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Posted

So I am generally a concept player. So I tend to pick powersets, powers, and primary/secondary/etc. powers based more on concept than min/max. VATs have always been troublesome to come-up with a concept that still fits within the game lore. I also tend to play non-human concepts.

 

And I really want to try widows and soliders, but never have played one beyond level 24 for all the years they've been around.

 

So I came-up with an idea for a Spider: what if one of the "people" inside one of the spider uniforms really was a spider? Maybe just a rare, sapient, successful Arachnoid? Maybe the backpack just serves as prosthetics to some poor tortured mutant?

 

I've leveled-up to Level 24 just on intuition but now it is time to start the real build.

 

So the first part is: the "spider legs" backpack is always-on since that's part of the concept.

 

So with that in mind, it seems like Crab/Crab fits the concept best. Are Crab/Banes allowed? That would give a "web" power (concept) and a cloaking device (handy for setting an Omega Bomb).

 

Interested in your advice, and since I can't build my way out of a paper bag, any builds you'd like to share that I could use, or use as a jumping off point for my own modifications.

 

THANKS!

Posted
1 hour ago, CFIndustries said:

So the first part is: the "spider legs" backpack is always-on since that's part of the concept.

 

So with that in mind, it seems like Crab/Crab fits the concept best. Are Crab/Banes allowed? That would give a "web" power (concept) and a cloaking device (handy for setting an Omega Bomb).

 

Interested in your advice, and since I can't build my way out of a paper bag, any builds you'd like to share that I could use, or use as a jumping off point for my own modifications.

 

THANKS!

You want to look up Crabbermind builds in this forum for ideas. I have seen some really creepy costumes using the crabpack as if it was a real spider. So, experiment.

 

You can fake a Crab/Bane, meaning you can have a Bane with the crabpack, but you will only use Bane powers. The crabpack would be purely cosmetic.

1. Level a Bane

2. Use /selectbuild 2 to switch your alternative build number 2

3. Level a Soldier to level 24 and select some Crab powers.

4. /selectbuild 1 now you will have a crabpack on your Bane build. Again, only cosmetic.

 

The glitch with soldier costumes is that if you take a crab power on any of that characters builds. All costume will have a crabpack that you cannot remove. The only way to remove the crabpack is to /respec and remove all Crab powers from all builds.

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