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Crey

  • Paragon Protectors: Variants with Moment of Glory, Unstoppable, and Elude can now be stripped of these defensive powers by being Held before reaching 25%.
    • Will play a yellow electric FX when they lose their defensive T9 power.
    • If they activate their T9 it can no longer be stripped from them.
  • Crey Crisis Unit/Eliminator/Juggernaut:
    • Decreased Grenade Launcher damage from scale 1.32 to scale 1.0, decreased recharge from 8s to 4s.
    • Increased Sleep Gas accuracy from 0.8x to 1.05x, increased recharge from 22s to 45s, increased sleep magnitude from 2 to 3.
    • Increased Hallucinogenic Gas recharge from 36s to 240s, increased radius from 10ft to 20ft.
    • Increased Tear Gas Grenade recharge from 25s to 30s, increased radius from 15ft to 35ft, increased debuff duration from 12s to 20s, increased tohit debuff from scale 0.5 to scale 0.7, removed unresistable flag.
    • Decreased Missile Launcher recharge from 8s to 6s.
    • Fixed Taunt having swapped radius and target cap.
    • Added missing root time to Personal Force Field.
    • Increased Brawl damage from scale 0.72 to scale 1.0.
    • Fixed Kick applying disorient instead of knockdown.
  • Crey Gamma Tank:
    • Fixed melee attacks not properly dealing split energy/smashing damage.
    • Fixed Radiation Siphon missing self heal.
    • Fixed Positron Cell using copypasted blaster hold mechanic.
  • Crey Protector:
    • Increased Cryo Rifle accuracy from 1.0x to 1.2x, increased slow debuffs from scale 0.2 for 10s to scale 0.3 for 12s, added missing continuingFX
    • Fixed AI issue with Force Bolt
    • Deflection Shield now applies up to 3 targets per cast.
  • Cryogenicist:
    • Decreased Cryogenic Shot damage from scale 1.6 to scale 1.0, decreased recharge from 8s to 4s, fixed immobilization fx, increased from 66% .chance to 100%, increased slow debuff duration from 6s to 15s.
    • Decreased Cryogenic Beam damage from scale 1.2 to scale 0.92, decreased recharge from 12s to 10s.
    • Decreased Absolute-Zero Beam damage from scale 2.6 to scale 2.17, decreased recharge from 17.6s to 14s.
    • Added missing AI flag to Benumb, decreased debuff duration from 20s to 15s.
    • Ice Shield now applies up to 3 targets per cast, fixed ugly ice cube FX.
    • Fixed Serum using wrong AI flag, decreased heal from scale 8.0 to scale 4.0, removed unresistable flag.
  • Added glowmask to visors of Crey Scientists when worn.
  • Added glowmask to eyes of Crey Tank enemies.

gloweyesscientist.PNG.1a66d8c8f80df1086991cf346559fc03.PNGgloweyestank.PNG.92bc64840e7e26af0021395f23d84ea5.PNG

 


 

Posted
2 hours ago, The Curator said:

Paragon Protectors: Variants with Moment of Glory, Unstoppable, and Elude can now be stripped of these defensive powers by being Held before reaching 25%.

Does this mean if they're held at all, even if it wears off before they hit the threshold?

Posted

In Kallisti Wharf repeatables, there is an entire faction of Paragon Protectors, along with existing separate Crey missions. Bring controls when fighting them!

 

It's quite possible to punch through the minion and Lt T9s. With two bosses a spawns you will want some holds.

 

If you have holds they are actually a pretty easy faction by Kallisti Wharf standards.

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