OdinAZ Posted Thursday at 02:17 AM Posted Thursday at 02:17 AM Hello, Does Gauntlet also work w/o damage? I was looking at Takeoff from the Force of Will Pool powerset. It can cause a PBAOE knockdown, but with no damage. Will this still taunt the enemies around me? I was thinking to use it a good taunt/control option.
aethereal Posted Thursday at 02:46 AM Posted Thursday at 02:46 AM 25 minutes ago, OdinAZ said: Hello, Does Gauntlet also work w/o damage? I was looking at Takeoff from the Force of Will Pool powerset. It can cause a PBAOE knockdown, but with no damage. Will this still taunt the enemies around me? I was thinking to use it a good taunt/control option. I'm not sure I fully understand the intricacies of global procs like Gauntlet, but I don't see anything obvious that would prevent it from proccing. I think it'll work, but don't take that as gospel. That said, Takeoff only has a 10' radius base, and a max targets of 10. Your taunt aura will have an 8' radius base, and max targets of 10. You probably won't taunt many enemies that you aren't already taunting with your aura.
tidge Posted Thursday at 11:08 AM Posted Thursday at 11:08 AM Takeoff also has a somewhat long recharge time that makes it somewhat inferior as a reliable control/threat power. I do tend to take Force of Will on Tankers, in mission I will (if I remember) use Takeoff to knockdown enemies just to make a statement.
Psyonico Posted Thursday at 02:25 PM Posted Thursday at 02:25 PM I don’t think that pool powers get gauntlet’s taunt portion. Looking at take off in COD for tankers, I don’t see any “taunt” section in there. I know all of the tank attacks have a specific flag for taunt in them. What this team needs is more Defenders
aethereal Posted Thursday at 03:39 PM Posted Thursday at 03:39 PM 1 hour ago, Psyonico said: I don’t think that pool powers get gauntlet’s taunt portion. Looking at take off in COD for tankers, I don’t see any “taunt” section in there. I know all of the tank attacks have a specific flag for taunt in them. I don't think this is correct. Here's, for example, Tanker Whirling Mace: https://cod.uberguy.net/html/power.html?power=tanker_melee.war_mace.whirling_mace&at=tanker Note no specific taunt effect, and no tags that key to Gauntlet's taunt effects (it does have stuff about Gauntlet's radius and target cap). The way that Gauntlet's taunt effects work is by adding a global proc to all your powers, so they don't need to be specifically tagged for it or to have an effect like, say, Scrapper criticals have on the power itself. Now, the exact ways that global procs work are slightly mysterious to me, so I wouldn't be totally shocked if there were some weird exception, but I think that the way Gauntlet works is that it'll affect any enemy-affecting power.
tidge Posted Thursday at 09:05 PM Posted Thursday at 09:05 PM 6 hours ago, Psyonico said: I don’t think that pool powers get gauntlet’s taunt portion. Looking at take off in COD for tankers, I don’t see any “taunt” section in there. I know all of the tank attacks have a specific flag for taunt in them. Easy check: turn off all aura, do a Takeoff in a PVP zone against some critters and look for the TAUNTED!
Psyonico Posted 22 hours ago Posted 22 hours ago 21 hours ago, aethereal said: I don't think this is correct. Here's, for example, Tanker Whirling Mace: https://cod.uberguy.net/html/power.html?power=tanker_melee.war_mace.whirling_mace&at=tanker Note no specific taunt effect, and no tags that key to Gauntlet's taunt effects (it does have stuff about Gauntlet's radius and target cap). The way that Gauntlet's taunt effects work is by adding a global proc to all your powers, so they don't need to be specifically tagged for it or to have an effect like, say, Scrapper criticals have on the power itself. Now, the exact ways that global procs work are slightly mysterious to me, so I wouldn't be totally shocked if there were some weird exception, but I think that the way Gauntlet works is that it'll affect any enemy-affecting power. you must be right… I might be thinking of Taunt Auras. I just feel like I remember seeing a taunt portion in attacks in the past. What this team needs is more Defenders
aethereal Posted 17 hours ago Posted 17 hours ago 5 hours ago, Psyonico said: you must be right… I might be thinking of Taunt Auras. I just feel like I remember seeing a taunt portion in attacks in the past. Taunt auras do have explicit calls to taunt effects -- either a redirect to the inherent, a normal power effect, or, confusingly, both. I think (but am not sure) that this is because if they tried to operate through the global proc, it would follow proc rules: so it would pulse once every ten seconds in auto-powers and toggles. The desired behavior is for it to pulse every one second, so they explicitly call it rather than using the global proc.
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