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Street Justice and Rad build needed (Statesgirl)


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First: That costume is excellent.


Can't speak for SJ, but for Rad Armour... it's a very good set with a mixture of regen, recharge and damage resistance and absorb. There are a few click powers that enormously add to your sustain and I would say that all the powers are worth taking, although Meltdown is low priority in my opinion.


While levelling, slot all your resistance powers 3DamRes, 1 EndRed and try to keep them on all the time.


Put 3 EndMod in Gamma Boost. Beta Decay is worth slotting for -ToHit, for some extra defence. Keep it running at all times for the taunt aura and you'll be fine as main tank but lose out to Tankers and Kheldians in Dwarf form (which I think is true of most brute builds as Khelds can sustain AoE taunts more easily from a lower level - they're probably about even by about 35-40).


Particle Shielding is outstanding but buffs things at different lengths... slot it first for recharge and pop it up every time it refreshes. It is a game-changer in terms of survivability. It basically gives you extra hit points through Absorb and ups your endurance recharge.


You have two heals - one for you, one for your allies. Both work as okay heals on their own, but the self-heal also recharges endurance and they both do fairly wide AoE damage over time. The ally heal is on a fairly long timer, but it's also a team-saver so train your teammates to hang out in melee range. I've been the main healer with my rad brute in missions (with a good array of support, just not much healing).


Meltdown is a bit of a damage and survivability boost, with the downside that it tanks your endurance recharge at the end. It's worth taking eventually, but it's not a must-have-immediately, in my opinion.


Like all resistance sets, it benefits from dipping into the power pools for some more defence. I think combat jumping is really good on a brute because it allows you to jump in and out of groups of mobs fairly easily. Weave is worthwhile, too.


By level 50, you'll have two more build slots and a lot of respecs saved up, so don't worry too much about min-maxing your levelling build, but this should hopefully help get you there. You can make a new build for enhancement set bonuses at 50 in one of the other slots.

Doctor Fortune  Soulwright Mother Blight Brightwarden Storm Lantern Shadow Self Corona Borealis
Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Warshade Dark/Dark Tanker
The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
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Thanks, Gulbasaur.  I'm quite fond of her costume.


Just to clarify, she's already a 50 I'm just looking for a Pain's hero builder layout for her end game build.  Got about $200 mill stashed so I wanna get started.



Gulbasaur, here's what she looks like in Champions



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While not a Brute build, I did build a Scrapper using these sets perhaps you could use most of this as a guide.


Hero Plan by Mids' Hero Designer 1.962



Click this DataLink to open the build!


                        : Level 50 Magic Scrapper

Primary Power Set: Street Justice

Secondary Power Set: Radiation Armor

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Darkness Mastery


Hero Profile:

Level 1: Heavy Blow -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg/Rchg(3), SprScrStr-Acc/Dmg/EndRdx/Rchg(3)

Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-Max HP%(7), StdPrt-ResDam/Def+(7)

Level 2: Gamma Boost -- Pnc-Heal/+End(A)

Level 4: Sweeping Cross -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/EndRdx/Rchg(11), SprScrStr-Rchg/+Crit(13), OvrFrc-Acc/Dmg/End(46), OvrFrc-Dam/KB(48)

Level 6: Combat Readiness -- GssSynFr--Build%(A)

Level 8: Rib Cracker -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg(9), SprCrtStr-Dmg/Rchg(9), SprCrtStr-Dmg/EndRdx/Rchg(43)

Level 10: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(11)

Level 12: Fallout Shelter -- GldArm-End/Res(A), GldArm-3defTpProc(13)

Level 14: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(43)

Level 16: Radiation Therapy -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(17), Obl-Acc/Dmg/Rchg(17), Obl-Dmg(31), Obl-Dmg/Rchg(40), Obl-Acc/Rchg(40)

Level 18: Spinning Strike -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(19), SprFrzBls-Acc/Dmg/Rchg(19), SprFrzBls-Acc/Dmg/EndRdx(21), SprFrzBls-Dmg/EndRdx(21), SprFrzBls-Acc/Dmg(23)

Level 20: Beta Decay -- AchHee-ResDeb%(A), SphIns-%ToHit(23), SphIns-Acc/EndRdx/Rchg(25), SphIns-ToHitDeb/EndRdx/Rchg(25), SphIns-Acc/ToHitDeb(27), SphIns-ToHitDeb(27)

Level 22: Super Speed -- BlsoftheZ-Travel/EndRdx(A)

Level 24: Kick -- FrcFdb-Rechg%(A)

Level 26: Shin Breaker -- TchofDth-Dam%(A), TchofDth-Dmg/EndRdx/Rchg(42), TchofDth-Acc/Dmg/EndRdx(42), TchofDth-Dmg/Rchg(42), TchofDth-Dmg/EndRdx(46), TchofDth-Acc/Dmg(50)

Level 28: Particle Shielding -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(29), Prv-Heal/Rchg(29), Prv-EndRdx/Rchg(34), Prv-Heal/EndRdx(37), Prv-Heal(40)

Level 30: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(31)

Level 32: Crushing Uppercut -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(33), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg(34)

Level 35: Ground Zero -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg(37)

Level 38: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(39), Rct-ResDam%(39), Rct-Def/EndRdx(39)

Level 41: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(43), ShlWal-ResDam/Re TP(45), ShlWal-Def/EndRdx(50)

Level 44: Petrifying Gaze -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Rchg/Hold(45), BslGaz-Acc/Hold(46)

Level 47: Meltdown -- Ags-ResDam/Rchg(A), Ags-EndRdx/Rchg(48), Ags-ResDam/EndRdx/Rchg(48)

Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)

Level 1: Brawl -- Empty(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A)

Level 50: Agility Core Paragon

Level 50: Support Core Embodiment

Level 0: Freedom Phalanx Reserve

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 1: Combo Level 1

Level 1: Combo Level 2

Level 1: Combo Level 3





| Copy & Paste this data into Mids' Hero Designer to view the build |

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