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Debuffs...curious


Ukase

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The question is primarily with my fire/natty corr in mind. 

Obviously, with an AV/GM or even an EB, use the debuffs. But bosses don't often provide any great big amount of HP to whittle away, particularly on teams. 

If it is the case that my fire blast can do X damage, and the debuff of Corrosive Enzymes reduces resistance 18.75%, then if I take the time to use the debuff first, my attack would do X+Y. I would say that's worth it, unless X is so high, like I'm damage capped, that the extra Y wouldn't be a factor. 

The Spore Cloud is the -regen, -toHit and -Damage (stacks with CE above) and who doesn't want -damage coming in? Especially on a core with only tough to reduce the incoming damage (and the usual IOs that do that as uniques) 

When solo, I don't often bother with these, as I'm just trying to get stuff done. I'm not trying to chase +4's, as the merits are the same either way, and so are the badges. 

I've been playing mainly blasters for so long, actually having a debuff besides the envenomed dagger is taking some getting used to. Should I be using these on bosses? In combat, I can't really see a difference. 

I definitely see the difference with AVs. But bosses..not really seeing anything. 

What is the general opinion on this? 

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28 minutes ago, Ukase said:

I definitely see the difference with AVs. But bosses..not really seeing anything. 

What is the general opinion on this? 


It takes 1.188 seconds for Corrosive Enzymes to animate (exactly the same as a "Blaze") and it'll increase all damage output against a single foe by (best case) 18.75%.
So you could make the argument that if Blaze is going to deal more than 18.75% of the target's health then use that instead.

A Level 53 Boss has 2,689.60 HP. 18.75% of that is 504.3.
...so does your Blaze deal ~500 damage per hit?
(According to CoDv2, Corruptor base damage for it is 135.3413 including the DoT...)

Rule of Thumb? I'd throw it on Bosses if you're solo or the team isn't completely steamrolling; but anything lower don't bother.

Spore Cloud however... that's an anchored AoE. No reason not to have it always up unless you're fighting total trash.
 

Edited by Maelwys
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11 minutes ago, Maelwys said:

Spore Cloud however... that's an anchored AoE. No reason not to have it always up unless you're fighting total trash.

 

I came to the thread to post exactly this. Spore Cloud is one of the better debuffs IMO. To re-emphasize the 'fighting trash' comment: if the enemies are already having trouble hitting the team, unless there are some big bags of HP involved I probably won't use it that much.

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