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Rad/StJ - Trying to Make an Old Build Fun Again


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Posted

My first tank on Homecoming was a Rad/StJ monstrosity that I built heavily for recharge and defense.  (Agility alpha even! 😬)  Recently, though, I've found her fairly boring. She was solid as heck but she just wasn't punchy enough and I got bored with her. Now with the Rad Armor revamp and some knowledge on how to make a better hitting tank, I've put together a new build for her. I mainly PuG with occasional soloing, nothing too fancy for Everlasting.

 

I'm looking for anything I might've overlooked and if her shield/resist/defense/heals are good enough.

 

Build Notes:

- Musculature Radiall for more damage (I think) but also more defense and to hit debuffs, I was also thinking Spiritual but that might be recharge overkill

- Spring Attack for double the proc'd out AoE fun along with Ground Zero, especially since Spinning Strike is blah

- Rad Therapy for the heals especially now that I've dropped defense as a priority

 

 

Agent Trinity - Tanker (Radiation Armor - Street Justice) II.mbd

 Everlasting's Actionette, Guardian Echo Five, Sunflare, and Officer Foxfire!

Also Starwave, Nightlight, and many more!

Posted (edited)

A few things I noticed:

  • You're missing both the Shield Wall and Reactive Defense uniques. Since rad armor at it's base is a resist set, I would find ways to try and fit them in. You could easily remove a slot from Heavy Blow since you wouldn't need the s/l resist and gain that back from a Shield Wall along with resists to other damage types.
  • I would put the Power Transfer from Rad Therapy into Stamina.
  • Personally, I don't think the slots in beta decay are worth it. It has a low base -tohit and with rad armor completely lacking in DDR, I don't think it's worth trying to chase to shore up defenses.
  • Shin Breaker probably isn't a great spot for the achilles -res proc since it has such a low base recharge, though I've not tested it personally on StJ.
  • Rather than using Spring Attack, I would consider an epic AoE that would be part of your regular rotation more often. Fire and psi are both excellent choices, the former providing Melt Armor as an additional -res (and def, great place for Achilles proc also) debuff while the latter has Psionic Tornado which you could slot with a FF +rech proc. Even soul patron is an option since you'd only need 2 powers to get the target AoE attack and it would give you an additional -tohit attack if you want to stack more with Beta Decay.

 

I've provided a sample build with soul patron since it only required 2 powers to get the target AoE, though you could change it to fire or psionic epic if you prefer and can find another power that you can do without. It still has 6 extra slots you can distribute to whatever you want for uniques/set bonuses. I've not really played the new rad armor in depth other than testing my old one and Rad Therapy proc chances have really been heavily neutered. I kept a 3 piece TotN just to get the accuracy bonus, but IMO it's not worth slotting much beyond chasing for set bonuses that you may want.

 

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Tanker (Radiation Armor - Street Justice).mbd

Edited by Warshades
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