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Posted (edited)

My friends! I'm finishing the design of my end game DP/Kin build and added Power Mastery Epic.

 

When I activate Power Build Up in Mids Reborn, it's driving up all defenses by about 7%. I assume this is from the +3% Steadfast and Gladiator IOs?

 

I somehow have never noticed this before.

 

Really helps with tools for hitting soft cap defenses. Between Build Up, Hail of Bullets and force of nature, this build can run at soft cap defenses almost 50% of the time with Force of Nature available as a backup. Add in the barrier incarnate, and you're pretty much at softcap always

 

2 questions for you fine people:

1) Is my understanding of Power Build Up's effect on defenses correct?

2) Is the max damage bonus I can stack 500% as per the wiki? When I fulcrum shift 10 foes (the max) for a 400% group damage buff, can I still stack a 68% power build up on top? It looks like without FS and build up, various sets are providing a 183% damage bonus passively. Does that mean I can stack a whopping 651% damage bonus? Or is this all capped at 500%? I assume the latter is true. If so, then I max damage boost with a Fulcrum Shift on 8 foes? 
3) If the logic in (2) is accurate, I still love build up for the 12 sec defense buff and as a filler in between FS for some extra damage. Is this train of thinking right?

 

 

Edited by Sarkany
  • Like 1
  • Sarkany changed the title to Build Up Boosts Secondary Effects?
Posted
10 hours ago, Sarkany said:

2 questions for you fine people:

1) Is my understanding of Power Build Up's effect on defenses correct?

2) Is the max damage bonus I can stack 500% as per the wiki? When I fulcrum shift 10 foes (the max) for a 400% group damage buff, can I still stack a 68% power build up on top? It looks like without FS and build up, various sets are providing a 183% damage bonus passively. Does that mean I can stack a whopping 651% damage bonus? Or is this all capped at 500%? I assume the latter is true. If so, then I max damage boost with a Fulcrum Shift on 8 foes? 
3) If the logic in (2) is accurate, I still love build up for the 12 sec defense buff and as a filler in between FS for some extra damage. Is this train of thinking right?

 

 

1. Power build up is different than Build up see this link for the technical effects: https://cod.uberguy.net/html/power.html?power=epic.power_mastery.power_build_up&at=defender.

 

It has a lot of synergy when uses with click based buffs/debuff to maximize the buff/debuff value of them. It does effect secondary effects on toggles but only for the 15 second window that power build up is running. Long lasting buffs/debuffs used while power build up is effective will maintain that effectiveness for the whole duration of their buff/debuff.

 

That's why power build up is useful (and works well when stacking with Clarion radial as well).

 

2. Power Build up does not affect how much of a damage buff you get. That said with saturation and a couple applications it's easy enough on a kin to keep at max damage regardless.

  • Like 1
Posted

Power Build Up isn't the same as Build Up. It's a combination of Build Up and Power Boost. In addition to buffing damage and tohit, it also buffs the secondary effects of your powers (defense, tohit, heals, tohit debuffs, defense debuffs, travel speed) and the duration of your mezzes.

 

https://cod.uberguy.net/html/power.html?power=epic.power_mastery.power_build_up&at=corruptor

 

Damage cap for corruptors is 500%. This includes a base of 100% and any damage enhancements you have slotted in your powers. So if you have 95% ED max in damage enhancements slotted, you can only add another 305% from Fulcrum Shift.

  • Like 2
Posted
10 hours ago, Sarkany said:

My friends! I'm finishing the design of my end game DP/Kin build and added Power Mastery Epic.

 

When I activate Power Build Up in Mids Reborn, it's driving up all defenses by about 7%. I assume this is from the +3% Steadfast and Gladiator IOs?

 

I somehow have never noticed this before.

 

Really helps with tools for hitting soft cap defenses. Between Build Up, Hail of Bullets and force of nature, this build can run at soft cap defenses almost 50% of the time with Force of Nature available as a backup. Add in the barrier incarnate, and you're pretty much at softcap always

 

2 questions for you fine people:

1) Is my understanding of Power Build Up's effect on defenses correct?

2) Is the max damage bonus I can stack 500% as per the wiki? When I fulcrum shift 10 foes (the max) for a 400% group damage buff, can I still stack a 68% power build up on top? It looks like without FS and build up, various sets are providing a 183% damage bonus passively. Does that mean I can stack a whopping 651% damage bonus? Or is this all capped at 500%? I assume the latter is true. If so, then I max damage boost with a Fulcrum Shift on 8 foes? 
3) If the logic in (2) is accurate, I still love build up for the 12 sec defense buff and as a filler in between FS for some extra damage. Is this train of thinking right?

 

 

 

your attacks are considered to have 100% damage as a starting point, so the in-game max damage buff you’ll see will be 400%
 

further to this, the damage you slot in your powers also contributes to this amount, e.g if your attack has 90% buffed damage from your enhancements, this will mean you are 190% towards that 500% cap. this means you need 310% to bridge the total

 

i wouldn’t worry about a damage buff filler. lets say you have an external damage buff of +250%, an extra 30 or 40% won’t be noticeable

 

a 10 foe buff of fulcrum shift wouldn’t give you 400% damage. it would be 240%. you get 1 hit of the +40% buff on a corrupter and then each foe contributes 20%

  • Like 1

If you're not dying you're not living

Posted
14 hours ago, Sarkany said:

When I activate Power Build Up in Mids Reborn, it's driving up all defenses by about 7%. I assume this is from the +3% Steadfast and Gladiator IOs?

As I understand it, the 3% def IOs will not change with Power Boost. It's all the other Defense (coming from powers or defense IOs, but not the uniques) in your build that is being increased with Power Boost.

 

I was about to post the above but realized I haven't actually tested this. After work I'll use an alt build and only put the 3% IOs in and see if Power Boost gets me any higher than 6%. Now ya got me curious!

SPOON!

Posted
15 minutes ago, mistagoat said:

After work I'll use an alt build and only put the 3% IOs in and see if Power Boost gets me any higher than 6%. Now ya got me curious!

 

Yeah I don't believe PB affects those uniques but I haven't fine toothed combed every value I'm increasing.  I'm happy its increasing active defense toggles and long recharging defense shielding when I click them while PBU is active, like say Unleash Potential. 

 

You're getting 50% more of the defense value you'd normally get out of the power while power boost is active.  Quite nice in my book.  I'll always consider PBU for builds so I might skip Aim in primaries in lieu of PBU so I can also have access to a power boosting effect if I ever need it plus then I pick up the nice armor.

  • Like 1
Posted
41 minutes ago, mistagoat said:

Okay, not that I didn't trust Championess but I had to see it with my own eyes and the Champ was absolutely correct. PB has no affect on the 3% Def uniques.

 

I was trying to recall when I meticulously looked at what all defense values I'd be getting while PB is active by looking into my combat attributes I'd watch what all defense values I was getting.  It'd have to be that each of those uniques would list out as providing 4.5% defense which I'd have picked up on but was pretty certain it stayed at the standard 3% although my other defenses shifted.

  • Like 1
Posted
8 hours ago, Sarkany said:

Ah ok. So Mids is not exactly aligned with the game with respect to power build up?

Mids is aligned just fine as long as you are running the right mids database for HC. Just make sure you shut the green/yellow dots off of click based powers that you can't perma so it doesn't skew your advanced totals.

Posted (edited)

One thing secondary effect boosting powers don't work on is knockback - despite in game descriptions, coh data, and mids saying they do.  

Edited by Uncle Shags
Posted (edited)

Ok! Pulled out my old AR/NRGY character and executed the planned out update (it’s been a few years!)

 

He can run AE s/l farms at 8/+3 no problem. Heck, it’s easy.

 

will try maxed out difficulty settings tonight 

 

power boost does appear to improve defenses (soft cap def all around for duration of power boost)

 

pumping out that DAKKA without a care in the world!

 

so much so, that I stopped bothering clicking on the barrier incarnate. I’m going to ditch it for something else 

 

anyway, thank you for the input

Edited by Sarkany

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