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[Nova Praetoria] "Bring Down Charles Monroe" mission map missing


dracarys

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Just surfacing this bug from the "Bring Down Charles Monroe" mission given to Loyalists by Chief Interrogator Washington. The mission map goes black when you take the elevator to the second floor and it just stays black. Hard to figure out where you're going!

 

Apologies if I have raised this in the wrong manner - it didn't seem to fit with the top level categories. 

 

Thanks!

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Still something that needs to be fixed, but when that happens, have you tried jumping after you finish exiting the elevator? Sometimes our characters don't quite make it all the way up and the map seems to go black, but a quick jump helps to bring the map back.

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6 hours ago, dracarys said:

Just surfacing this bug from the "Bring Down Charles Monroe" mission given to Loyalists by Chief Interrogator Washington. The mission map goes black when you take the elevator to the second floor and it just stays black. Hard to figure out where you're going!

 

Apologies if I have raised this in the wrong manner - it didn't seem to fit with the top level categories. 

 

Thanks!

 

Just so you know you can do that story arc as Resistance too.

 

I have never had the map glitch out on me during that mission, but another thing you may try is /stuck.  It doesn't seem to be a common issue as I have personally done that mission over 50 times.  Of course now that I say that my next run through is bound to glitch :classic_biggrin:

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44 minutes ago, Apogee said:

 

Just so you know you can do that story arc as Resistance too.

 

I have never had the map glitch out on me during that mission, but another thing you may try is /stuck.  It doesn't seem to be a common issue as I have personally done that mission over 50 times.  Of course now that I say that my next run through is bound to glitch :classic_biggrin:

It really isn't a common issue. I've only seen it happen on maps with elevators, and when it happens, I find my character slightly below the floor. (Edit again: Like there is a gap between the elevator that isn't big enough for a character to get through, just partially into so that they seem to be 1/4 or 1/2 of the way into the floor. I'd be concerned except I haven't found any way to get through there, you can't target that spot with teleport to get through even if you know the specific spot where your character was because it always places the cursor on the floor, a simply hop forward from the elevator gets the character back on the floor restoring the map, and I don't think there is any way to exploit it.) Though if you jump at the right spot on maps at a corner or if you position yourself just right behind a support beam (edit: for one of those large shelving units) with a wall almost at your back, you can make the map disappear that way too and see where glowies and enemies within render distance are until you come down from where you jumped or you turn behind the beam so the camera pops back on the map.

 

(Edit again: Basically, any spot where you can confuse the camera into moving behind a wall will cause the map to seem to disappear or not exist.)

 

(Edit yet again: And yes, I tested to see if there was a way through there for a good while. I want Bug Hunter. And if that could have gotten me it, I would have been insanely manicly gleeful seeing what could be done with that.)

 

Edited by Rudra
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