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How do you slot for Aura of Insanity (Psi Armor)?


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Posted (edited)

It seems to be begging for more damage procs than it can hold, but with the way procs have been changed, is that really the way to go? Slot for the various mez durations? A straight set of something like Unbreakable Constraint or Coercive Persuasion for the bonuses? 

 

I'd be really interested in hearing what people's impressions are of the power now that they've used it for a bit.

 

Consume Psyche too, for that matter.

 

 

Edited by Story Archer

Top 10 11 Favorite Characters (Excelsior):

  1. Ladyshrike - Claws/Bio-Armor Scrapper
  2. Veil of Blades - Dual Blades/Ninjitsu Scrapper
  3. Silver Majestrix - Radiation/Super Strength Tanker
  4. Starsprite - Fire/Atomic Blaster
  5. Mistress of Chains - Dark/Dark Controller
  6. Six-Gun Angel - Dual Pistols/Kinetics Corruptor
  7. Killer Hurtz - Electric/Super Reflexes Sentinel
  8. Lady Wormwood - Fire/Plant Dominator
  9. K-D1VA - Kinetic/Sonic Defender
  10. Smudge - Martial Arts/Dark Armor Tanker
  11. Daisy Chained - Demon/Dark Mastermind

 

Posted

If you want to mez higher-level bosses; you'll need 3x Acc/Mez HOs.
If not, then 1 Acc/Mez HO is enough to mez even-level Bosses and +3 LTs.

Offensive Procs aren't wonderful in it; but buff procs (Like Entomb) work just fine.
I personally like putting a Coercive Persuasion "Contagious Confusion" Proc in it too - I've got the Stalker version slotted like this:
image.png.c98a1d1716705a41c13c6976fbb135bd.png

Note that you'll need a fair chunk of accuracy to reach 95% Hit Rate  in it vs +3 foes. Mids still falsely claims it's got a 1.00 Accuracy Modifier whenever it's really only 0.80
 

  • Like 1
Posted (edited)
5 hours ago, Erratic1 said:

 

 

 

Thanks for that. I think I'm going to go with an Endoplasm Exposure (Acc/Mez) Hami-O, a Coercive Confusion proc plus the ACC/Hold and Absorb proc from Superior Entomb, grab that little F/C Res bump while I'm at it. We'll see how it goes.

 

Anyone know if Coercive Confusion synergizes well with this power, or is the Confusion aspect of it too random?

Edited by Story Archer
  • Thumbs Up 1

Top 10 11 Favorite Characters (Excelsior):

  1. Ladyshrike - Claws/Bio-Armor Scrapper
  2. Veil of Blades - Dual Blades/Ninjitsu Scrapper
  3. Silver Majestrix - Radiation/Super Strength Tanker
  4. Starsprite - Fire/Atomic Blaster
  5. Mistress of Chains - Dark/Dark Controller
  6. Six-Gun Angel - Dual Pistols/Kinetics Corruptor
  7. Killer Hurtz - Electric/Super Reflexes Sentinel
  8. Lady Wormwood - Fire/Plant Dominator
  9. K-D1VA - Kinetic/Sonic Defender
  10. Smudge - Martial Arts/Dark Armor Tanker
  11. Daisy Chained - Demon/Dark Mastermind

 

Posted (edited)
2 hours ago, Story Archer said:

Anyone know if Coercive Confusion synergizes well with this power, or is the Confusion aspect of it too random?

 

It has a fairly low chance of triggering, however the Proc's effects inflict a separate AoE confuse which can kick in once every 10 seconds regardless of whether any enemies are currently being subjected to a Confuse effect by the aura power itself. So if you're surrounded by tightly packed enemies you'll notice some extra minions and LTs getting confused for 6-10 seconds at a time.

 

Edited by Maelwys
Posted
5 hours ago, Maelwys said:

 

It has a fairly low chance of triggering, however the Proc's effects inflict a separate AoE confuse which can kick in once every 10 seconds regardless of whether any enemies are currently being subjected to a Confuse effect by the aura power itself. So if you're surrounded by tightly packed enemies you'll notice some extra minions and LTs getting confused for 6-10 seconds at a time.

 

 

Hm. So maybe if I wanted to lean into the confusion effect, it might be better to slot for Coercive Persuasion and the Cupid's Crush proc? That should allow things to start stacking fairly reliably, no? I was hesitant at first, since I'm actually running this on a Brute and I know that being attacked ramps up Fury, but that really shouldn't be an issue, should it?

 

Top 10 11 Favorite Characters (Excelsior):

  1. Ladyshrike - Claws/Bio-Armor Scrapper
  2. Veil of Blades - Dual Blades/Ninjitsu Scrapper
  3. Silver Majestrix - Radiation/Super Strength Tanker
  4. Starsprite - Fire/Atomic Blaster
  5. Mistress of Chains - Dark/Dark Controller
  6. Six-Gun Angel - Dual Pistols/Kinetics Corruptor
  7. Killer Hurtz - Electric/Super Reflexes Sentinel
  8. Lady Wormwood - Fire/Plant Dominator
  9. K-D1VA - Kinetic/Sonic Defender
  10. Smudge - Martial Arts/Dark Armor Tanker
  11. Daisy Chained - Demon/Dark Mastermind

 

Posted
1 hour ago, Story Archer said:

Hm. So maybe if I wanted to lean into the confusion effect, it might be better to slot for Coercive Persuasion and the Cupid's Crush proc? That should allow things to start stacking fairly reliably, no? I was hesitant at first, since I'm actually running this on a Brute and I know that being attacked ramps up Fury, but that really shouldn't be an issue, should it?


So as an 8ft Toggle, Aura of Insanity would have a 39.47% chance (per target) of a 4.5PPM Proc like Contagious Confusion Proc kicking in every 10 seconds.
However Cupid's Crush is only 2.5PPM; which is a 21.93% chance of kicking in once every 10 seconds.

(i) When Contagious Confusion kicks in, it applies a 20ft Radius AoE (hitting up to 5 targets; excluding the original) which has a 33% chance to inflict a 10s Mag3 Confusion.
The upshot is that there's about a 34.142% likelihood for at least one target to be hit by that Mag3 confusion effect (which will affect up to LTs).

(ii) When Cupid's Crush kicks in, it applies an 8s Mag2 Confusion (which will only affect minions)


So if you have enough spare enhancement slots then they'd both technically be able to stack with each other; sure. But in terms of comparative power a ~21.9% chance to affect a minion is much worse than a ~34.1% chance to affect at least one minion or LT; so IMO slotting Cupids is probably going to be a waste of a precious enhancement slot.

  • Like 1
Posted

I suppose I could see if putting Contagious Confusion in one of the slots increases the chances, though that would decrease the Cupid's Crush proc slightly.  

 

Though since I'm running on a tank, I just throw Boggle every so often which does have the Contagious Confusion in it.    Boggle works alright as a filler every so often.  And with Greater Psi Blade able to hold, it holds a decent amount of times as well.

Aura's debuffs lends itself as well without bringing extra procs into the formulas.   It's a complicated power.

Posted
24 minutes ago, Maelwys said:


So as an 8ft Toggle, Aura of Insanity would have a 39.47% chance (per target) of a 4.5PPM Proc like Contagious Confusion Proc kicking in every 10 seconds.
However Cupid's Crush is only 2.5PPM; which is a 21.93% chance of kicking in once every 10 seconds.

(i) When Contagious Confusion kicks in, it applies a 20ft Radius AoE (hitting up to 5 targets; excluding the original) which has a 33% chance to inflict a 10s Mag3 Confusion.
The upshot is that there's about a 34.142% likelihood for at least one target to be hit by that Mag3 confusion effect (which will affect up to LTs).

(ii) When Cupid's Crush kicks in, it applies an 8s Mag2 Confusion (which will only affect minions)


So if you have enough spare enhancement slots then they'd both technically be able to stack with each other; sure. But in terms of comparative power a ~21.9% chance to affect a minion is much worse than a ~34.1% chance to affect at least one minion or LT; so IMO slotting Cupids is probably going to be a waste of a precious enhancement slot.

 

That's really good information, thanks! I'm going to have to put you on speed dial for when I have questions about the numbers.

Top 10 11 Favorite Characters (Excelsior):

  1. Ladyshrike - Claws/Bio-Armor Scrapper
  2. Veil of Blades - Dual Blades/Ninjitsu Scrapper
  3. Silver Majestrix - Radiation/Super Strength Tanker
  4. Starsprite - Fire/Atomic Blaster
  5. Mistress of Chains - Dark/Dark Controller
  6. Six-Gun Angel - Dual Pistols/Kinetics Corruptor
  7. Killer Hurtz - Electric/Super Reflexes Sentinel
  8. Lady Wormwood - Fire/Plant Dominator
  9. K-D1VA - Kinetic/Sonic Defender
  10. Smudge - Martial Arts/Dark Armor Tanker
  11. Daisy Chained - Demon/Dark Mastermind

 

Posted (edited)
17 hours ago, Maelwys said:

If you want to mez higher-level bosses; you'll need 3x Acc/Mez HOs.
If not, then 1 Acc/Mez HO is enough to mez even-level Bosses and +3 LTs.

Offensive Procs aren't wonderful in it; but buff procs (Like Entomb) work just fine.
I personally like putting a Coercive Persuasion "Contagious Confusion" Proc in it too - I've got the Stalker version slotted like this:
image.png.c98a1d1716705a41c13c6976fbb135bd.png

Note that you'll need a fair chunk of accuracy to reach 95% Hit Rate  in it vs +3 foes. Mids still falsely claims it's got a 1.00 Accuracy Modifier whenever it's really only 0.80
 

 

The first four you have slotted is the direction I'm probably planning to go with. Either that or two HO's instead of the non-proc Entomb, depending on how other set bonuses shake out.

 

Edited by Story Archer
  • Thumbs Up 1

Top 10 11 Favorite Characters (Excelsior):

  1. Ladyshrike - Claws/Bio-Armor Scrapper
  2. Veil of Blades - Dual Blades/Ninjitsu Scrapper
  3. Silver Majestrix - Radiation/Super Strength Tanker
  4. Starsprite - Fire/Atomic Blaster
  5. Mistress of Chains - Dark/Dark Controller
  6. Six-Gun Angel - Dual Pistols/Kinetics Corruptor
  7. Killer Hurtz - Electric/Super Reflexes Sentinel
  8. Lady Wormwood - Fire/Plant Dominator
  9. K-D1VA - Kinetic/Sonic Defender
  10. Smudge - Martial Arts/Dark Armor Tanker
  11. Daisy Chained - Demon/Dark Mastermind

 

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