terrasmash Posted August 1, 2024 Posted August 1, 2024 (edited) i have 5 more slots to place and really do not know where to put them... thinking burst or mace beam. ideas ? |MBD;21678;1276;1704;BASE64;| |G61UAKyKx/lXLKSkJLigx4yXS5GuPVUnUrABYidOlU3Vr1gbOMFPlq6+1mEB6arplvL| |VhKzP7lEaJfHXqzrtpG3aFt/OIf0nm4RfQrFT/f/2NjXKgUUoZJ9xazRFGP6f/4ZS+9| |+VgIMzu11RUppaG1eqMKVLnbjYSDk/be6DLmTiEsWJihASGzLtOuiaqa8kjUSR0PUDM| |yzyv1SIN/thLYKtLd42iOQUBZ4/QHC8/d5XBBgijRPEJUgF8zHjD/1+0duWzm2szJC8| |WfwcQO4eJLc72SuRH+9JCv6Upgj6Fi9YmaDNdYzcKitDr5mSyjoISIAEASqHPOOCDPJ| |p+5dhV+9zbBt+YIgrgprHWee5WVd1sLXUINXGW6ZtRlY61LDhUjlYP6RNtFoOKrGfSU| |FLj62DiS0HeBZ+08HwSzG/RJR4kEMxb9t5IEU683h1bf6xRoJSfSMfTsn/cYkOPvaWv| |z6PYOp7u1m9KQd+b3YePW5wjLzYzLA3U9s7uXYux4PGTLZNDoY7WtXSNXIGFjxz4e/R| |liHWu5yJxk+EtmSLcxFY6/n5YsscoNCzC8vZh0UfBW+D7hgUTOqou5/4D2W6Flr3fbk| |38o9juY0CCN5QTY8sdob/t0yYeSIzZLZRhFNAEreA24n21qaIy1gsJ7bEaUNG4+xbaF| |RLOt/IWqf4xbOk7wYXdw6YbWYFFMCBC2YJlIDszubsdJB+gO4Wq6uYqyrqoiX72kvH0| |wmT903uEWWCGzAbcEvilsQtiVvSgYS0SZ+li0MLvsUebkFwhU5IU6wVsGow87yNrnxy| |WVomTSWnB8P7FNQubEpLiHzl7JSqMvquXow8jDvgdoptZhcxFjtHjfbrzBrgFwYQbL/| |KtF7QxKFdCNWZ1YzLQ/5FGr28SIWzy0M3mIdCjVbeSDfXqY+UAaD7eeHgz5p8ASzaIV| |EZMmtMbHE5nPxS3M1nnG/cdF2ueRVgAtKb1wQMIX3lIf+lB70EWEXgQHCev6QiVEawv| |8f7Pdjyg8alDuMIi+ScexsNFOD0mWCeYD4Ak3DPECArJv1qA60efiD5DFzTRm4w6/xf| |uTU6kqUTuzkxqwJgy9hCMbz6BniQaxXTZaj7gt91VrA/dOSGXS6eYQjBY1qZdrBruKy| |mBtlm0FJOY8GjHta+G86uDt1EHf0YSuEmxvzCABIvlwRMQGJxmWBFmjuqnFNpAguiRR| |HR+mcz1nA1RJ9/7nkGYAhnAp4DLCciZYQ1HKyyIbsgzNwBB4JzP1drGOwg+TzhKoRIz| |RoX42dV6jJTHbjAbJkeuGC+uRW4JWACDjS4TbCEgqaYs+9L5LETxxmi+ylVKMCGeAcV| |d7vYeg4oJP9uN9f2HHY/6QyDuXTxGuA1gUV5n75ieVJYwrjHu4mvKeqAJfBjYOU3MRa| |8gLE/9VoqZiIAX1kv+G6jIULHdRjjAvph3b6913bCrNvWt2TuTeEhNx/TV62xs+uh89| |YzNsjtgtndn7NenLM5OJ9zkL5g/IyY7jP0Dn5VDGc4HDKIUZh/wa8avidzzsiUsLmec| |K5pcOCEKtIm9BKrUVL8q4CPJaTzO83wnR2Qu6fAa73IvmkH5E0Hxxa6jT3bnWK6PKSh| |zUvnGe0OO4f7miJt5G/1OVt+f1MGkV48zFjT/wPzn9APPdM1U/53wZsz+3qa/zWVNwP| |+rTil6xBKP5px1yU1UuVmo6Ttbw==| Edited August 1, 2024 by terrasmash cleaner
kelika2 Posted August 1, 2024 Posted August 1, 2024 Kismet proc only works when said power is active and i would slap some rech in serum
terrasmash Posted August 1, 2024 Author Posted August 1, 2024 5 minutes ago, kelika2 said: Kismet proc only works when said power is active and i would slap some rech in serum Yeah, only using it for the 2 buff of end that's active regardless right? and rech has one via the 2nd res/rech. would that only work on the power itself or does that effect the merc as wel?
terrasmash Posted August 1, 2024 Author Posted August 1, 2024 # **Villain Mastermind** ### *Build plan made with Mids' Reborn v3.7.5 rev. 21* ---- - **Primary powerset: Mercenaries** - **Secondary powerset: Force Field** - **Pool powerset (#1): Leadership** - **Pool powerset (#2): Experimentation** - **Pool powerset (#3): Fighting** - **Pool powerset (#4): Flight** - **Ancillary powerset: Mace Mastery** ---- # **Powers taken:** **Level 1: Soldiers** - A: Force Feedback: Chance for +Recharge - 7: Force Feedback: Damage/Knockback - 9: Edict of the Master: Defense Bonus - 9: Edict of the Master: Damage - 11: Edict of the Master: Accuracy/Damage - 11: Edict of the Master: Accuracy/Damage/Endurance **Level 1: Deflection Shield** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed - 3: Luck of the Gambler: Defense - 3: Luck of the Gambler: Defense/Endurance - 5: Luck of the Gambler: Defense/Recharge - 5: Luck of the Gambler: Endurance/Recharge - 7: Luck of the Gambler: Defense/Endurance/Recharge **Level 2: Slug** - (Empty) **Level 4: Insulation Shield** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed - 13: Luck of the Gambler: Defense - 13: Luck of the Gambler: Defense/Endurance - 15: Luck of the Gambler: Defense/Recharge - 15: Luck of the Gambler: Endurance/Recharge - 17: Luck of the Gambler: Defense/Endurance/Recharge **Level 6: Equip Mercenary** - A: Steadfast Protection: Resistance/+Def 3% - 17: Gladiator's Armor: TP Protection +3% Def (All) - 19: Steadfast Protection: Knockback Protection **Level 8: Maneuvers** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed - 19: Luck of the Gambler: Defense - 21: Red Fortune: Defense - 21: Red Fortune: Defense/Endurance - 23: Gift of the Ancients: Defense - 23: Gift of the Ancients: Defense/Endurance **Level 10: Assault** - A: Invention: Endurance Reduction **Level 12: Spec Ops** - A: Mark of Supremacy: Endurance/Pet +Resist +Regen - 25: Mark of Supremacy: Accuracy/Damage/Endurance - 25: Mark of Supremacy: Accuracy/Damage - 27: Mark of Supremacy: Accuracy/Endurance - 27: Mark of Supremacy: Damage/Endurance - 29: Mark of Supremacy: Damage **Level 14: Tactics** - A: Gaussian's Synchronized Fire-Control: Chance for Build Up - 29: Gaussian's Synchronized Fire-Control: To Hit Buff - 31: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge - 31: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance - 31: Gaussian's Synchronized Fire-Control: Recharge/Endurance - 33: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance **Level 16: Personal Force Field** - A: Kismet: Accuracy +6% - 43: Kismet: Defense/Endurance **Level 18: Serum** - A: Impervious Skin: Status Resistance/Regeneration - 46: Impervious Skin: Resistance/Recharge - 48: Performance Shifter: EndMod/Recharge **Level 20: Dispersion Bubble** - A: Red Fortune: Endurance - 43: Red Fortune: Defense/Endurance - 45: Red Fortune: Defense/Recharge - 45: Red Fortune: Endurance/Recharge - 46: Red Fortune: Defense/Endurance/Recharge - 46: Red Fortune: Defense **Level 22: Commando** - A: Command of the Mastermind: Recharge/Pet +AoE Defense Aura - 33: Command of the Mastermind: Accuracy/Damage - 33: Command of the Mastermind: Damage/Endurance - 34: Command of the Mastermind: Accuracy/Damage/Recharge - 34: Command of the Mastermind: Damage/Endurance/Recharge - 34: Command of the Mastermind: Accuracy/Damage/Endurance/Recharge **Level 24: Repulsion Field** - A: Sudden Acceleration: Knockback to Knockdown **Level 26: Tactical Upgrade** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed - 36: Luck of the Gambler: Defense - 36: Luck of the Gambler: Defense/Recharge - 36: Luck of the Gambler: Endurance/Recharge - 37: Luck of the Gambler: Defense/Endurance/Recharge - 37: Luck of the Gambler: Defense/Endurance **Level 28: Force Bomb** - A: Force Feedback: Chance for +Recharge **Level 30: Damping Bubble** - A: Reactive Defenses: Scaling Resist Damage - 37: Reactive Defenses: Defense/Endurance/RechargeTime - 40: Reactive Defenses: Defense - 42: Reactive Defenses: Endurance/RechargeTime - 42: Reactive Defenses: Defense/RechargeTime - 42: Reactive Defenses: Defense/Endurance **Level 32: Experimental Injection** - (Empty) **Level 35: Speed of Sound** - A: Blessing of the Zephyr: Knockback Reduction (4 points) - 43: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance **Level 38: Scorpion Shield** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed - 39: Luck of the Gambler: Defense - 39: Luck of the Gambler: Defense/Endurance - 39: Luck of the Gambler: Defense/Recharge - 40: Luck of the Gambler: Endurance/Recharge - 40: Luck of the Gambler: Defense/Endurance/Recharge **Level 41: Corrosive Vial** - (Empty) **Level 44: Power Boost** - A: Invention: Recharge Reduction - 45: Invention: Recharge Reduction **Level 47: Mace Beam Volley** - (Empty) **Level 49: Repulsion Bolt** - (Empty) ---- # **Inherents:** **Level 1: Supremacy** **Level 1: Brawl** - (Empty) **Level 1: Sprint** - (Empty) **Level 2: Rest** - (Empty) **Level 1: Swift** - (Empty) **Level 1: Hurdle** - (Empty) **Level 1: Health** - (Empty) **Level 1: Stamina** - (Empty) **Level 35: Jaunt** ---- # **Stats Breakdown:** ### ***- Defense -*** - **Smashing:** 62.04% - **Lethal:** 62.04% - **Fire:** 30.04% - **Cold:** 30.04% - **Energy:** 52.2% - **Negative:** 31.91% - **Toxic:** 28.79% - **Psionic:** 28.79% - **Melee:** 34.41% - **Ranged:** 35.04% - **AoE:** 31.29% ### ***- Resistance -*** - **Smashing:** 36.75% - **Lethal:** 36.75% - **Fire:** 12% - **Cold:** 12% - **Energy:** 7.5% - **Negative:** 7.5% - **Toxic:** 43% - **Psionic:** 25.5% ### ***- HP & Endurance -*** - **Regeneration:** 215% - **Max HP:** 896.37 | - **End Recovery:** 2.26/s - **End Use:** 2.53/s End. (Net gain: -0.28/s) - **Max End:** 100 ### ***- Movement -*** - **Run Speed:** 120.24 mph - **Jump Speed:** 35.15 mph - **Jump Height:** 11.51 ft - **Fly Speed:** 0 mph ### ***- Stealth & Perception -*** - **Stealth (PvE):** 0 ft - **Stealth (PvP):** 0 ft - **Perception:** 759.5 ft ### ***- Misc -*** - **Haste:** 265% - **ToHit:** 48.73% - **Accuracy:** 45% - **Damage:** 181.75% - **End Rdx:** 3.75% - **Threat:** 200 ### ***- Status Protection -*** - **Held:** 8.59 - **Stunned:** 8.59 - **Sleep:** 0 - **Immobilized:** 8.59 - **Knockback:** 8 - **Repel:** 0 - **Confused:** 6.44 - **Terrorized:** 0 - **Taunt:** 0 - **Placate:** 0 - **Teleport:** 0 ### ***- Status Resistance -*** - **Held:** 123.75% - **Stunned:** 123.75% - **Sleep:** 172.19% - **Immobilized:** 123.75% - **Knockback:** 0% - **Repel:** 0% - **Confused:** 169.16% - **Terrorized:** 169.16% - **Taunt:** 45.41% - **Placate:** 45.41% - **Teleport:** 100% ### ***- Debuff Resistance -*** - **Defense:** 20.44% - **Endurance:** 0% - **Recovery:** 0% - **PerceptionRadius:** 64.87% - **ToHit:** 25.95% - **RechargeTime:** 25.95% - **SpeedRunning:** 25.95% - **Regeneration:** 25.95% ---- # **Set Effects Breakdown** __**Force Feedback**__ (Soldiers) - 7.5% Movement Speed __**Edict of the Master**__ (Soldiers) - 6% Movement Speed - 12.05 HP (1.5%) HitPoints - 3% Resistance(Smashing,Lethal), 5% Status Resistance - 5% Defense(All) __**Luck of the Gambler**__ (Deflection Shield) - 10% (0.33 HP/sec) Regeneration - 9.04 HP (1.13%) HitPoints - +9% Enhancement(Accuracy) - 3.75% Resistance(Smashing,Lethal), 6.25% Status Resistance - 4.5% Resistance(Toxic,Psionic), 7.5% Status Resistance - +7.5% Enhancement(RechargeTime) __**Luck of the Gambler**__ (Insulation Shield) - 10% (0.33 HP/sec) Regeneration - 9.04 HP (1.13%) HitPoints - +9% Enhancement(Accuracy) - 3.75% Resistance(Smashing,Lethal), 6.25% Status Resistance - 4.5% Resistance(Toxic,Psionic), 7.5% Status Resistance - +7.5% Enhancement(RechargeTime) __**Steadfast Protection**__ (Equip Mercenary) - 1.5% (0.03 End/sec) Recovery - 3% Defense(All) - Knockback Protection (Mag 4) __**Gladiator's Armor**__ (Equip Mercenary) - 3% Defense(All), 100% MezResist(Teleport) (20% chance) __**Luck of the Gambler**__ (Maneuvers) - 10% (0.33 HP/sec) Regeneration - +7.5% Enhancement(RechargeTime) __**Red Fortune**__ (Maneuvers) - 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance __**Gift of the Ancients**__ (Maneuvers) - 2% (0.03 End/sec) Recovery __**Mark of Supremacy**__ (Spec Ops) - +6.25% Enhancement(RechargeTime) - +9% Enhancement(Accuracy) - 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) - 3% (0.05 End/sec) Recovery - 4.5% Resistance(Energy,Negative), 7.5% Status Resistance, 4.5% Resistance(Smashing,Lethal), 4.5% Resistance(Fire,Cold) - 10% Resistance(All), 100% (3.35 HP/sec) Regeneration __**Gaussian's Synchronized Fire-Control**__ (Tactics) - 7.5% Movement Speed - 15.06 HP (1.88%) HitPoints - 2.5% (0.04 End/sec) Recovery - 2.5% DamageBuff(All) - 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold) __**Kismet**__ (Personal Force Field) - 1.5% (0.03 End/sec) Recovery __**Impervious Skin**__ (Serum) - 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance - 7.5% Status Resistance, 25% (0.84 HP/sec) Regeneration __**Red Fortune**__ (Dispersion Bubble) - 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance - 1.5% Resistance(Fire,Cold), 2.5% Status Resistance - 2% DamageBuff(All) - +5% Enhancement(RechargeTime) - 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative) __**Command of the Mastermind**__ (Commando) - 2% DamageBuff(All) - 15.06 HP (1.88%) HitPoints - +7.5% Enhancement(RechargeTime) - 4.5% Resistance(Toxic,Psionic), 7.5% Status Resistance - 5.25% Resistance(Smashing,Lethal), 8.75% Status Resistance - 10% Defense(AoE) __**Luck of the Gambler**__ (Tactical Upgrade) - 10% (0.33 HP/sec) Regeneration - 9.04 HP (1.13%) HitPoints - +9% Enhancement(Accuracy) - 3.75% Resistance(Smashing,Lethal), 6.25% Status Resistance - 4.5% Resistance(Toxic,Psionic), 7.5% Status Resistance - +7.5% Enhancement(RechargeTime) __**Reactive Defenses**__ (Damping Bubble) - 1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance - 15.06 HP (1.88%) HitPoints - 3% Resistance(Fire,Cold), 5% Status Resistance - 3.75% Enhancement(EnduranceDiscount) - +8.75% Enhancement(RechargeTime) - 3% Resistance(All) __**Blessing of the Zephyr**__ (Speed of Sound) - 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative) - Knockback Protection (Mag 4) __**Luck of the Gambler**__ (Scorpion Shield) - 10% (0.33 HP/sec) Regeneration - 9.04 HP (1.13%) HitPoints - +9% Enhancement(Accuracy) - 3.75% Resistance(Smashing,Lethal), 6.25% Status Resistance - 4.5% Resistance(Toxic,Psionic), 7.5% Status Resistance - +7.5% Enhancement(RechargeTime) ---- # **Set Buffs Totals** __**Damage(All) (6.5% Total)**__- +2.5% Damage(All) (From Gaussian's Synchronized Fire-Control in Tactics) - +2% Damage(All) (From Red Fortune in Dispersion Bubble) - +2% Damage(All) (From Command of the Mastermind in Commando) __**S/L Defense (13.81% Total)**__- +5% S/L Defense to Pets (From Edict of the Master: Defense Bonus in Soldiers) - +3% S/L Defense (From Steadfast Protection: Resistance/+Def 3% in Equip Mercenary) - +3% S/L Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Equip Mercenary) - +1.56% S/L Defense (From Mark of Supremacy in Spec Ops) - +1.25% S/L Defense (From Gaussian's Synchronized Fire-Control in Tactics) __**Fire/Cold Defense (12.25% Total)**__- +5% Fire/Cold Defense to Pets (From Edict of the Master: Defense Bonus in Soldiers) - +3% Fire/Cold Defense (From Steadfast Protection: Resistance/+Def 3% in Equip Mercenary) - +3% Fire/Cold Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Equip Mercenary) - +1.25% Fire/Cold Defense (From Gaussian's Synchronized Fire-Control in Tactics) __**Energy/Negative Defense (14.13% Total)**__- +5% Energy/Negative Defense to Pets (From Edict of the Master: Defense Bonus in Soldiers) - +3% Energy/Negative Defense (From Steadfast Protection: Resistance/+Def 3% in Equip Mercenary) - +3% Energy/Negative Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Equip Mercenary) - +1.25% Energy/Negative Defense (From Gaussian's Synchronized Fire-Control in Tactics) - +1.25% Energy/Negative Defense (From Red Fortune in Dispersion Bubble) - +0.63% Energy/Negative Defense (From Blessing of the Zephyr in Speed of Sound) __**Defense (Toxic) (11% Total)**__- +5% Defense(Toxic) to Pets (From Edict of the Master: Defense Bonus in Soldiers) - +3% Defense(Toxic) (From Steadfast Protection: Resistance/+Def 3% in Equip Mercenary) - +3% Defense(Toxic) (From Gladiator's Armor: TP Protection +3% Def (All) in Equip Mercenary) __**Defense (Psionic) (11% Total)**__- +5% Defense(Psionic) to Pets (From Edict of the Master: Defense Bonus in Soldiers) - +3% Defense(Psionic) (From Steadfast Protection: Resistance/+Def 3% in Equip Mercenary) - +3% Defense(Psionic) (From Gladiator's Armor: TP Protection +3% Def (All) in Equip Mercenary) __**Defense (Melee) (11.63% Total)**__- +3.13% Defense(Melee) (From Mark of Supremacy in Spec Ops) - +3% Defense(Melee) (From Steadfast Protection: Resistance/+Def 3% in Equip Mercenary) - +3% Defense(Melee) (From Gladiator's Armor: TP Protection +3% Def (All) in Equip Mercenary) - +2.5% Defense(Melee) (From Gaussian's Synchronized Fire-Control in Tactics) __**Defense (Ranged) (12.25% Total)**__- +3% Defense(Ranged) (From Steadfast Protection: Resistance/+Def 3% in Equip Mercenary) - +3% Defense(Ranged) (From Gladiator's Armor: TP Protection +3% Def (All) in Equip Mercenary) - +2.5% Defense(Ranged) (From Gaussian's Synchronized Fire-Control in Tactics) - +2.5% Defense(Ranged) (From Red Fortune in Dispersion Bubble) - +1.25% Defense(Ranged) (From Blessing of the Zephyr in Speed of Sound) __**Defense (AoE) (18.5% Total)**__- +10% Defense(AoE) to Pets (From Command of the Mastermind: Recharge/Pet +AoE Defense Aura in Commando) - +3% Defense(AoE) (From Steadfast Protection: Resistance/+Def 3% in Equip Mercenary) - +3% Defense(AoE) (From Gladiator's Armor: TP Protection +3% Def (All) in Equip Mercenary) - +2.5% Defense(AoE) (From Gaussian's Synchronized Fire-Control in Tactics) __**Enhancement (Accuracy) (45% Total)**__- +9% Enhancement(Accuracy) (From Luck of the Gambler in Deflection Shield) - +9% Enhancement(Accuracy) (From Luck of the Gambler in Insulation Shield) - +9% Enhancement(Accuracy) (From Mark of Supremacy in Spec Ops) - +9% Enhancement(Accuracy) (From Luck of the Gambler in Tactical Upgrade) - +9% Enhancement(Accuracy) (From Luck of the Gambler in Scorpion Shield) __**Enhancement (EnduranceDiscount) (3.75% Total)**__- +3.75% Enhancement(EnduranceDiscount) (From Reactive Defenses in Damping Bubble) __**Enhancement (RechargeTime) (65% Total)**__- +8.75% Enhancement(RechargeTime) (From Reactive Defenses in Damping Bubble) - +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Deflection Shield) - +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Insulation Shield) - +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Maneuvers) - +7.5% Enhancement(RechargeTime) (From Command of the Mastermind in Commando) - +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Tactical Upgrade) - +7.5% Enhancement(RechargeTime) (From Luck of the Gambler: Defense/Increased Global Recharge Speed in Scorpion Shield) - +6.25% Enhancement(RechargeTime) (From Mark of Supremacy in Spec Ops) - +5% Enhancement(RechargeTime) (From Red Fortune in Dispersion Bubble) __**HitPoints (93.37 HP Total / 11.63% of Base HP)**__- +15.06 HP (1.88%) HitPoints (From Gaussian's Synchronized Fire-Control in Tactics) - +15.06 HP (1.88%) HitPoints (From Command of the Mastermind in Commando) - +15.06 HP (1.88%) HitPoints (From Reactive Defenses in Damping Bubble) - +12.05 HP (1.5%) HitPoints (From Edict of the Master in Soldiers) - +9.04 HP (1.13%) HitPoints (From Luck of the Gambler in Deflection Shield) - +9.04 HP (1.13%) HitPoints (From Luck of the Gambler in Insulation Shield) - +9.04 HP (1.13%) HitPoints (From Luck of the Gambler in Tactical Upgrade) - +9.04 HP (1.13%) HitPoints (From Luck of the Gambler in Scorpion Shield) __**JumpHeight (21% Total)**__- +7.5% JumpHeight (From Force Feedback in Soldiers) - +7.5% JumpHeight (From Gaussian's Synchronized Fire-Control in Tactics) - +6% JumpHeight (From Edict of the Master in Soldiers) __**Mez (Knockback) (-8 Total)**__- +Knockback (Mag -4) (From Steadfast Protection: Knockback Protection in Equip Mercenary) - +Knockback (Mag -4) (From Blessing of the Zephyr: Knockback Reduction (4 points) in Speed of Sound) __**Mez (Knockup) (-8 Total)**__- +Knockup (Mag -4) (From Steadfast Protection: Knockback Protection in Equip Mercenary) - +Knockup (Mag -4) (From Blessing of the Zephyr: Knockback Reduction (4 points) in Speed of Sound) __**MezResist(All) (123.75% Total)**__- +8.75% MezResist(All) (From Command of the Mastermind in Commando) - +7.5% MezResist(All) (From Impervious Skin: Status Resistance/Regeneration in Serum) - +7.5% MezResist(All) (From Luck of the Gambler in Tactical Upgrade) - +7.5% MezResist(All) (From Command of the Mastermind in Commando) - +7.5% MezResist(All) (From Mark of Supremacy in Spec Ops) - +7.5% MezResist(All) (From Mark of Supremacy in Spec Ops) - +7.5% MezResist(All) (From Luck of the Gambler in Scorpion Shield) - +7.5% MezResist(All) (From Luck of the Gambler in Insulation Shield) - +7.5% MezResist(All) (From Luck of the Gambler in Deflection Shield) - +7.5% MezResist(All) (From Mark of Supremacy in Spec Ops) - +6.25% MezResist(All) (From Luck of the Gambler in Scorpion Shield) - +6.25% MezResist(All) (From Luck of the Gambler in Insulation Shield) - +6.25% MezResist(All) (From Luck of the Gambler in Tactical Upgrade) - +6.25% MezResist(All) (From Luck of the Gambler in Deflection Shield) - +5% MezResist(All) (From Reactive Defenses in Damping Bubble) - +5% MezResist(All) (From Edict of the Master in Soldiers) - +2.5% MezResist(All) (From Red Fortune in Maneuvers) - +2.5% MezResist(All) (From Impervious Skin in Serum) - +2.5% MezResist(All) (From Red Fortune in Dispersion Bubble) - +2.5% MezResist(All) (From Red Fortune in Dispersion Bubble) - +2.5% MezResist(All) (From Reactive Defenses in Damping Bubble) __**MezResist (Teleport) (100% Total)**__- +100% MezResist(Teleport) (20% chance) (From Gladiator's Armor: TP Protection +3% Def (All) in Equip Mercenary) __**Recovery (10.5% Total)**__- +3% (0.05 End/sec) Recovery (From Mark of Supremacy in Spec Ops) - +2.5% (0.04 End/sec) Recovery (From Gaussian's Synchronized Fire-Control in Tactics) - +2% (0.03 End/sec) Recovery (From Gift of the Ancients in Maneuvers) - +1.5% (0.03 End/sec) Recovery (From Steadfast Protection in Equip Mercenary) - +1.5% (0.03 End/sec) Recovery (From Kismet in Personal Force Field) __**Regeneration (175% Total / 8.03 HP/s)**__- +100% (3.35 HP/sec) Regeneration to Pets (From Mark of Supremacy: Endurance/Pet +Resist +Regen in Spec Ops) - +25% (0.84 HP/sec) Regeneration (From Impervious Skin: Status Resistance/Regeneration in Serum) - +10% (0.33 HP/sec) Regeneration (From Luck of the Gambler in Deflection Shield) - +10% (0.33 HP/sec) Regeneration (From Luck of the Gambler in Insulation Shield) - +10% (0.33 HP/sec) Regeneration (From Luck of the Gambler in Maneuvers) - +10% (0.33 HP/sec) Regeneration (From Luck of the Gambler in Tactical Upgrade) - +10% (0.33 HP/sec) Regeneration (From Luck of the Gambler in Scorpion Shield) __**S/L Resistance (46.75% Total)**__- +10% S/L Resistance to Pets (From Mark of Supremacy: Endurance/Pet +Resist +Regen in Spec Ops) - +5.25% S/L Resistance (From Command of the Mastermind in Commando) - +4.5% S/L Resistance (From Mark of Supremacy in Spec Ops) - +3.75% S/L Resistance (From Luck of the Gambler in Deflection Shield) - +3.75% S/L Resistance (From Luck of the Gambler in Insulation Shield) - +3.75% S/L Resistance (From Luck of the Gambler in Tactical Upgrade) - +3.75% S/L Resistance (From Luck of the Gambler in Scorpion Shield) - +3% S/L Resistance (From Edict of the Master in Soldiers) - +3% S/L Resistance (From Reactive Defenses: Scaling Resist Damage in Damping Bubble) - +1.5% S/L Resistance (From Red Fortune in Maneuvers) - +1.5% S/L Resistance (From Impervious Skin in Serum) - +1.5% S/L Resistance (From Red Fortune in Dispersion Bubble) - +1.5% S/L Resistance (From Reactive Defenses in Damping Bubble) __**Fire/Cold Resistance (22% Total)**__- +10% Fire/Cold Resistance to Pets (From Mark of Supremacy: Endurance/Pet +Resist +Regen in Spec Ops) - +4.5% Fire/Cold Resistance (From Mark of Supremacy in Spec Ops) - +3% Fire/Cold Resistance (From Reactive Defenses in Damping Bubble) - +3% Fire/Cold Resistance (From Reactive Defenses: Scaling Resist Damage in Damping Bubble) - +1.5% Fire/Cold Resistance (From Red Fortune in Dispersion Bubble) __**Energy/Negative Resistance (17.5% Total)**__- +10% Energy/Negative Resistance to Pets (From Mark of Supremacy: Endurance/Pet +Resist +Regen in Spec Ops) - +4.5% Energy/Negative Resistance (From Mark of Supremacy in Spec Ops) - +3% Energy/Negative Resistance (From Reactive Defenses: Scaling Resist Damage in Damping Bubble) __**Resistance (Toxic) (35.5% Total)**__- +10% Resistance(Toxic) to Pets (From Mark of Supremacy: Endurance/Pet +Resist +Regen in Spec Ops) - +4.5% Resistance(Toxic) (From Luck of the Gambler in Deflection Shield) - +4.5% Resistance(Toxic) (From Luck of the Gambler in Insulation Shield) - +4.5% Resistance(Toxic) (From Command of the Mastermind in Commando) - +4.5% Resistance(Toxic) (From Luck of the Gambler in Tactical Upgrade) - +4.5% Resistance(Toxic) (From Luck of the Gambler in Scorpion Shield) - +3% Resistance(Toxic) (From Reactive Defenses: Scaling Resist Damage in Damping Bubble) __**Resistance (Psionic) (35.5% Total)**__- +10% Resistance(Psionic) to Pets (From Mark of Supremacy: Endurance/Pet +Resist +Regen in Spec Ops) - +4.5% Resistance(Psionic) (From Luck of the Gambler in Deflection Shield) - +4.5% Resistance(Psionic) (From Luck of the Gambler in Insulation Shield) - +4.5% Resistance(Psionic) (From Command of the Mastermind in Commando) - +4.5% Resistance(Psionic) (From Luck of the Gambler in Tactical Upgrade) - +4.5% Resistance(Psionic) (From Luck of the Gambler in Scorpion Shield) - +3% Resistance(Psionic) (From Reactive Defenses: Scaling Resist Damage in Damping Bubble) __**SpeedFlying (21% Total)**__- +7.5% SpeedFlying (From Force Feedback in Soldiers) - +7.5% SpeedFlying (From Gaussian's Synchronized Fire-Control in Tactics) - +6% SpeedFlying (From Edict of the Master in Soldiers) __**SpeedJumping (21% Total)**__- +7.5% SpeedJumping (From Force Feedback in Soldiers) - +7.5% SpeedJumping (From Gaussian's Synchronized Fire-Control in Tactics) - +6% SpeedJumping (From Edict of the Master in Soldiers) __**SpeedRunning (21% Total)**__- +7.5% SpeedRunning (From Force Feedback in Soldiers) - +7.5% SpeedRunning (From Gaussian's Synchronized Fire-Control in Tactics) - +6% SpeedRunning (From Edict of the Master in Soldiers)
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