (Empty)

 

Level 1: Prestige Power Quick

  • (Empty)

 

Level 1: Prestige Power Rush

  • (Empty)

 

Level 1: Prestige Power Surge

  • (Empty)

 

Level 4: Ninja Run


 

|MBD;24646;1501;2004;BASE64;|
|G0VgIKwKeHMO5cToYFC9ao6iD41RinTtqbR3rzwaB8I0afrW6LGWUH8mS1df67CAdFV|
|1FuLGU9XYzofwAD90bP7eGaV89nIxYoTZvS2PJr8tOxTyCOncft/edzJRKI0RSNhxxK|
|JEf/vm0VpXdVKLohXHiaLU4wNCIRTKBC2Huve6/ZJuiQOHEPL5e5n2O9K1be+JEQmJB|
|Dtu9eyKCpuiNy8+NkaBQfr8thWbh5VA8qsL7E4fnwGYIW0q0CVlHNinzJ8VnjjPzdO5|
|GIyQ5oXD+wXw9pri7vmEWIkS/pEiRkBHbS7B/Oz0C5YFLAwXCXVx8BsBbxy1/OzG87Y|
|qSeYtN2+2YJXCVmx38WrPg2iAAtXArGy2tvQKFTFn1zwF2g/FbFVj0b3Nst6PbdjmWm|
|2yqkbRXKva3N2Dx9Pmq5o4O2hIq3StWeSW6dBLOZiARSd3WzG7Q12LzdsuuZnGQIe76|
|/W15tsbzcvaWXrB2fHI5Px/l9DBdlRzeGtcmcBFb34j3Ig49Fs9p/FZPF4v10bnpuBV|
|lnBLwfpmRmO1U89gZc97G5+D9AIM3hOdOjGkNKJfGydZga/u4hCMbuu1jbdgn/ww79O|
|mF0E3rAT7Om3tO35AqIyB3vpCCK7/QLCseAIohGym7VjU2g5yHRcUS6rjtapJB4e6r9|
|g/1nLNijRkJpPF5UFKaDG8TTCKQXZ5AiiOoQ7eHaNS7sLpMddTG7JWKdFVqfL4Wm6+T|
|eq5d8QamAjMEdM2uZmbF7cZujmjNb0wgKRoEjAOyaQpBAgfys68u0u0fMKIMVwrOoFd|
|1HGqQ/S10/8JqvjaFMEYCTTZMAb5dcfTrTPsOyv8+Z5hYOBKhKexfo/fUh2GX1Rigaq|
|QXOIOAs/IFRMe3H2DStnYlCdF8NzMVeNkhMbJCBlQwUt2ZXU5y58fRJkhjwgZxw2XOW|
|6oP9kkvDWf5Ihb5plwXnGKaBhAPLkSMIJ0+1Sm4tfS+sCaZ8LEAzCLO4ecoRzz5zcqo|
|9uAxfTQxiewEdgXQTGn2KHy/0lXjPMll5JEU+5I6KaxM2jmr+4pvo6xjsDFyjxLVScq|
|CAvFISxmQfE4MsF955lkktNxaUaJdAegj5LP+dPxfyHZISr5IuNERj4CzaGaL+ksccO|
|179pPOcGzXt/nYJH7jL6hRqPG+ipnRuY+NDfVaLZ0OJsidKVkWikCFAkYQaicl83fdw|
|LfWAIzT5kBOcrDNQssXG/+RuGRyyCpuNVosI5zrtp4Lq1GaZvadTWxHAxssDUCt6pqh|
|VPH94vVT3T3eDUdBl8AFwLX2BWvOYVtUr7YG/5Z9Co1tkrAOt6R5Eivu4I8AEOktyDv|
|4C68X6yOLppPVrZn0hWtRBUZebGdZBYgLKZc8Un0aX0P0W/72nx1U9wMdFnElWoTvUi|
|/0MQOWr1HuGdz5qFW2GRx1VhE6qsr50stSYAkASPIkWSAiacV2kRrjhr5hZxgmZUxGq|
|UJmgZNo1FaIGu0WXu871rFNF9NYKs8UMs7MyfjCP3Hp2rK14Hp7Dgk6ytesYym9uMra|
|jvgkqHK+azaX/I6DwxYw4xsYCOw69DsUzLcJkF5ps4wzEkyDCBcTAmmAkwg8OwrwSPd|
|2FkvyyWFEG/HwapUkmMlG3BnhIbcfiAm58M4/PH9xROWVooACtFSeRk63i8l5+p18iX|
|0UaWpdyVHZOWD8KqTbTsMO1xXPmB32d2egYbNobPkTowIflKnYdofurEPLU4Pex9QnX|
|31irkCJlIl9B+VecZ8kt2zcWFXJyG5LpNmVUT+Q9cruiJEOz33+4karHmieaw/YjyJb|
|jcrJqwhC5lCk80savo9hUGCm5KKLhW3mqUsdF7cr0ru2e/rYx3Svkvj9kLWeaTXox3u|
|JBkFuNLsAK+8QqwGvpgmhm+PaFbQOr+3X4LCRhDu7nlYL6RMkxzBv6rV8dj9X/g/f1U|
|qHRHrP49i4yBTPXCW/1l8bwffcukjJnSaCR9gy0nz0VHsP8sppcFlCrGqAQ==|

 

This character remains one of my absolute favorite to play, so I'd like him to be at the top of his game. So I read up on the new stuff and look at other build out there. I redux-ed the build to include some of the things I've found. Chiefly, items to address the endurance drain and not six slotting Build Up. These changes resulted in a bit of a defense drop, though positional defenses remain above the softcap. 

 

Please take a look and let me know which build you think would succeed better, and what changes you might make.

 

  Reveal hidden contents

Redux - Villain Brute
Build plan made with Mids' Reborn v3.7.4 rev. 8
──────────────────────────────

  • Primary powerset: Electrical Melee
  • Secondary powerset: Shield Defense
  • Pool powerset (#1): Speed
  • Pool powerset (#2): Leaping
  • Pool powerset (#3): Fighting
  • Pool powerset (#4): Leadership
  • Ancillary powerset: Mu Mastery

 

──────────────────────────────

Powers taken:

Level 1: Havoc Punch

  • A: Hecatomb: Damage
  • 3: Hecatomb: Damage/Recharge
  • 3: Hecatomb: Recharge/Accuracy
  • 5: Hecatomb: Damage/Endurance
  • 5: Hecatomb: Chance of Damage(Negative)
  • 7: Performance Shifter: Chance for +End

 

Level 1: Deflection

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 11: Aegis: Resistance
  • 13: Aegis: Resistance/Endurance
  • 15: Aegis: Resistance/Recharge
  • 15: Aegis: Endurance/Recharge
  • 23: Aegis: Psionic/Status Resistance

 

Level 2: Jacobs Ladder

  • A: Obliteration: Damage
  • 39: Obliteration: Accuracy/Recharge
  • 39: Obliteration: Chance for Smashing Damage
  • 40: Obliteration: Damage/Recharge
  • 40: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 40: Performance Shifter: Chance for +End

 

Level 4: Battle Agility

  • A: Reactive Defenses: Defense
  • 25: Reactive Defenses: Defense/Endurance
  • 25: Reactive Defenses: Endurance/RechargeTime
  • 34: Reactive Defenses: Defense/RechargeTime
  • 34: Reactive Defenses: Defense/Endurance/RechargeTime
  • 34: Reactive Defenses: Scaling Resist Damage

 

Level 6: True Grit

  • A: Preventive Medicine: Chance for +Absorb
  • 36: Unbreakable Guard: Resistance
  • 37: Unbreakable Guard: +Max HP
  • 37: Unbreakable Guard: Resistance/Endurance
  • 37: Unbreakable Guard: RechargeTime/Resistance

 

Level 8: Thunder Strike

  • A: Obliteration: Damage
  • 42: Obliteration: Accuracy/Recharge
  • 42: Obliteration: Damage/Recharge
  • 42: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 43: Obliteration: Chance for Smashing Damage
  • 43: Fury of the Gladiator: Chance for Res Debuff

 

Level 10: Hasten

  • A: Invention: Recharge Reduction
  • 11: Invention: Recharge Reduction

 

Level 12: Super Speed

  • A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
  • 13: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance

 

Level 14: Active Defense

  • A: Invention: Recharge Reduction

 

Level 16: Combat Jumping

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 17: Shield Wall: +Res (Teleportation), +5% Res (All)
  • 17: Kismet: Accuracy +6%

 

Level 18: Chain Induction

  • A: Superior Unrelenting Fury: Accuracy/Damage
  • 19: Superior Unrelenting Fury: Damage/RechargeTime
  • 19: Superior Unrelenting Fury: Accuracy/Damage/RechargeTime
  • 21: Superior Unrelenting Fury: Damage/Endurance/RechargeTime
  • 21: Superior Unrelenting Fury: Accuracy/Damage/Endurance/RechargeTime
  • 23: Superior Unrelenting Fury: RechargeTime/+Regen/+End

 

Level 20: Phalanx Fighting

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

 

Level 22: Build Up

  • A: Gaussian's Synchronized Fire-Control: Chance for Build Up

 

Level 24: Grant Cover

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

 

Level 26: Lightning Rod

  • A: Armageddon: Damage
  • 27: Armageddon: Damage/Recharge
  • 27: Armageddon: Damage/Recharge/Accuracy
  • 33: Armageddon: Recharge/Accuracy
  • 33: Armageddon: Damage/Endurance
  • 33: Armageddon: Chance for Fire Damage

 

Level 28: Shield Charge

  • A: Obliteration: Damage
  • 29: Obliteration: Accuracy/Recharge
  • 29: Obliteration: Damage/Recharge
  • 31: Obliteration: Accuracy/Damage/Recharge
  • 31: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 31: Obliteration: Chance for Smashing Damage

 

Level 30: Boxing

  • (Empty)

 

Level 32: Tough

  • A: Steadfast Protection: Resistance/+Def 3%
  • 43: Steadfast Protection: Resistance/Endurance
  • 46: Gladiator's Armor: TP Protection +3% Def (All)
  • 50: Gladiator's Armor: End/Resist

 

Level 35: Weave

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 36: Luck of the Gambler: Defense/Endurance
  • 36: Cytoskeleton Exposure

 

Level 38: Maneuvers

  • A: Luck of the Gambler: Defense/Endurance
  • 39: Luck of the Gambler: Defense/Increased Global Recharge Speed

 

Level 41: Against All Odds

  • A: Invention: Endurance Reduction

 

Level 44: Mu Lightning

  • A: Apocalypse: Damage
  • 45: Apocalypse: Damage/Recharge
  • 45: Apocalypse: Chance of Damage(Negative)
  • 45: Apocalypse: Recharge/Accuracy
  • 46: Apocalypse: Damage/Endurance
  • 46: Performance Shifter: Chance for +End

 

Level 47: Ball Lightning

  • A: Ragnarok: Chance for Knockdown
  • 48: Ragnarok: Damage/Recharge
  • 48: Ragnarok: Damage/Recharge/Accuracy
  • 48: Ragnarok: Recharge/Accuracy
  • 50: Ragnarok: Damage/Endurance
  • 50: Performance Shifter: Chance for +End

 

Level 49: Assault

  • A: Invention: Endurance Reduction

 


──────────────────────────────

Inherents:

Level 1: Fury


Level 1: Brawl

  • (Empty)

 

Level 1: Sprint

  • A: Invention: Run Speed

 

Level 2: Rest

  • (Empty)

 

Level 1: Swift

  • A: Invention: Run Speed

 

Level 1: Hurdle

  • A: Invention: Jumping

 

Level 1: Health

  • A: Numina's Convalesence: +Regeneration/+Recovery
  • 9: Panacea: +Hit Points/Endurance
  • 9: Miracle: +Recovery

 

Level 1: Stamina

  • A: Performance Shifter: Chance for +End
  • 7: Performance Shifter: EndMod

 

Level 12: Speed Phase

──────────────────────────────
Incarnates:

Cardiac Core ParagonDiamagnetic Core Flawless InterfaceIon Core Final JudgementStorm Elemental Core Superior AllyBarrier Core EpiphanyAssault Radial Embodiment

 

|MBD;24223;1515;2020;BASE64;|
|G55eAKyKx/lXLKSkJLigx4yXS5GuPZWWU/41DoRJ0vbux2rZDuFJlq6+1mEB6eq0Vcq|
|jN5MW6Kf0KXmmalbV675OVXsfemJsTmxiacqgpOT3+/a+sxESrGCX/pzeMkstbc7ZT6|
|kvqBRLr740j8IZEBIpd9S7A90Fi1A/Ll5GoiJONcTn/asAux7OmmCRFyr68OIP51lgN|
|e2/llxaRgmcX1/g+ub5LUAOaWEBq0RH4L9jf+dVcR5ab+owSCG51abbAQL37OL+4cKc|
|gyVoUupWwFaLSpA/2/VgjAIihhONXoh/O0NS5/2fzmnHYIuGC8LIIf85evEzgvvJSie|
|rZFk0nFMahNKWPWvtRtejnx09xs5kjPpDGMWi5lUuKxnsvRCnxbZJglppxWS03GaLn7|
|ZWYrOn6GM69FEOC/rQbrcEyyKkU8ztJm9IVm/ZYm+uHde2yjFj3Yvb75mfGhiKrmYVE|
|W2rI9tqTFF4KtG3EIu7FeEQE//HUS90Fi691Vx4LgwG48Q5g3ljd8Y0NtIIFj1v49/D|
|NFh8bOIyqNK5YrRjERRoCWWBrYXPTGn/e63vI9BHxkfBr4wSJOpojJ/5gXA7T+qYfbI|
|374OrLWlIoBhslYYOlIDh4dntJJGR/dWZtCe24alW62nt5KqzLhlJnXB5wWlfphvs/H|
|dKw7E4M4xc6OTdbsDNujhTK4IBrJR+BIpQBVVcctV6AevTJqxt6bJAlbnBJQyz0748Y|
|FAfshbFrDqPsJoESqBKh5oCskP8spe7P9kbmlhqhmsYds8kipAFlRSMMs9aVwJFqFzW|
|1aCqQ5ZE7nn3nJSWNpa4DcNN+vj9Jk1MWk7RYiyrZz2igdu7YBuSNpFazKx9WOsa0JX|
|QxGp4s+57p8v9pEbaF1e4Cy0XlZpiElZTgHHYlGaBdTHz0drb7hxqGK2Sx3sk7187+m|
|A0oQPH6oJHsTJ2xEvWbp6oluvlQdnIJPmZ+zswYZhH0dm7xRal2tCX5/7I9v5miLomr|
|AaNe/T55wo2cxuPwGLF9lNXxzyS9Dioqh0Lhij9ictkLeCOftp2n6XhoTDuVTjJxvex|
|z9YPjtIXGqs6QfnWzWQMnQ3AwHm6ULlKetqOFYwxgyqGL3pE0hnDYiuqFZSbNO+soTy|
|BIvx6TChvgHE0TpClofm5xw5H3EX0MznCyamEWVcHCygVlJSFBRWK3eVxOnbBNR/THN|
|ow90R0qUc8iZ6Jz7aFJZaUOJclsAedoZNEAyZ3fmDjK8ThPGjpnBjpXvdsugBuGO4BC|
|Xlgo2pjdNdx6CpJoAjVSUoadHTIkleQUXxIdX4CXojZlfan5OFPyUOVSjWNsJaOMnvQ|
|0hur3pPtXocD1mWYRFY7SZa+/t7mti+BiQvNFuHnDUIv6EOmQG49AURnB3KeOAxguMf|
|1dE/s5Q+g1lnQ1RWkoT2Nuf5FXLkELgBU9blkgcQ8b42AVR2HVUEPnpeLeOjM4abKo6|
|Bw5vG5iZz2e9fQDMbsbcankj4PysALbTdY1H8zWWp/pMDoefJzl1217ypxWs+x68xFw|
|cJcPK8xYkL9cVwbIXfmgltjTXsQhLOt8MfZKahaX9FVklAyAGOw15o58tMfipCAXZpw|
|3wAPDM8AlNgC2b6iWl1LVkVCRQHFUFUFjkPchCtf5aFnFsbTKuCDvleazWhT21QTGyu|
|7J1vpT21eHS/fWzNxc67jiEmhnYg84iR60aRSOyi1Qqa+nzOCemd2lwRm6GkqQd8I53|
|/0utllneb96D5TnaswjUTph/jc6aRGx/ZfZIEuanGFszPWuv0FvmV/7UBgJagOWS1H3|
|4mgsLqwBvxa5kO+EC+ugkwsIF8Am0iKF+9QiVlgASJH+ZAVGRisH7/LFxBSDauoJeVA|
|YpuuaBQV5RIf96m7LDWDbvRogWPDcXP2LsNJZZfwJAQmHUFnTgs7bLOAyy+lOr9qacl|
|ao+UhivZnw+3Bpgb5W7k/jguN/any0lMmjYsH+2nnjuAuSsTdqz+WNG3ceI8k1ODix9|
|LUPKN0/jMb|

 

Thanks for your time and consideration folks.

 

 

With some mobs getting makeovers you need to find a way to fit in some slow resistance on almost everything you play now, especially on melee's you'll want as close to 100% as you can get. I'm not a big fan of shield on any AT, i ran an elec/sd broot on live and made an elec/sd scrapper on HC but i didn't really enjoy them much. If your not set on it being a broot i'd recommend elec/sd stalker its simply superior to both. I took a stab at it but its a bit of a mess just to get slow resists in.

ELEC SD - Brute (Electrical Melee - Shield Defense).mbd

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...