rubiconx Posted March 10 Posted March 10 I've been noticing an odd issue with a EM/DA stalker where when I'm trying to set up for AS I suddenly would not be hidden and the attack does normal damage. After a lot of testing it seems that this is due to Oppressive Gloom firing off while still hidden, though it should be suppressed until an attack/etc fires. I have tested this by standing in groups and watching it happen without doing a thing. I always run with OG on, I have been doing so for over a year on this character and this was never an issue before. It only recently started to show up in the past month or two. I can see in the combat logs that OG fires off before anything else occurs. It appears it's not always being suppressed like it should be. It does not happen 100% of the time, but I would say it's close to 40-50% of the time now. An obvious workaround is toggling OG on after emerging from hide.
Rudra Posted March 10 Posted March 10 I am not aware of Oppressive Gloom suppressing itself at any time unless the character is mezzed. I have always had to turn off Oppressive Gloom on any and every character that had it if I ever wanted to sneak around. So what are you talking about?
rubiconx Posted March 10 Author Posted March 10 On 3/10/2025 at 10:53 PM, Rudra said: I am not aware of Oppressive Gloom suppressing itself at any time unless the character is mezzed. I have always had to turn off Oppressive Gloom on any and every character that had it if I ever wanted to sneak around. So what are you talking about? Expand It’s always worked that way since live for stalkers is my understanding. It’s also been working that way for a year plus for me. Not sure what your experience has been on a stalker but even if what you say is true then why does it not impact a mob 100% of the time or show in the combat log? Because it’s suppressed.
Riverdusk Posted March 10 Posted March 10 (edited) On 3/10/2025 at 10:53 PM, Rudra said: I am not aware of Oppressive Gloom suppressing itself at any time unless the character is mezzed. I have always had to turn off Oppressive Gloom on any and every character that had it if I ever wanted to sneak around. So what are you talking about? Expand Some stalker offensive aura abilities suppress while hidden and it has been that way for quite a while, if not forever. Other examples are Ice Armor's Chilling Embrace and Shield's Against All Odds. Not familiar myself with dark armor on a stalker, but know from personal experience that's how chilling embrace works for sure. I'd trust @rubiconx's report, although of course it is up to the devs to decide if it is a bug or not. Edit: Just to confirm, you don't have any procs or anything in it? Or maybe running something else that is unhiding you? Edited March 10 by Riverdusk 1
rubiconx Posted March 10 Author Posted March 10 On 3/10/2025 at 11:02 PM, Riverdusk said: Some stalker offensive aura abilities suppress while hidden and it has been that way for quite a while, if not forever. Other examples are Ice Armor's Chilling Embrace and Shield's Against All Odds. Not familiar myself with dark armor on a stalker, but know from personal experience that's how chilling embrace works for sure. I'd trust @rubiconx's report, although of course it is up to the devs to decide if it is a bug or not. Edit: Just to confirm, you don't have any procs or anything in it? Or maybe running something else that is unhiding you? Expand No, there was an immob proc in it that I unslotted to confirm it wasn’t impacting it. I can also only ever see OG in the combat logs as the first thing before hide is broken. Good question though, I thought that might have been it too!
rubiconx Posted March 10 Author Posted March 10 New info! It appears the culprit is “Melee Partial Core Graft”. If that is toggled on, hide breaks which then means OG would fire. So it’s not OG itself. I don’t know if that is expected behavior with Melee Partial Core Graft or not. If that should break hide or not? 1
lemming Posted March 10 Posted March 10 On 3/10/2025 at 10:53 PM, Rudra said: I am not aware of Oppressive Gloom suppressing itself at any time unless the character is mezzed. I have always had to turn off Oppressive Gloom on any and every character that had it if I ever wanted to sneak around. So what are you talking about? Expand Stalker's have different versions. I don't have a Dark Stalker, but my other stalkers can be next to whoever until I do an attack. Hmm, I was thinking some sort of proc as well. My current project Stalker is AE and I haven't had that happen unless there's some aoe going off nearby that shifts me out.
lemming Posted March 10 Posted March 10 On 3/10/2025 at 11:45 PM, rubiconx said: New info! It appears the culprit is “Melee Partial Core Graft”. If that is toggled on, hide breaks which then means OG would fire. So it’s not OG itself. I don’t know if that is expected behavior with Melee Partial Core Graft or not. If that should break hide or not? Expand Ah, that would do it. I was thinking there might be some other power with a bit of agro. Wether it should activate with a stalker is hidden? Not sure. (I'd say no, but it may have always worked like this) 1
Rudra Posted March 11 Posted March 11 On 3/10/2025 at 11:02 PM, rubiconx said: It’s always worked that way since live for stalkers is my understanding. It’s also been working that way for a year plus for me. Not sure what your experience has been on a stalker but even if what you say is true then why does it not impact a mob 100% of the time or show in the combat log? Because it’s suppressed. Expand On 3/10/2025 at 11:02 PM, Riverdusk said: Some stalker offensive aura abilities suppress while hidden and it has been that way for quite a while, if not forever. Other examples are Ice Armor's Chilling Embrace and Shield's Against All Odds. Not familiar myself with dark armor on a stalker, but know from personal experience that's how chilling embrace works for sure. I'd trust @rubiconx's report, although of course it is up to the devs to decide if it is a bug or not. Edit: Just to confirm, you don't have any procs or anything in it? Or maybe running something else that is unhiding you? Expand On 3/10/2025 at 11:49 PM, lemming said: Stalker's have different versions. I don't have a Dark Stalker, but my other stalkers can be next to whoever until I do an attack. Hmm, I was thinking some sort of proc as well. My current project Stalker is AE and I haven't had that happen unless there's some aoe going off nearby that shifts me out. Expand I used Oppressive Gloom pretty regularly on my dark stalkers back on live. It always broke Hide. So I stopped using it until after combat had started. (And no, I didn't slot procs in it.)
rubiconx Posted March 11 Author Posted March 11 On 3/10/2025 at 11:53 PM, lemming said: Ah, that would do it. I was thinking there might be some other power with a bit of agro. Wether it should activate with a stalker is hidden? Not sure. (I'd say no, but it may have always worked like this) Expand That power doesn't log anything in the combat log either which was throwing me off. That also explains why it's only part of the time, when that power is recharging it's not happening. And I only switched to using that one a month+ ago. It's all making sense now! I saw another thread related to Melee Core and breaking stealth. No dev weighed in but it seems like this is a known thing...whether intended or not.
rubiconx Posted March 11 Author Posted March 11 On 3/11/2025 at 12:02 AM, Rudra said: I used Oppressive Gloom pretty regularly on my dark stalkers back on live. It always broke Hide. So I stopped using it until after combat had started. (And no, I didn't slot procs in it.) Expand Just to be clear, this is flat out wrong info. OG 100% does not break hide. I just tested it again (minus the Melee Core toggle) and hide remains. So good news, you don't have to toggle it on and off anymore 😉
Rudra Posted March 11 Posted March 11 On 3/11/2025 at 12:05 AM, rubiconx said: Just to be clear, this is flat out wrong info. Expand So you are telling me that my stating what I experienced is wrong? I'm going to guess that is not your intent given the rest of your post, but kindly don't tell anyone that what that person went through/experienced is "flat out wrong". On 3/11/2025 at 12:05 AM, rubiconx said: OG 100% does not break hide. I just tested it again (minus the Melee Core toggle) and hide remains. So good news, you don't have to toggle it on and off anymore 😉 Expand Great. When I bring those characters back, I won't bother with toggling OG then.
rubiconx Posted March 11 Author Posted March 11 On 3/11/2025 at 12:11 AM, Rudra said: So you are telling me that my stating what I experienced is wrong? I'm going to guess that is not your intent given the rest of your post, but kindly don't tell anyone that what that person went through/experienced is "flat out wrong". Great. When I bring those characters back, I won't bother with toggling OG then. Expand My apologies, I should have been clear that the current state is this way. I’m not questioning your experience you had with it on live.
lemming Posted March 11 Posted March 11 On 3/11/2025 at 12:11 AM, Rudra said: So you are telling me that my stating what I experienced is wrong? Expand It's currently wrong. There have been a lot of changes between the start of the game on live and now. I suspect the stalker change happened at the same time blaster's auras didn't break stealth either, but could have been earlier.
Rudra Posted March 11 Posted March 11 On 3/11/2025 at 1:39 AM, lemming said: It's currently wrong. There have been a lot of changes between the start of the game on live and now. I suspect the stalker change happened at the same time blaster's auras didn't break stealth either, but could have been earlier. Expand Wouldn't know. Never bothered running a Blaster with any stealth in a character I had an offensive aura in simply because they broke all forms of stealth on my Scrappers and Stalkers.
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