JayboH Posted Saturday at 03:28 AM Posted Saturday at 03:28 AM I brought it up on Twitch with others confirming: Excelsior and apparently Everlasting don't seem to be keeping up with the influx. Random rubberbanding, cooldown timers being wonky, also dropped inputs seem to occur. I think the clock being weirdly out of sync isn't new but the performance of Excelsior seems to be iffy at times. The claim about Everlasting also having the same issues were from another Twitch viewer and I don't normally go on Everlasting super often. Helped make Honest Game Trailers channel content Flint Eastwood
Rudra Posted Saturday at 04:16 AM Posted Saturday at 04:16 AM That isn't a recent patch thing. CoX has been doing that forever. When the servers are under a heavy load, rubberbanding and lost packets are fairly normal.
JayboH Posted Saturday at 07:55 AM Author Posted Saturday at 07:55 AM 3 hours ago, Rudra said: That isn't a recent patch thing. CoX has been doing that forever. When the servers are under a heavy load, rubberbanding and lost packets are fairly normal. Having it not be normal would be nice. Helped make Honest Game Trailers channel content Flint Eastwood
Rudra Posted Saturday at 08:31 AM Posted Saturday at 08:31 AM 35 minutes ago, JayboH said: Having it not be normal would be nice. It happened with every online game I've ever played, so good luck with that.
JayboH Posted Saturday at 09:08 AM Author Posted Saturday at 09:08 AM 35 minutes ago, Rudra said: It happened with every online game I've ever played, so good luck with that. It doesn't happen to most of my online games. Helped make Honest Game Trailers channel content Flint Eastwood
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