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Posted

While there is strong temptation to set Incendiary Ammunition always on, there are times when it would be helpful to fire in normal mode, particularly with Executioner's Shot, because I'm likely to want the KB. So I put together the following:

 

image.thumb.jpeg.a0c319ae4e4452894dd1afbf6d800045.jpeg

 

One button push and you toggle off whatever elemental mode you are in and take Executioner's Shot.

 

You can copy and past the following to get a macro which looks like the power:

 

/macro_image "DualPistol_ExecutionersShot" "No Element Executioner's Shot" "powexecname Executioner's Shot$$powexectoggleoff Cryo Ammunition$$powexectoggleoff Incendiary Ammunition$$powexectoggleoff Chemical Ammunition"

 

Executioner's Shot goes first because the commands are activated from right to left and you want the toggles off. 

 

The one downside is it will not get a countdown for when it is reusable. I put the power on the action bar above to serve as an indicator.

 

Wish there were a one-button way of making sure Cryo Ammunition was active and firing Supression Shot, but no such luck. Two button presses at least, though it could be the same button.

Posted
14 hours ago, Erratic1 said:

Wish there were a one-button way of making sure Cryo Ammunition was active and firing Supression Shot, but no such luck. Two button presses at least, though it could be the same button.

 

You can certainly achieve that with a single button (using button PRESS to trigger one thing and button RELEASE to trigger a second thing) but it'll require keybinds rather than macros.

 

The other benefit of binding stuff like this to a key is that you can just keep the original ability in the power tray to display its recharge time properly.

  • Thanks 1
Posted
12 minutes ago, Maelwys said:

 

You can certainly achieve that with a single button (using button PRESS to trigger one thing and button RELEASE to trigger a second thing) but it'll require keybinds rather than macros.

 

The other benefit of binding stuff like this to a key is that you can just keep the original ability in the power tray to display its recharge time properly.

 

Thx! You've made me very happy this morning.

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  • 2 weeks later
Posted
On 7/5/2025 at 11:17 PM, Erratic1 said:

The one downside is it will not get a countdown for when it is reusable. I put the power on the action bar above to serve as an indicator.

 

 

If you use keyboard shortcuts, you can save action bar space. Put the power in its normal slot, for instance slot 4 of tray 1.

Then put the macro in an unused and hidden tray, for instance slot 4 of tray 9. Then /bind 4 powexec_tray 4 9.

 

This way, when you click key 4 you activate the macro but get the countdown in the proper slot.

And if you want to use the power without the macro, you click it instead of pressing a key.

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