kelika2 Posted February 2 Posted February 2 Fire Imps - give them an extra minor attack called Projectile/Spit/Vomit Fire. They should have the animation from their rikti monkey counter parts psi darts. rapid ticking minor dot Jack Frost - two extra attacks. 1.) Icicle Burst. basically Burst from Spines but cold/lethal with a cold dot. 2.) Icicle Aura, damage aura from ice armor/dom's assault Animate Stone - Ground Pound. Smashing, Moderate pbaoe, generic stuff. Additionally Mud Pots Electric Control - Gremlins. that electric cone attack from blaster's epic pool, i forget its name Dark Control - Umbra. Twilight Howl - pbaoe dark/smash Plant Control - Fly Trap. it seems rather alright, maybe give them impale, maybe not Illusion - Phantasm. remove DecoyPhantasm. replace with energy punch and bone smasher or ranged equivalents. Now, before you nut hard. DecoyPhantasm sucks because when the target your pet casts this on dies, the DecoyPhantasm goes away. Because YOU cannot control what your pet casts this on that pet will most likely finish animating and then poof before it does anything. If this was fixable, or changed somehow, this will also be game changing for other pets who summon pseudo pets like ninjas, BP lore and various other things. 1 1 1
Uun Posted February 2 Posted February 2 Electric was introduced in i18 and Dark was introduced in i22. Neither qualifies as "older". I notice you don't mention Singularity, which hasn't changed much since launch other than the addition of Gravitational Pull. It only has 3 attacks. While I agree that some pets need buffs, most don't need more attacks. Umbra Beast has 5 attacks. Jack Frost and Fly Trap have 4. Animate Stone has 3. Phantasm only has 2, but its AI is configured to stay ranged so adding melee attacks is inappropriate. Removing the Decoy gets a hard no from me. Gremlins only have 2 attacks but seem fine. While Fire Imps only have 1 attack, there are 3 of them and their damage isn't lacking. As far as Fire Imps and Gremlins, the most useful buff would be removing the -1 level shift so that they're not so squishy (damage can adjusted to stay the same). 1 Uuniverse
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