MasterTang Posted June 30, 2019 Share Posted June 30, 2019 Hey all, This is my first shot at a tank since live. I haven't played Bio Armor much yet, but figured it would benefit from generally well-rounded Def/Res/HP with the Regen being the icing on the cake. The primary goal of this build is survivability and keeping aggro. I would like think to be as durable as possible, so cost is not a concern. Looking forward to some constructive criticism and any ideas as to the best place to put this last slot. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Crawler: Level 50 Mutation Tanker Primary Power Set: Bio Armor Secondary Power Set: Spines Power Pool: Speed Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), GldArm-3defTpProc(7), StdPrt-ResDam/Def+(7) Level 1: Barb Swipe -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Rchg/HoldProc(50) Level 2: Inexhaustible -- PrfShf-End%(A), NmnCnv-Heal(43), NmnCnv-Heal/EndRdx(46), NmnCnv-Heal/Rchg(48) Level 4: Environmental Modification -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(9), LucoftheG-Rchg+(9), ShlWal-ResDam/Re TP(15) Level 6: Spine Burst -- Arm-Dam%(A), Arm-Dmg/EndRdx(17), Arm-Dmg(37), Arm-Acc/Dmg/Rchg(39), Arm-Dmg/Rchg(39) Level 8: Adaptation Level 10: Ablative Carapace -- Pnc-Heal(A), Pnc-Heal/EndRedux(11), Pnc-EndRdx/Rchg(11), Pnc-Heal/Rchg(13), Pnc-Heal/EndRedux/Rchg(13) Level 12: Evolving Armor -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-Max HP%(36) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Ripper -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/Rchg(17), SprGntFis-Dmg/EndRdx/Rchg(19), SprGntFis-Acc/Dmg/EndRdx/Rchg(23), SprGntFis-Rchg/+Absorb(25), SprMghoft-Rchg/Res%(37) Level 18: DNA Siphon -- Erd-Dmg/Rchg(A), Erd-Acc/Dmg/Rchg(25), Erd-%Dam(36), TchoftheN-Heal(48), TchoftheN-Acc/EndRdx/Heal/HP/Regen(50) Level 20: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(21) Level 22: Super Speed -- EndRdx-I(A) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Genetic Contamination -- ScrDrv-Dam%(A), ScrDrv-Dmg/EndRdx(27), ScrDrv-Acc/Dmg/EndRdx(27) Level 28: Impale -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(29), SprWntBit-Acc/Dmg/EndRdx(29), SprWntBit-Acc/Dmg/Rchg(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(33), SprWntBit-Rchg/SlowProc(50) Level 30: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(31), RctArm-ResDam(31), RctArm-ResDam/EndRdx/Rchg(31) Level 32: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(33), PrfZng-Taunt/Rchg/Rng(34), PrfZng-Acc/Rchg(34), PrfZng-Taunt/Rng(34), PrfZng-Dam%(36) Level 35: Quills -- ScrDrv-Dmg/EndRdx(A), ScrDrv-Dam%(37), ScrDrv-Acc/Dmg/EndRdx(40) Level 38: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(39) Level 41: Throw Spines -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(43) Level 44: Parasitic Aura -- Prv-Heal(A), Prv-Heal/EndRdx(45), Prv-EndRdx/Rchg(45), Prv-Heal/Rchg(45), Prv-Heal/Rchg/EndRdx(46), Prv-Absorb%(46) Level 47: Focused Accuracy -- EndRdx-I(A) Level 49: Physical Perfection -- NmnCnv-Regen/Rcvry+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- UnbLea-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(5) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 0: Task Force Commander Level 0: Portal Jockey Level 0: Vanguard Medal Level 0: Freedom Phalanx Reserve Level 8: Defensive Adaptation Level 8: Efficient Adaptation Level 8: Offensive Adaptation Level 50: Spiritual Core Paragon Level 50: Melee Core Embodiment Level 50: Rebirth Core Epiphany ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1552;739;1478;HEX;| |78DA6594594F135114C7EFB453A1A585425985D20D288BB414D0A8D1180534511B2| |1A86FA699E0581BEB14A735883E99B8BEB9C6077DF0517179F0C1282E5FC42FA0B2| |6814045C329ECEFF04C77492F677E6DC73EFF9DF7BCEDCE4B961F7F37D177709C93| |D9455F2F9D461453BA5EAE5C9B305A590C969829EB2215D99CAAA7A19D9418CA786| 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FUBARczar Posted June 30, 2019 Share Posted June 30, 2019 IMHO I think you are going to run into endurance issues in a sustained attack, like fast moving teams and AVs. Especially if you ever turn focused accuracy on, that will turn you into a taunt-bot and not much more. Personally for me in my Bio/Spines experience (my 1st 50 and incarnate) recharge is really important since your click shields and heals are your lifeline. Also why more tanks don't have Darkest Night is a mystery. I can Solo-tank STF Recluse with just inspirations. Just so you have something to compare to, or get ideas of what you want or don't want here is what I run: | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1558;747;1494;HEX;| |78DA6594594F135114C7EFB483634B2B4B81B2154A014BE90E28C63522EE10496A7| |C33CD50469C585BD21623BE991897571FF45BF8644CD4E8C7707DF0D58D45765452| |CFCCFF08937492F677EEB9679F7B67FCF6A8EBD9D9BB2784E43A95558BC5F465357| |7432B28A98CAEE5329AA0C739A2E7A3E7D43B6A614AA1A51F16E951ED9A962B6A31| |DA4D5F2A4CAB393D933E59B8992F78D8605CCB6A5A2C35A3E7B4A2704DE4F3D9D89| |8A6D272DA692E52339A36E536C533FAF4F5126DD499ABF3B95B7A519FD4B37A69CE| |7B7A46CFC4460AB3252D9DCACF66D3E36AB1A415E69AA99218FD96BBE94F32CA2C5| |78955BB104959D8D698EBA0BCC1DC04435B0615F12228F8290BE113A66E85E2491C| |4F6A87FD3E1FD8DC01767432FD60971FBEABE46B675FFB02F6F62C22977389F90B7| |42D3357C035F2AD826F798B6485E3285F39C73CD8FF8DF99DF9038CFC049BE81539| |E06B73344AA8FF227284B649ED53C46F8A5F6D3659B6551F27C87611F1D2DA47718| |CB56217018AE3461CC91D36FA738868187DBEA6B9D5707D35EF10BBF63DF303D8F4| |91F9096CFE0CFEA1DC759879551DCFB79EE75BCFF36DE0F936F07CE3ADC8FB8AF27| |AF87D79B81689EA6C645DA30F75DA49E7E519780710A32789FC51EEEF2FD5D1C23D| |B41CB2997BAD879947C0F6A3CC6360471772CA14BF8DE3B7993356444F2D18F4802| |F833852465DBEA2CDAC619B727642277772EF7EEEDDCFBDFB3BFF9F29F00DC50970| |9D817BB2A9EB7EC4BCCF7C00F63C04A327D0EB5BF2EDE559F70EA086FD83CC21E60| |1307890390C6628441FFBF645A00B253087781CEB780C4C269911E475D37CC2DC7B| |98E7F3C585FB6A9CA7D830DE41925943F609B64FB07DBB6CB99B657A4448DEB9E9E| |5FE8ADD44852659A119ACD00C5568C6AC9A2E9CA7099913934E32AD1CB574D3A129| |CF3B77BE18428AC26371572749174808D297E00A6EE382D5BE0FF64BBB3A9BF4D86| |6EAF63E613E05378C2F04E75CB7C89B56B9894C7946CF03BBF284D3A804F2558BAC| |5AE4498BFC0FAB55FDFD| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
MasterTang Posted June 30, 2019 Author Share Posted June 30, 2019 IMHO I think you are going to run into endurance issues in a sustained attack, like fast moving teams and AVs. Especially if you ever turn focused accuracy on, that will turn you into a taunt-bot and not much more. Personally for me in my Bio/Spines experience (my 1st 50 and incarnate) recharge is really important since your click shields and heals are your lifeline. Also why more tanks don't have Darkest Night is a mystery. I can Solo-tank STF Recluse with just inspirations. Just so you have something to compare to, or get ideas of what you want or don't want here is what I run: | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1558;747;1494;HEX;| |78DA6594594F135114C7EFB483634B2B4B81B2154A014BE90E28C63522EE10496A7| |C33CD50469C585BD21623BE991897571FF45BF8644CD4E8C7707DF0D58D45765452| |CFCCFF08937492F677EEB9679F7B67FCF6A8EBD9D9BB2784E43A95558BC5F465357| |7432B28A98CAEE5329AA0C739A2E7A3E7D43B6A614AA1A51F16E951ED9A962B6A31| |DA4D5F2A4CAB393D933E59B8992F78D8605CCB6A5A2C35A3E7B4A2704DE4F3D9D89| |8A6D272DA692E52339A36E536C533FAF4F5126DD499ABF3B95B7A519FD4B37A69CE| |7B7A46CFC4460AB3252D9DCACF66D3E36AB1A415E69AA99218FD96BBE94F32CA2C5| |78955BB104959D8D698EBA0BCC1DC04435B0615F12228F8290BE113A66E85E2491C| |4F6A87FD3E1FD8DC01767432FD60971FBEABE46B675FFB02F6F62C22977389F90B7| |42D3357C035F2AD826F798B6485E3285F39C73CD8FF8DF99DF9038CFC049BE81539| |E06B73344AA8FF227284B649ED53C46F8A5F6D3659B6551F27C87611F1D2DA47718| |CB56217018AE3461CC91D36FA738868187DBEA6B9D5707D35EF10BBF63DF303D8F4| |91F9096CFE0CFEA1DC759879551DCFB79EE75BCFF36DE0F936F07CE3ADC8FB8AF27| |AF87D79B81689EA6C645DA30F75DA49E7E519780710A32789FC51EEEF2FD5D1C23D| |B41CB2997BAD879947C0F6A3CC6360471772CA14BF8DE3B7993356444F2D18F4802| |F833852465DBEA2CDAC619B727642277772EF7EEEDDCFBDFB3BFF9F29F00DC50970| |9D817BB2A9EB7EC4BCCF7C00F63C04A327D0EB5BF2EDE559F70EA086FD83CC21E60| |1307890390C6628441FFBF645A00B253087781CEB780C4C269911E475D37CC2DC7B| |98E7F3C585FB6A9CA7D830DE41925943F609B64FB07DBB6CB99B657A4448DEB9E9E| |5FE8ADD44852659A119ACD00C5568C6AC9A2E9CA7099913934E32AD1CB574D3A129| |CF3B77BE18428AC26371572749174808D297E00A6EE382D5BE0FF64BBB3A9BF4D86| |6EAF63E613E05378C2F04E75CB7C89B56B9894C7946CF03BBF284D3A804F2558BAC| |5AE4498BFC0FAB55FDFD| |-------------------------------------------------------------------| I greatly appreciate the feedback and a build for reference. I was really going off nothing, so any direction is valuable. What does your attack chain look like? Something like Ripper>Throw Spines>Gloom? Definitely liking a lot of what you do with your build, perma-hasten is always nice and the Psi def/res would probably come in handy. Soul Mastery also seems like a solid choice, Gloom seems to have pretty solid damage and Darkest Night seems well-suited for survivability. Any reason you didn't use the Panacea +HP/END in Inexhaustible instead of the End/Rech? Link to comment Share on other sites More sharing options...
Kruunch Posted July 1, 2019 Share Posted July 1, 2019 Agree about the endurance issues. Bio is a great set endurance wise, but you'll want to 3 slot Stamina with EndMod and Inexhaustible with 3 EndMod. That makes you pretty much bullet proof endurance wise. I run a Scrapper version of this build and can chain all day long with that basic setup. Link to comment Share on other sites More sharing options...
FUBARczar Posted July 6, 2019 Share Posted July 6, 2019 I greatly appreciate the feedback and a build for reference. I was really going off nothing, so any direction is valuable. What does your attack chain look like? Something like Ripper>Throw Spines>Gloom? Definitely liking a lot of what you do with your build, perma-hasten is always nice and the Psi def/res would probably come in handy. Soul Mastery also seems like a solid choice, Gloom seems to have pretty solid damage and Darkest Night seems well-suited for survivability. Any reason you didn't use the Panacea +HP/END in Inexhaustible instead of the End/Rech? Yeah, attack chain goes something like that, Gloom is good to lead with too for the -to hit, also has good DPA Darkest Night is solid, and underrated, I have solo-tanked Lord Recluse on STF, with just that and some inspirations. Oh and the Panacea, was just an error, swap the End/Rech for the +HP/End Link to comment Share on other sites More sharing options...
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