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Posted (edited)

Hello fellow heroes, 

 

itse me again, Mario..eh..now Radeon 🙂

 

After my annoying Market Crash right now i am fed up with my Merc MM without sets and decided to put some effort into it and create a build that will make more fun as with IO's 🙂  Would you have a look at it and check for weak or wrong points or areas of improvement? 

 

 

 

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FLetIHZKiUKAwhF1.png

 

 

I hope it working now with the sharing 🙂

Edited by Radeon
Posted (edited)
1 hour ago, Radeon said:

Hello fellow heroes, 

 

itse me again, Mario..eh..now Radeon 🙂

 

After my annoying Market Crash right now i am fed up with my Merc MM without sets and decided to put some effort into it and create a build that will make more fun as with IO's 🙂  Would you have a look at it and check for weak or wrong points or areas of improvement? 

 

 

 

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FLetIHZKiUKAwhF1.png

 

 

I hope it working now with the sharing 🙂

 

Just based on your power picks i can see why you had problems right away. You skipped Rad Infection. And you don't have hasten. Or any immob protection.

 

When your making builds do not just 6 slot sets for the sake of 6 slotting sets. Look at the bonuses the give.

Never toss in hammi's for the sake of tossing in hammi's. Slotting them for end red or recharge makes sense. Slotting them for damage in powers that do no damage makes no sense (your enervating field) Also power boost. Slotting it for end mod doesn't help. 

 

Most obvious changes i can see are to drop assault for rad infection. Drop vengeance for combat jumping, you need some immob protection ( i bet those freakshow stunners were a problem) 

 

Without hasten or some force feedback+recharge slotted you aren't hitting perma AM. Easiest way is to stick hasten in, but M30 nade with one slotted will fire off pretty much every mob getting your recharge up.

 

Rad can be rough going on an mm, getting rad infection+enervating on a mob takes time. Try hitting the mob with infection-lingering rad, this slows them down and they have their to hit debuffed, then apply enervating. It seems back to front, you'd usually want enervating and lingering rad on for slow and damage, followed by the -to hit - defence but you and your pets are squishy.

 

If i were you i'd drop mace mastery for a resist shield. Either way your getting hit a lot but with scorp your just taking way more damage. Market Crash can be very painful now, a lot of the damage is fire typed from the skyraiders and your not dodging any of that. Power boost before applying the debuffs helps bump your defence so your avoiding a little but theres so much incoming damage so fast i don't see it helping a lot. Your debuffs are only useful when the mob is tightly packed and on that tf they never are. Your only mitigation is choking cloud which requires you melee, lingering rad which slows them down, rad infection to lower to hit, M30 nade as soft control to knock stuff down. Your M30 nade is scattering mobs because you have no kb/kd slotted- you need mobs as tight and close as possible for debuffs to be effective. 

 

Try and get some slow res in (easiest way is a winters gift io)

 

On a positive note, rad debuffs are top notch when it comes to taking down single hard targets. 

 

So in order to fit in infection and combat jumping:

Agent Storm - Mastermind (Mercenaries - Radiation Emission).mbd

Edited by Meknomancer
  • 2 weeks later
Posted

Sorry that i am coming back late, but will definitely have a look at your suggestions, which sounds reasonable to me. I will exchange your Combat Juming with Hover as i am flying anyways and learned, that Hover is the better choice and less pools used.

Posted

I have many Mercs but not that combo because it's really hard to keep the pets alive with just heals. Also radiation affinity has a smaller radius for their debuffa along with weaker debuffs compared to defenders and controllers. However choking cloud is still very potent as a MM. You can easily solo x8 spawns BUT with very little setup IF YOU TURN OFF BOSSES. My robots/radiation MM just runs into a spawn and within a few ticks the mobs are held in place by that AOE. Those aren't I just focus fire with my pets and attacks and clean up the pack. Mercs are a very high damaging primary after the rework and radiation affinity can make them work well. Your goal is permanent hasten and permanent Am. Then try to get permanent serum as well. Use that as your opener each pack to supercharge your Mercs resistance to buy you time away from healing and debuffing. Fold space from the teleport pool would be great to group up the mobs all close for your choking cloud. 

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