Developer The Curator Posted May 27 Developer Posted May 27 Council Galaxies Boss Stygian Return activation chance reduced from 100% to 50%. All versions of Stygian Return now have text popup warning on activation, delay before resurrection extended from 2s to 5s. Removed Stygian Return from 50% of high level Galaxy Adjutants. Removed Stygian Circle from Galaxy Archons, removed Stygian Return from Eclipse Galaxy Archons. Archon Kruger Increased Bone Smasher dmg from scale 0.7 to scale 1.64. Decreased Cybernetic Blade dmg from scale 1.25 to scale 1.2, decreased recharge from 12s to 3.5s. Decreased Energy Torrent dmg from scale 1.4 to scale 0.96, decreased recharge from 14s to 12s. Increased Explosive Blast dmg from scale 0.7 to scale 1.0, decreased recharge from 6s to 4s. Increased Power Blast dmg from scale 1.2 to scale 1.64, decreased recharge from 10s to 8s. Reduced Power Bolt animation from 2s to 1s, increased dmg from scale 0.5 to scale 1.0. Increased Power Burst dmg from scale 0.9 to scale 2.12, increased recharge from 8s to 10s. Reduced Total Focus animation from 3.3s to 2.53s, increased dmg from scale 1.6 to scale 2.56, removed taunt. Fixed some fx errors for his custom attacks. Archon Burkholder Increased Cybernetic Blade dmg from scale 1.0 to scale 1.2, increased recharge from 3s to 4s. Increased Whirling Hands animation from 1.67s to 2.5s. Trimmed attacks from high level version to allow AI to use power suite more intelligently. Added Energize to high level version. Fixed some fx errors for his custom attacks. Vandal Adjusted high version Missile Launch from scale 1.9 damage over time to scale 1.0 dmg, increased accuracy from 1.0x to 1.05x, increased recharge from 3s to 4s. Increased high version Power Blast dmg from scale 1.1 to scale 1.64, increased recharge from 3s to 8s. Increased Power Shot dmg from scale 0.75 to scale 1.0. Increased Power Thrust dmg from scale 0.6 to scale 0.8, decreased recharge from 12s to 6s, decreased accuracy from 1.2x to 1.0x. Increased Total Focus dmg from scale 1.5 to scale 2.56, removed taunt, decreased accuracy from 1.4x to 1.2x. Adjusted Drill Strike from scale 0.633 damage over time to scale 1.42 dmg, increased recharge from 15s to 20s, decreased accuracy from 1.6x to 1.4x, increased knockup chance from 75% to 100%, now only works near ground. Increased Whirling Hands dmg from scale 0.8 to scale 1.18, adjusted disorient from 100% chance, scale 8.0 mag 1, to 30% chance, scale 5.0 mag 2. Decreased EM Pulse accuracy from 1.4x to 1.0x, decreased radius from 80ft to 60ft, adjusted end drain from -37.5 points to -33.75%, added special dmg vs robots. Standardized Overload effect durations to all be 60s, increased defense buff from scale 3.0 to scale 6.0, increased maxhp buff from scale 2.0 to scale 4.0. Removed duplicate AV resistance from high level Vandal. Council Empire Increased Missile Launcher dmg from scale 1.0 to scale 1.32, increased recharge from 1s to 6s. Decreased Grenade Launcher dmg from scale 1.32 to scale 1.0, decreased recharge from 8s to 4s. Increased Crippling Axe Kick dmg from scale 1.0 to scale 2.12, increased recharge from 3.83s to 11s, added fly and defense debuffs. Fixed Dragons Tail checking melee instead of AoE defense, increased dmg from scale 1.0 to scale 1.18. Increased Eagles Claw dmg from scale 1.96 to scale 2.28, increased recharge from 10s to 12s, increased disorient from 60% chance to 100%. Decreased Thunder Kick dmg from scale 1.0 to scale 0.84, decreased recharge from 4s to 3s, adjusted disorient from 100% chance mag 1, to 10% chance mag 2. Added chance for critical hit to all martial arts attacks. Increased Brawl dmg from scale 0.68 to scale 1.0, increased recharge from 2s to 4s. Miscellanous All (non-AV, non-GM) critical knockback is no longer flagged to be unresistable. Removed chance for critical knockback from werewolves, robots. Applied updated weapon and martial arts animations to Council Empire enemies. Fixed some AI flags for powers. Adjusted spawndefs to reduce the appearance rates of transforming enemies.
ZamuelNow Posted Friday at 11:42 AM Posted Friday at 11:42 AM On 5/27/2025 at 10:49 AM, The Curator said: Archon Kruger Increased Bone Smasher dmg from scale 0.7 to scale 1.64. Decreased Cybernetic Blade dmg from scale 1.25 to scale 1.2, decreased recharge from 12s to 3.5s. Decreased Energy Torrent dmg from scale 1.4 to scale 0.96, decreased recharge from 14s to 12s. Increased Explosive Blast dmg from scale 0.7 to scale 1.0, decreased recharge from 6s to 4s. Increased Power Blast dmg from scale 1.2 to scale 1.64, decreased recharge from 10s to 8s. Reduced Power Bolt animation from 2s to 1s, increased dmg from scale 0.5 to scale 1.0. Increased Power Burst dmg from scale 0.9 to scale 2.12, increased recharge from 8s to 10s. Reduced Total Focus animation from 3.3s to 2.53s, increased dmg from scale 1.6 to scale 2.56, removed taunt. Fixed some fx errors for his custom attacks. Archon Burkholder Increased Cybernetic Blade dmg from scale 1.0 to scale 1.2, increased recharge from 3s to 4s. Increased Whirling Hands animation from 1.67s to 2.5s. Trimmed attacks from high level version to allow AI to use power suite more intelligently. Added Energize to high level version. Fixed some fx errors for his custom attacks. The indent on Archon Burkholder should probably be reduced since I'd think he'd be a new entry instead of part of Archon Kruger. AE Arcs: Search for @ZamuelNow Dhahabu Kingdom and the Indelible Curse of Hate [60044] and Dhahabu Kingdom and the Unfathomable Nightmare of Sand [61528] Consideration of Knowledge [65341]
ShardWarrior Posted Friday at 11:38 PM Posted Friday at 11:38 PM On 5/27/2025 at 10:49 AM, The Curator said: Boss Stygian Return activation chance reduced from 100% to 50%. Thank you for making the new Council slightly less tedious and annoying. 3
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